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NPC Generator

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Advanced [show]


Duvamil Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a blue costume with the symbols of the four houses of cards on her torso. Her black hair is greasy and uncared for. She tend to wears goggles to shield her eyes.

Personality: She is very quiet and rarely speaks above a whisper. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Duvamil was born in the north. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Balancing her hectic life and new Farmer responsibilities is difficult; and to reunite with her old friends

Ideals: Persistence. Flaws: Ugly, Shy, Forgetful. Occupation: Farmer

Voice: Slow speaker

Attributes [hide]

Duvamil Bafflestone, Female Gnome Druid 5
Small (3'1") Gnome, Neutral Evil (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)7 (-2) 14 (+2)11 (+0)
Skills Medicine +5, Religion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 400 gp.


Social Check DCs


Alice Brandon, Female Human [Permalink]

Personal [hide]

Description: A 5'11" southern woman, she is dressed in an above average manner. She has black hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: Alice wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... She is an amazing painter.

History: She was born the only child of a wealthy merchant. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and retire the richest woman in the south

Ideals: Disciplined, Gifted, Entrepeneur. Bonds: Attractive, Rich. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Alice Brandon, Female Human Warlock 7
Medium (5'11") Human, Neutral Evil (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)8 (-1) 15 (+2)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 7000 sp. Alexandrite (1300 gp). Blue quartz (6 gp). White pearl (80 gp).


Social Check DCs


Antinua Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She is typically in her Painter uniform, and carries bows. Her white hair is styled in orderly dreadlocks. Her ears are large.

Personality: Cocky and sure of herself, she believes she is the best Painter born in the past three hundred years. She is used to getting what she wants. In part because she is a meticulous planner.

History: The child of southern immigrants she idolized her mother. Like her mother and her brother before her, after school she went straight into learning to become a Painter. She has worked as a Painter like her mother before her.

Motivation: To be a Gardener again; and expand her business

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Antinua Meliamne, Female Elf Commoner 1
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Cloak Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has no fur. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She always tries to repair and not replace. It was this mentality that drove her into the Sage business.

History: Cloak was raised in a hard working conservative environment. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep; and her spouse's relatives view her with great suspicion

Ideals: Disciplined, Persistence. Flaws: Ugly, Insomniac. Bonds: Job, Family. Occupation: Sage

Voice: Draws out vowels

Attributes [hide]

Cloak Of Wine, Female Tabaxi Sorcerer 7
Medium (5'10") Tabaxi, Lawful Evil (CR 7)
Armor Class 14
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)17 (+3) 12 (+1)13 (+1)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Giant, Elven, Gnome
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466640000

Possessions: 800 gp.


Social Check DCs


Eldeth Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her hair is greying and her face has many wrinkles. Her eyes are a pleasant amber.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is used to getting what she wants. In part because she is a meticulous planner.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Eldeth reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has built up a small fortune and can afford her own way.

Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Professionalism. Flaws: Shy. Bonds: Military, Rich, Criminal record. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Eldeth Hammerstone, Female Dwarf Ranger 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)17 (+3) 11 (+0)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Celestial, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1300 sp.


Social Check DCs


Gorbundus Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. His crest is silver and very short. His eyes are likewise red. His teeth are white and perfect.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and someone believes him a fraud

Flaws: Shy. Bonds: Attractive, Job, Religious, Enemies. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Gorbundus Beryntolthropal, Male Dragonborn Adept 5
Medium (6'5") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)15 (+2) 13 (+1)17 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears professional attire. He has styled his silver hair well, parting it to the right. His eyes are a pleasant amber.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is content; and money/treasure

Ideals: Athletic, Logical. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Seamstress

Voice: Jamaican accent

Attributes [hide]

Patrick Eathalena, Male Half-Elf Ranger 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)12 (+1) 13 (+1)11 (+0)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. 1 Masterwork studded leather. 1 Full Plate. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Norkruuth Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a fancy black suit. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He has dyed his greying red crest a little too much giving a sharp red color. His fair skin shows little sign of his aristocratic breeding.

Personality: Calm and collected, he is a well trained Cartwright. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He has worked as a Cartwright like his father before him.

Motivation: He has a crush on the local Miller; and he would like to get married and retire

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Rich, Job, Has a crush. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

Norkruuth Wystongjiir, Male Dragonborn Rogue 8
Medium (6'2") Dragonborn, Lawful Evil (CR 8)
Armor Class 12
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 11 (+0)10 (+0)
Skills Nature +5, Survival +3
Senses Passive Perception 10
Languages Common, Abyssal, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1500 gp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp).


Social Check DCs


Arara Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear flannel. She wears her red hair up. Her green eyes are passionate and lively.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She moved from fad to fad and when she turned 15 she discovered painting. She has achieved small success as a Merchant.

Motivation: Further expansion of business; and to be a junk dealer again

Ideals: Artistic. Flaws: Hedonist. Bonds: Job, Military. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Arara Woods, Female Half-Elf Wizard 5
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 9 (-1)16 (+3)
Skills Medicine +2, Persuasion +6
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: Just what you see.


Social Check DCs

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