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NPC Generator

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Advanced [show]


Geva Ryland, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears grey leather gloves, a grey jacket, and tight pants. Her silver hair is kept up in a ponytail inside a top hat. Her eyes are amber and catlike.

Personality: She is mildly Human supremacist, though she does not identify as such. She is obsessed with her god.

History: Geva was born with her father's beautiful face. Her father was a mechanic, and taught her how to fix just about anything. She hasn't been sleeping well lately.

Motivation: Wants to work out more often.

Ideals: Athletic, Persistence. Flaws: Racist. Bonds: Religious, Attractive. Occupation: Seamstress

Voice: Farmer accent

Attributes [hide]

Geva Ryland, Female Human Commoner 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)12 (+1) 7 (-2)7 (-2)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Arara Larson, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tight fighting clothing, which leaves very little to the imagination. She has dyed her greying white hair a little too much giving a sharp white color. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She is very quiet and rarely speaks above a whisper. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When she was but 3 years old her parents immigrated from the east. Arara was born on a far eastern desert where she grew up under the tutelage of her father, an expert Animal Trainer. She left for the east, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Animal Trainer

Voice: Hissing voice

Attributes [hide]

Arara Larson, Female Half-Elf Cleric 8
Medium (5'0") Half-Elf, True Neutral (CR 8)
Armor Class 10
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Deception +6, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Ignan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chenna Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears professional attire. Her white hair is thinning but still full. Her eyes are likewise gray.

Personality: She hates Halflings with a passion. As such she is filled with self loathing. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born at the edge of vast island. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Halfling people.

Ideals: Logical. Flaws: Racist. Bonds: Attractive, Immigrant, Nature. Occupation: Junk Dealer

Voice: Shortens vowels

Attributes [hide]

Chenna Stonebridge, Female Halfling Druid 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 24 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)14 (+2) 12 (+1)17 (+3)
Skills Animal Handling +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 7000 sp. Bloodstone (80 gp). Alexandrite (1100 gp). Golden pearl (50 gp). 1 Minor magic item.


Social Check DCs


Ishte Sharp, Female Tiefling [Permalink]

Personal [hide]

Description: She has a large black mantle and cape that has been intricately interwoven into her blue robe. She carries with her a set of spears on her belt, each one with a amethyst on the hilt. Her chestnut hair is matted, messy, and big. Her white eyes have a joyful gleam in them most of the time.

Personality: She is mildly Tiefling supremacist, though she does not identify as such. She is frequently practicing swordplay.

History: Born to a Animal Trainer, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Engraver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ishte fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To pay off her debts; and a strong sense of loyalty to tiefling people

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Military, Poor. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Ishte Sharp, Female Tiefling Rogue 8
Medium (4'7") Tiefling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)17 (+3) 11 (+0)16 (+3)
Skills History +6, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Draconic, Giant
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 10000 sp. Banded agate (15 gp). Malachite (15 gp).


Social Check DCs


Trail Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He keeps his long yellow fur kept up in a rat tail. His green eyes have a joyful gleam in them most of the time.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Trail grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark

Ideals: Athletic, Optimist, Logical. Flaws: Impulsive. Bonds: Adventurer. Occupation: Miller

Voice: Stutters

Attributes [hide]

Trail Candle, Male Tabaxi Aristocrat 2
Medium (6'5") Tabaxi, Chaotic Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)9 (-1) 14 (+2)16 (+3)
Skills Deception +5
Senses Passive Perception 12
Languages
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 310 gp.


Social Check DCs


Arnold Kimberley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. With bright silver hair and a scraggly beard. His skin is flawless and his brown eyes scan people very quickly.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a criminal king-pin and mafia family A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Criminal record, Mentor. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Arnold Kimberley, Male Human Cleric 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)10 (+0) 14 (+2)8 (-1)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Theriatis Suithrasas, Male Half-Elf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born several months after his mother was called into army service. A few years later when the west was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is wracked by social anxiety

Ideals: Optimist, Artistic. Flaws: Ugly, Fearful. Bonds: Military, Immigrant. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Theriatis Suithrasas, Male Half-Elf Expert 4
Medium (5'7") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 10 (+0)10 (+0)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Adelard Clare, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is cut close to his head. His eyes are likewise green.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Human conditions. He used his abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Gnomish people.

Ideals: Optimist, Philantrophist, Artistic. Flaws: Racist. Occupation: Sage

Voice: Scandinavian accent

Attributes [hide]

Adelard Clare, Male Human Rogue 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 63 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 19 (+4)16 (+3) 15 (+2)15 (+2)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 12
Languages Common, Auran, Druidic, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: Moonstone (50 gp). Brown-green garnet (120 gp). Red-brown spinel (120 gp). Freshwater pearl (16 gp). Fire opal (800 gp). Carnelian (50 gp).


Social Check DCs


Euphemia Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears just a red suit. Her head has been shaved. Her hazel eyes are passionate and lively.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the south to a Stableman, Euphemia learned a great deal about her father's area of expertise. Cursed with a spirit at a very young age, Euphemia has worked very hard to control her curse. She has built up a small fortune and can afford her own way.

Motivation: Expand her business.

Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Euphemia Wildheart, Female Halfling Monk 1
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp.


Social Check DCs

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