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NPC Generator

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Advanced [show]


Adrik Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is drawn into a tight pony tail with a clover scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a logical person and will generally grow upset if things defy logic and science.

History: Adrik was born the youngest of three triplets. He dropped out of school to support his sick mother, and resented it. He has been a successful dealer in antiques buying low and selling high.

Motivation: To unite with his brother.

Ideals: Entrepeneur, Logical. Flaws: Depressed. Bonds: Attractive, Family. Occupation: Marshal

Voice: Draws out vowels

Attributes [hide]

Adrik Morigak, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 9 (-1)15 (+2)
Skills Deception +4, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 140 gp. 1 Chain shirt.


Social Check DCs


Don Watson, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his blonde hair up. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the north, but his parents moved at a very young age to the west. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Antagonistic, Fearful. Bonds: Poor, Immigrant. Occupation: Shipwright

Voice: Gruff and masculine

Attributes [hide]

Don Watson, Male Half-Elf Sorcerer 10
Medium (5'10") Half-Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 53 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)4 (-3) 16 (+3)17 (+3)
Skills Animal Handling +7, Stealth +5
Senses Passive Perception 13
Languages Elven
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp. Sardonyx (60 gp). Deep blue spinel (1400 gp). Silver pearl (90 gp). Iolite (60 gp). Blue sapphire (1100 gp). Deep blue spinel (1400 gp).


Social Check DCs


Tana Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan shirt with thin red vertical stripes and green pants. Her hair, while still mostly brown, has prominent grey streaks. Her eyes are violet and she is always smoking a pipe.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born in the north. She moved out west to avoid the crime she committed. She moves from town to town, unable to find a place to settle.

Motivation: She wants to get laid; and someone believes her a fraud

Flaws: Insane. Bonds: Enemies, Criminal record, Immigrant, Has a crush. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Tana Loofollue, Female Gnome Warlock 4
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 9000 sp.


Social Check DCs


Griselda Remington, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her auburn hair is lengthy. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She never wears the same outfit twice, unless she absolutely has to.

History: Born in the north to a Unemployed, Griselda learned a great deal about her father's area of expertise. Her parents enrolled her in a Barbarian school at a young age so that she could practice her martial talents. She now owns her own business.

Motivation: Balancing her hectic life and new Unemployed responsibilities is difficult.

Ideals: Disciplined, Artistic, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Unemployed

Voice: Stutters

Attributes [hide]

Griselda Remington, Female Human Barbarian 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 10 (+0)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 20 pp.


Social Check DCs


Mordai Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, black cloak. He has moderate length red hair. His eyes are silver and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to make almost anything out of random pieces of junk.

History: He got into the Adventurer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: He has passion for adventuring and risk; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Job, Adventurer. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Mordai Comedy, Male Tiefling Commoner 3
Medium (5'10") Tiefling, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)16 (+3) 9 (-1)10 (+0)
Skills Medicine +1, Nature +5
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1900 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arava Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged woman prefers to wear black pants and tee shirts and is in decent physical shape. Her crest is greying and her face has many wrinkles. Her fair skin shows little sign of her aristocratic breeding.

Personality: This woman loves music and to teach people music more than just about anything. She does not believe in violence as a means to an end. She is a dedicated Hunter but believes her peers are too gung-ho.

History: She got into the Hunter business at a young age. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Due to her spouse's obsession with being a Sailor they were divorced and she won custody of their son. She worked as a Hunter, and she later adopted a second son.

Motivation: An old rival family wants her found; and to reunite with her absent mother

Ideals: Artistic, Pacifist. Bonds: Attractive, Job, Family. Occupation: Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Arava Qyxpahrgh, Female Dragonborn Ranger 5
Medium (6'7") Dragonborn, Lawful Evil (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 4 (-3)15 (+2)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ielenia Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a tan collared shirt and black skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. Her white hair is matted, messy, and big. Her eyes are gray and she is always smoking a pipe.

Personality: She is very quiet and rarely speaks above a whisper. She has a minor phobia of water and hates getting wet.

History: Born in the north her family was never financially stable. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 12 years.

Motivation: Expand her business; and further expansion of business

Flaws: Ugly, Shy, Fearful. Bonds: Poor, Job. Occupation: Sailor

Voice: Italian accent

Attributes [hide]

Ielenia Xistsrith, Female Elf Sorcerer 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)10 (+0) 13 (+1)9 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs


Greeba Denholm, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is portly but not overly obese. Sporting a black mohawk this woman's hair draws a lot of attention. Her eyes are a pleasant hazel.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is skeptical of what others tell her and is slow to trust.

History: She was born to a criminal king-pin and mafia family When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Greeba took refuge in the ruined castle and found the beat up greatsword and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: A strong sense of loyalty to Tiefling people; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Joker. Flaws: Shy, Racist. Bonds: Criminal record, Nature. Occupation: Carter

Voice: Old thin voice

Attributes [hide]

Greeba Denholm, Female Half-Orc Commoner 4
Medium (6'3") Half-Orc, Lawful Evil (CR 4)
Armor Class 14
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. Silver pearl (140 gp). Zircon (70 gp). 1 Minor magic item.


Social Check DCs


Ghaliver Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a weathered and beat up set of banded mail beneath an oversized red coat. His hair, while still mostly silver, has prominent grey streaks. His hazel eyes lackadaisically let the world flow into them.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot resist a sob story and will often dote over anyone who has one.

History: Ghaliver hails from a village terrorized by brigands. In his 13th year, his parents were killed by a brigands raid, leaving Ghaliver alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Ghaliver was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Philantrophist. Bonds: Attractive, Enemies. Occupation: Priest

Voice: Shortens vowels

Attributes [hide]

Ghaliver Reedfellow, Male Halfling Warrior 3
Small (3'1") Halfling, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +6, History +3
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +3

Possessions: 400 gp.


Social Check DCs

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