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NPC Generator

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Advanced [show]


Sybil Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a robe, a symbol of death around her neck, and a greataxe on her belt. She wears her black hair down. She wears round tiny glasses practically rammed into her face.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born blind and as such lacked many opportunities for work. Brilliant and gifted she never wanted to apply herself. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Artistic, Gifted. Flaws: Disease. Occupation: Bookbinder

Voice: Uses lots of figures of speech

Attributes [hide]

Sybil Arnuanna, Female Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 12 (+1)12 (+1)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Gnome, Halfling, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 300 sp.


Social Check DCs


Veloptima Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has a very tight haircut. Her face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Veloptima embodies much of what other species detest in the Gnomes. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a necromancer, Veloptima was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. After a long history of fighting, Veloptima and her spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Flaws: Antagonistic, Fearful. Bonds: Poor, Adventurer, Mentor. Occupation: Barkeep

Voice: Italian accent

Attributes [hide]

Veloptima Horcusporcus, Female Gnome Expert 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)10 (+0) 16 (+3)7 (-2)
Skills Religion +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Shadow Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a deerstalker hat to hide his balding. His eyes are a pleasant amber.

Personality: He snorts whenever he laughs or is feeling confident. Animals are drawn to him, and he is able to talk to them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Fighting, Athletic, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Banker

Voice: Uses sign language

Attributes [hide]

Shadow Paws, Male Tabaxi Barbarian 10
Medium (5'1") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 83 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)9 (-1) 16 (+3)12 (+1)
Skills Performance +5, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 140 pp. Eye agate (16 gp). Fiery yellow corundum (1200 gp). Brown-green garnet (60 gp). Alexandrite (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is typically in her Marshal uniform. Her orange fur is braided into rings. Her amber eyes are slightly larger than normal.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She got into the Marshal business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Marshal for hire.

Motivation: Sabotage a competitor; and she has a rivalry with the church that dominates her actions

Ideals: Athletic, Joker, Philantrophist. Bonds: Job, Religious. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Lone In the Morning, Female Tabaxi Bard 3
Medium (5'7") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)16 (+3) 16 (+3)12 (+1)
Skills Animal Handling +5, History +5
Senses Passive Perception 13
Languages Common, Infernal, Halfling, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 40 pp.


Social Check DCs


Lamlis Horineth, Male Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing a long, blue, dusty cloak. His whole body is exceptionally muscular. His red hair is drawn into a tight pony tail with a cross scrunchie. He has gleaming, smiling hazel eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love.

Ideals: Impeccable, Fighting. Bonds: Immigrant, Has a crush. Occupation: Hunter

Voice: High pitched, excited

Attributes [hide]

Lamlis Horineth, Male Elf Ranger 3
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1800 sp. 1 Masterwork Heavy steel shield.


Social Check DCs


Ratlûg Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is greasy and uncared for. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Shy, Mundane. Bonds: Poor. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ratlûg Addington, Male Half-Orc Druid 7
Medium (6'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 8 (-1)12 (+1)
Skills Athletics +5, Performance +4
Senses Passive Perception 9
Languages Common, Orc, Terran, Ignan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Black velvet mask with numerous citrines (60 gp). A roughly beaten golden orb (60 gp).


Social Check DCs


Burgell Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A 3'8" western man, he is renowned for his bright blue suits and hats. His hair is always cut to a buzz. His green eyes peer out from beneath his broad blue hat.

Personality: Burgell speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants his loneliness to end; and he has decided he is irredeemable

Ideals: Impeccable, Fighting. Flaws: Antagonistic. Bonds: Criminal record, Has a crush. Occupation: Unemployed

Voice: Old thin voice

Attributes [hide]

Burgell Sympony, Male Gnome Sorcerer 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)8 (-1) 8 (-1)12 (+1)
Skills Athletics +3, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. Jet (80 gp). Jasper (30 gp). 1 Darkwood Shield.


Social Check DCs


Dean Atterton, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His blonde hair is long and unkept. His violet unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has all his life been fascinated with poetry.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Disease, Insomniac. Bonds: Rich. Occupation: Knight

Voice: Complex vocabulary, royal

Attributes [hide]

Dean Atterton, Male Human Ranger 11
Medium (5'8") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 66 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 12 (+1)17 (+3)
Skills Athletics +5, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 180 pp. Sard (60 gp). Banded agate (13 gp). Rose (60 gp). Deep blue spinel (200 gp). Iolite (60 gp). Hematite (13 gp). Coral (70 gp). Rose (60 gp).


Social Check DCs


Nykkan Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His gold crest is thinning but still full. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He is calm most of the time but flees social interaction. He is frequently practicing swordplay.

History: Nykkan was raised in a hard working conservative environment. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their son. He worked as a Painter, and he later adopted a second son.

Motivation: Regain custody of his son.

Flaws: Ugly, Shy. Bonds: Military, Job, Family. Occupation: Painter

Voice: German accent

Attributes [hide]

Nykkan Dhyrktelonis, Male Dragonborn Ranger 3
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3200 sp.


Social Check DCs

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