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NPC Generator

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Advanced [show]


Three Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'9", this woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her lavender fur is greasy and uncared for. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born several months after her father was called into army service. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Three never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She uses money and sex appeal to get what she needs; and she wants nothing more than to rejoin the army

Flaws: Ugly, Shy. Bonds: In love, Military, Immigrant. Occupation: Mortician

Voice: Squeaky

Attributes [hide]

Three Mist, Female Tabaxi Adept 1
Medium (5'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 16 (+3)14 (+2) 9 (-1)10 (+0)
Skills Insight +1, Stealth +5
Senses Passive Perception 9
Languages Common, Giant, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Dazzazn Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his kukri and is in decent physical shape. His crest is short and rusty. His red unseeing eyes seem to look past you.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also hits on women, regardless of circumstances.

History: A powerful wizard made him what he is. Cursed with lycanthropy at a very young age, Dazzazn has worked very hard to control his curse. After a long history of fighting, Dazzazn and his spouse have recently divorced.

Motivation: He has a crush on the local Laborer; and he's repulsed by the pc

Flaws: Disease, Antagonistic. Bonds: Has a crush, Mentor. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Dazzazn Tiammanthyllish, Male Dragonborn Aristocrat 16
Medium (6'8") Dragonborn, Lawful Neutral (CR 16)
Armor Class 11
Hit Points 107 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)13 (+1) 9 (-1)18 (+4)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4

Possessions: 2000 gp.


Social Check DCs


Bharash Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has white crest. He wears an eyepatch.

Personality: Confrontational and typically high on some drug or another. He is obsessed with a lost civilization.

History: He was raised in a forest tribe. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Fighting, Athletic. Flaws: Ugly, Addict. Bonds: Adventurer, Nature. Occupation: Sellsword

Voice: Uses sign language

Attributes [hide]

Bharash Pfaphnyrennish, Male Dragonborn Wizard 9
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 14 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)12 (+1) 16 (+3)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: 200 pp.


Social Check DCs


Sybil Ridley, Female Human [Permalink]

Personal [hide]

Description: A 4'10" eastern woman, she dresses well, wearing brown shirts, loose pants, and blazers most of the time. She has a long blonde ponytail with little hanging trinkets. Her eyes are a pleasant green.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She is the product a well kept family trust fund and as such has never really known need. A few years later when the north was not economically sound they moved to her current location. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Bonds: Attractive, Rich, Immigrant. Occupation: Knight

Voice: Excited and jittery

Attributes [hide]

Sybil Ridley, Female Human Warrior 6
Medium (4'10") Human, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 17 (+3)15 (+2)
Skills Nature +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Infernal, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: Gold and topaz bottle stopper cork (1200 gp).


Social Check DCs


Trail Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'9". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and his gloved hand is found clutching a falchion. He has dyed his greying brown fur a little too much giving a sharp brown color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his brother before him, after school he went straight into learning to become a Dilettante. He used his abilities to travel the world and help people.

Motivation: He has comitted a past crime that haunts him to this day; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist, Optimist. Bonds: Slave, Job, Criminal record. Occupation: Dilettante

Voice: Strong lisp

Attributes [hide]

Trail Wind, Male Tabaxi Druid 1
Medium (5'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 15
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 9 (-1)5 (-3) 9 (-1)12 (+1)
Skills Acrobatics +7
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Left-Handed Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a simple pastel robe with tan stripes complete with hood. He has styled his black fur well, parting it to the right. He has gleaming, smiling copper eyes.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is skeptical of what others tell him and is slow to trust.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Shoemaker

Voice: Hissing voice

Attributes [hide]

Left-Handed Timber, Male Tabaxi Paladin 11
Medium (6'0") Tabaxi, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 103 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)12 (+1) 14 (+2)10 (+0)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 60 pp. Jet (50 gp). Zircon (60 gp). Freshwater pearl (4 gp). Carnelian (60 gp). Freshwater pearl (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elysande Mori, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat, and she perpetually has her lance ready. Her hair is chestnut and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born in a small village she learned the ways of the warrior from her mother. She was an athlete and attended two major summer competitions. She never won. She has never given up on her music dream.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Fighting, Artistic, Justice, Athletic. Flaws: Insomniac. Occupation: Hunter

Voice: Scottish accent

Attributes [hide]

Elysande Mori, Female Half-Elf Sorcerer 5
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +2, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriff Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears bulky grey painted plate armor, and is pretty ugly. She wears her hair in dreadlocks. She has gleaming, smiling brown eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her childhood dream was to be a Dilettante, but she was a colossal failure. She struck the Seamstress job and began her own company from there.

Motivation: She is unsatisfied with her job; and she has a rivalry with the church that dominates her actions

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Religious, Job. Occupation: Seamstress

Voice: High pitched, excited

Attributes [hide]

Oriff Daraln, Female Dwarf Warrior 2
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)17 (+3) 12 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 370 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp).


Social Check DCs


Zedaar Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears bulky black painted plate armor. His top hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the south his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has worked as a Shoemaker like his father before him.

Motivation: Wants to open a new tavern.

Flaws: Ugly. Bonds: Job, Adventurer, Poor, Criminal record. Occupation: Shoemaker

Voice: French accent

Attributes [hide]

Zedaar Daardendrian, Male Dragonborn Expert 9
Medium (6'5") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 37 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)14 (+2) 12 (+1)8 (-1)
Skills Athletics +1, Deception +2
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +1 / 3d4-2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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