Claira Fasharash, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has done her best to style her silver hair to look like a famous performer. Her blue unseeing eyes seem to look past you.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Gifted from a young age, Claira studied abroad. She has chosen to use the inheritance that was left to her frivolously. By chance she met her sister recently and the two have been together since.
Motivation: To reunite with her absent mother.
Ideals: Gifted. Flaws: Disease, Shy. Bonds: Rich, Family. Occupation: Unemployed
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Jelenneth Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with blue colored cloaks and clothing, and carries shortbows. Her auburn hair is braided into rings. Her fierce blue eyes like to dwell on things.
Personality: She is almost excessively polite to everyone, even when angry. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has achieved small success as a Priest.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Job. Occupation: Priest
Voice: Whispers
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 35 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Aquan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item.
Spring Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears brown trousers with red and brown striped suspenders. She wears various colorful collared shirts. She carries a battered flail and tarnished warhammer as well. Her cinnamon fur is lengthy and is close to two feet long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Stoic and calm, she prefers to meditate than take action. She is afraid of women and trembles around them
History: When she was but 3 years old her parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Spring's homeland. Spring decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.
Motivation: She doesn't get along with people that don't share her tastes; and she is unsatisfied with her job
Ideals: Fighting, Disciplined. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Engraver
Voice: German accent
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 70 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
Possessions: Embroidered silk and velvet mantle with numerous moonstones (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chad Malcolms, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears baggy violet pantaloons and a white scarf. He keeps his red hair in a pixie cut. His violet eyes peer out from beneath his top violet hat.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born blind and as such lacked many opportunities for work. Through the years after Chad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Chad's mother didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Half-Orc compassion; and to reunite with his old friends
Ideals: Philantrophist. Flaws: Antagonistic, Disease, Racist. Bonds: Adventurer. Occupation: Cartwright
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 14)
Armor Class 10
Hit Points 46 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Halfling
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1100 pp. Hematite (5 gp). Jet (90 gp). Aquamarine (200 gp). 1 Minor magic item.
Stannor Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a white vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has styled his blonde hair well, parting it to the left. His face is covered beneath a completely black helmet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a great chef.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He was granted necromantic powers by his dying sister.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Carpenter
Voice: Posh accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 30 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 6 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +1
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Diggory Wellington, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. His hair is cut close to his head. This amber eyed southerner is not easily forgotten.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Diggory lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Glassblower, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: Doesn't want to be a Architect and was forced into it by his family; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Philantrophist. Bonds: Slave, Family. Occupation: Architect
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Goblin, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 sp. Sard (50 gp). 4 Tanglefoot bags.
Philomena Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears her auburn hair up. Her eyes are blue and she is always smoking a pipe.
Personality: She is calm most of the time but flees social interaction. She is obsessed with a lost civilization.
History: She is a Chromatic Dragon in disguise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and meet up once more with her childhood friend
Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Job, Has a crush, Criminal record. Occupation: Sailor
Voice: Slow speaker
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 59 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 15 (+2) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Halfling
Attacks Melee +0 / 2d8-3, Ranged +3 / 2d8+0, Grapple +0
Possessions: 200 gp.
Gilbert Sherwood, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'10" and is wearing a perfectly clean shirt and pair of pants. His left leg appears badly burned and disfigured. His blonde hair is cut short with large spiked bangs in the front. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He plays an instrument quite well.
History: He comes from a rich northern family. He helped his father out around the business and became quite the natural. He has never given up on his painting dream.
Motivation: He is unsatisfied with his job.
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Shepherd
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 11)
Armor Class 8
Hit Points 51 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +2
Possessions: 9000 sp.
Lilli Offund, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her blonde hair is styled in orderly dreadlocks. She has gleaming, smiling blue eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She plays an instrument quite well.
History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has never given up on her singing dream.
Motivation: She has comitted a past crime that haunts her to this day; and revenge
Ideals: Gifted, Artistic. Bonds: Attractive, Nature. Occupation: Fletcher
Voice: Soft and melodious
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 49 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 500 gp.
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