Rolf Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: 4'10" and muscular, this southern man does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is black and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is very quiet and rarely speaks above a whisper. He believes the world needs to unite to get rid of drow once and for all.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Many drow want him driven away.
Ideals: Athletic. Flaws: Ugly, Shy, Mundane. Bonds: Enemies. Occupation: Glassblower
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Iolite (50 gp). Azurite (12 gp). Red garnet (80 gp). 1 Minor magic item.
Hamil Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a white collared shirt and tan pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His chestnut hair is singed and shortened. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the north to a Engraver, Hamil learned a great deal about his father's area of expertise. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has worked as a Engraver like his father before him.
Motivation: Sabotage a competitor.
Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Job, Family. Occupation: Engraver
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 16)
Armor Class 14
Hit Points 70 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Halfling, Infernal, Sylvan
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +9
Possessions: 4000 gp. Zircon (50 gp). Blue quartz (13 gp). Pink pearl (40 gp). Obsidian (13 gp). Rich purple corundum (1100 gp). Peridot (50 gp). Carnelian (50 gp). Golden pearl (40 gp). Deep blue spinel (900 gp). Brown-green garnet (40 gp). Red garnet (40 gp). Moss agate (13 gp). Azurite (13 gp). Emerald (1100 gp). Star ruby (1100 gp). Aquamarine (900 gp). Coral (40 gp). 1 Medium magic item. 1 Medium magic item.
Rangrim Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with top hat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is long and unkept. His ears are large.
Personality: He will rave to anyone who will listen. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Gifted from a young age, Rangrim studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted druidic powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Gifted. Flaws: Ugly, Insane, Impulsive. Bonds: Religious. Occupation: Sailor
Voice: German accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 19 (+4) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 5000 cp.
Shadow Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears baggy pastel pantaloons and a red scarf. She has a slight overbite and is overall scrawny. She has wavy cinnamon fur. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is harsh and unforgiving.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Find a way to reverse the transformation of her sister; and her relatives are trying to arrange a marriage
Flaws: Terse, Antagonistic, Mundane. Bonds: Mentor, Family. Occupation: Knight
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 13000 cp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.
Sariel Toti, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who wears a yellow Stetson hat and yellow clothes, she is not a threatening figure. Her red hair is unkempt and raggedy. She has gleaming, smiling green eyes.
Personality: Her tongue was cut out and she uses sign language. She has a minor phobia of water and hates getting wet.
History: Sariel lived on a farm with her father, near the main road leading to a nearby town. Her father was a soldier and died while she was still young. Sariel was left her father's suit of armor and trained in its use and care. She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a bricklayer and was forced into it by her family
Flaws: Ugly, Disease, Fearful. Bonds: Poor, Family, Military. Occupation: Bricklayer
Voice: French accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 5000 sp. Alexandrite (200 gp). Hematite (5 gp). Black pearl (200 gp). Peridot (40 gp).
Myria Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she dresses in white turtlenecks beneath a black coat with tan slacks. Her golden hair is thinning but still full. She has amber eyes and a white hat with a black feather.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She got into the Tanner business at a young age. From there she went from mercenary job to mercenary job. She now spends her time doing works of charity.
Motivation: She loathes her own lifestyle; and she's attracted to the pc
Ideals: Philantrophist. Flaws: Depressed. Bonds: Job, Adventurer, Has a crush. Occupation: Tanner
Voice: High pitched and raspy
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 5000 sp.
Zepar Respect, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses like a well dressed Knight does. His purple hair is kept up in a ponytail inside a feathered hat. He has a dull look in his gold eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in a small mountains village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up work as a Knight and fed both sides of the war false information with the goal of increasing casualties.
Motivation: An old rival family wants him found; and he is unsatisfied with his job
Flaws: PTSD. Bonds: Job, Family, Nature. Occupation: Knight
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 7)
Armor Class 10
Hit Points 54 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 10 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Morana Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is muscular with a powerful set of arms. Her golden hair is braided into rings. Her eyes are likewise brown.
Personality: Abrasive and pushy, she has a hard time making friends. She also has developed a complete distrust of the Bricklayer profession.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has never given up on her painting dream.
Motivation: She is greedy; and she is unsatisfied with her job
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Job, Debt. Occupation: Crown-heir
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 9 (-1) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Halfling, Druidic
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 250 gp.
Chenna Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She very much looks the part of a Shipwright. Her hair is blonde and curly. She has several tiny emerald earrings on each ear.
Personality: She dislikes all the random violence that takes place in the west. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She's also a talented Mortician, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Shipwright
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Terran, Auran, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
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