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NPC Generator

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Advanced [show]


Smoking Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear brown tank tops with blue skirt. She has a moderate pudge and is not very fit. She keeps her white fur in a pixie cut. Her copper eyes dart from person to person.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Smoking never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: A need for knowledge about a nearby landmark; and to prove her worth to the world

Ideals: Optimist. Flaws: Impulsive. Bonds: Adventurer, Criminal record, In love. Occupation: Mortician

Voice: Speaks in third person

Attributes [hide]

Smoking Of Snakes, Female Tabaxi Paladin 1
Medium (5'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)8 (-1) 9 (-1)16 (+3)
Skills Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Manea Patience, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an entirely green suit with brown socks and a vest with buckled shoes. She carries with her a set of scythes, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She keeps her long blue hair kept up in a rat tail. She wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food she seems plenty friendly. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Gifted from a young age, Manea studied abroad. Manea was born on a far eastern plains where she grew up under the tutelage of her mother, an expert Animal Trainer. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is terrified, and will act out of fear

Ideals: Fighting, Philantrophist, Gifted. Flaws: Fearful. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Soft and mumbly

Attributes [hide]

Manea Patience, Female Tiefling Wizard 9
Medium (5'4") Tiefling, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 33 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)17 (+3) 12 (+1)18 (+4)
Skills Investigation +6, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Ignan, Draconic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444432100

Possessions: 11000 sp. Tourmaline (40 gp). Chrysoberyl (40 gp). Malachite (5 gp). Tiger eye turquoise (5 gp). Blue star sapphire (1400 gp). 1 Minor magic item.


Social Check DCs


Robert Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet deerstalker hat and violet clothes, and he perpetually has his nunchaku ready. His long white hair is drawn into a two foot long braid. This amber eyed westerner is not easily forgotten.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Shy, Disease, Insomniac, Greedy. Occupation: Sailor

Voice: Scottish accent

Attributes [hide]

Robert Netyoive, Male Half-Elf Ranger 1
Medium (5'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 13 (+1)17 (+3)
Skills Performance +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Pink pearl (130 gp).


Social Check DCs


Solomon Garrick, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He likes to wear ponchos typically of a light grey in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. His black hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Solomon was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he desires power and/or immortality

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Slave, Poor, Adventurer. Occupation: Servant

Voice: Dark and ominous

Attributes [hide]

Solomon Garrick, Male Human Paladin 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)16 (+3) 12 (+1)13 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Auran, Draconic, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 110 gp.


Social Check DCs


Three Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in earthy colors with a brown and yellow handkerchief worn on his right side, and a wedding ring on his right hand. He wears his cinnamon fur up. His green eyes lackadaisically let the world flow into them.

Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with finding treasure.

History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Three grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Three. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a unemployed and was forced into it by his family

Flaws: Disease. Bonds: In love, Attractive, Adventurer, Criminal record, Family. Occupation: Unemployed

Voice: Soft and melodious

Attributes [hide]

Three Blossom, Male Tabaxi Cleric 10
Medium (5'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Acrobatics +7, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 1900 gp. Violet garnet (1000 gp). Brown-green garnet (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merla Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears rags and sports a simple walking cane. Her whole body is exceptionally muscular. Sporting a black mohawk this woman's hair draws a lot of attention. Her fierce green eyes like to dwell on things.

Personality: Merla hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She uses divination through singing.

History: She was born to a criminal king-pin and mafia family Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She moves from town to town, unable to find a place to settle.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Artistic, Gifted. Bonds: Poor, Immigrant, Criminal record, Family. Occupation: Cook

Voice: Smooth and feminine

Attributes [hide]

Merla Fatrabbit, Female Halfling Warlock 8
Small (2'10") Halfling, Chaotic Neutral (CR 8)
Armor Class 15
Hit Points 51 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)10 (+0) 10 (+0)8 (-1)
Skills Medicine +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oda Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft red waves gently in the breeze. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has a very tight haircut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. A true patriot, Oda would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Oda hails from a village terrorized by goblins. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing her studies, news broke out that her hometown was attacked by goblins. Oda was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: She is greedy; and she wants nothing more than to rejoin the army

Ideals: Artistic. Bonds: Rich, Attractive, Military, Enemies. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Oda Tarkelby, Female Gnome Warlock 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)16 (+3) 11 (+0)13 (+1)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Auran, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: Just what you see.


Social Check DCs


Nija Faith, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is silver and curly. She has gleaming, smiling gold eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gifted student she started as a Ploughman, but she got bored and became a Bellfounder. She became a Bellfounder soon after.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Job, Adventurer. Occupation: Bellfounder

Voice: Complex vocabulary, royal

Attributes [hide]

Nija Faith, Female Tiefling Bard 8
Medium (5'10") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills History +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Celestial, Goblin
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 1600 gp. 1 Minor magic item.


Social Check DCs


Bendoo Royston, Female Half-Orc [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her red hair is styled in orderly dreadlocks. She wears large thick round spectacles.

Personality: Bendoo hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She does not trust anyone and sleeps with one eye open.

History: She was born to loving parents in a slum to the west. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has worked as a Apothecary like her mother before her.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Artistic. Flaws: Insomniac. Bonds: Poor, Mentor, Job. Occupation: Apothecary

Voice: Shortens vowels

Attributes [hide]

Bendoo Royston, Female Half-Orc Warrior 7
Medium (5'9") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)7 (-2) 13 (+1)15 (+2)
Skills Animal Handling +4, Athletics +7
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +7

Possessions: 1200 gp.


Social Check DCs

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