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NPC Generator

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Advanced [show]


Joser Underbough, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair and beard is wavy and long. His eyes are a pleasant hazel.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with a lost civilization.

History: He comes from a rich northern family. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Fighting, Athletic, Impeccable. Bonds: Rich, Adventurer. Occupation: Roofer

Voice: Switch between two voices

Attributes [hide]

Joser Underbough, Male Halfling Bard 4
Small (3'4") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 10 (+0)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. Malachite (7 gp). Coral (90 gp). Jade (90 gp). Amethyst (90 gp). 1 Minor magic item.


Social Check DCs


Art Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears pastel trousers with brown and red striped suspenders. He wears various colorful collared shirts. His gray fur is thinning but still full. His amber unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Architect

Voice: Scandinavian accent

Attributes [hide]

Art Of Clay, Male Tabaxi Ranger 5
Medium (5'8") Tabaxi, Lawful Good (CR 5)
Armor Class 10
Hit Points 50 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)15 (+2) 15 (+2)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Masterwork studded leather.


Social Check DCs


Erky Reese, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple tan robe with green stripes complete with hood. His skin is fair and his fingers are delicate and long. His hair is long and blonde with streaks of brown, and is pulled back with small tan clips. His beard is brown, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Erky hails from a village terrorized by dire rats. He helped his mother out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Erky was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He is wracked by social anxiety; and meet up once more with his childhood friend

Flaws: Fearful. Bonds: Adventurer, Criminal record, Enemies, Job. Occupation: Actor

Voice: Boston accent

Attributes [hide]

Erky Reese, Male Gnome Ranger 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)10 (+0) 7 (-2)9 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 pp. Hematite (7 gp). Star rose quartz (60 gp).


Social Check DCs


Two Llamas Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His fur, while still mostly black, has prominent grey streaks. His eyes are a pleasant amber.

Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Two Llamas was born in the east. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Professionalism, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Barrister

Voice: Farmer accent

Attributes [hide]

Two Llamas Moon, Male Tabaxi Warlock 1
Medium (6'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)16 (+3) 12 (+1)16 (+3)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 600 sp.


Social Check DCs


Zanna Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman prefers to wear blue clothing when she does not wear armor. Her clothes are grease stained in places. Her white hair is lengthy. She has green eyes.

Personality: Zanna wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She also hits on women, regardless of circumstances.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was an apprentice working in her father's forge. She's also a talented Assassin, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job; and to be a assassin again

Ideals: Disciplined. Bonds: Poor, Immigrant, Has a crush, Religious, Job. Occupation: Guard

Voice: Speaks with a cold

Attributes [hide]

Zanna Raulnor, Female Gnome Sorcerer 13
Small (3'0") Gnome, Neutral Good (CR 13)
Armor Class 11
Hit Points 58 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Undercommon
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666666

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). A delicate silver chain set with a tourmaline (80 gp). A delicate silver chain set with a tourmaline (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Murook Hackney, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'0". She wears rags and sports a simple walking cane, and her gloved hand is found clutching a hand crossbow. She has wavy brown hair. Her face is covered beneath a completely black helmet.

Personality: She is business-like. She takes instructions and follows them to the letter. She can't help but pocket interesting objects she comes across

History: A powerful wizard made her what she is. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has recently gotten a pet goose that steals things from people.

Motivation: She has decided she is irredeemable.

Ideals: Professionalism. Flaws: Insane. Bonds: Poor, Criminal record, Mentor. Occupation: Dyer

Voice: Sounds elderly

Attributes [hide]

Murook Hackney, Female Half-Orc Fighter 12
Medium (5'0") Half-Orc, True Neutral (CR 12)
Armor Class 12
Hit Points 99 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 4000 gp. Old masterpiece painting (600 gp). Silver comb with moonstones (800 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Stacee Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a faded coat and loose pants complete with deerstalker hat. Her white hair is greasy and uncared for. Her ears are large.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born in a small mountains village. A few years later when the south was not economically sound they moved to her current location. After a long history of fighting, Stacee and her spouse have recently divorced.

Motivation: Doesn't want to be a Shoemaker and was forced into it by her family; and she's repulsed by the pc

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Stacee Stoutman, Female Halfling Ranger 4
Small (2'11") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Elven, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


William Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple violet robe with brown stripes complete with hood. His silver hair is still thick. He tend to wears goggles to shield his eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to fit into much smaller and tighter spaces than normal.

History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Adventurer

Voice: Russian accent

Attributes [hide]

William Galanodel, Male Half-Elf Expert 12
Medium (4'10") Half-Elf, True Neutral (CR 12)
Armor Class 13
Hit Points 36 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)5 (-3) 13 (+1)11 (+0)
Skills Athletics +6, Stealth +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +7

Possessions: 3000 gp.


Social Check DCs


Tordek Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. He carries with him a set of nunchakus, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his brown hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: Stoic and calm, he prefers to meditate than take action. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Fighting, Disciplined. Bonds: Attractive, Family, Poor, Slave. Occupation: Gardener

Voice: Farmer accent

Attributes [hide]

Tordek Ironfist, Male Dwarf Druid 4
Medium (4'4") Dwarf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Athletics +3, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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