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NPC Generator

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Advanced [show]


Mara Jethro, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 4'10" and prefers to wear flannel. Her right leg appears badly burned and disfigured. She keeps her red hair in a pixie cut. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She is extraordinarily eccentric. A true patriot, Mara would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Mara hails from a village terrorized by orcs. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A deep hatred of orcs; and she wants revenge against orcs

Flaws: Insane. Bonds: Attractive, Military, Enemies. Occupation: Cartwright

Voice: Uses lots of figures of speech

Attributes [hide]

Mara Jethro, Female Half-Elf Ranger 5
Medium (4'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills Deception +4, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Kadana Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears skinny pants and wears a black and yellow robe with the hood down. Her blue crest is long and unkept. She wears a mask on her face.

Personality: Prone to second guessing herself, she comes off as nervous. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Kadana was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Unemployed.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Athletic, Impeccable. Flaws: Ugly, Shy. Bonds: Job. Occupation: Unemployed

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kadana Wivvyrholdalphiax, Female Dragonborn Warrior 9
Medium (6'5") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 72 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)8 (-1) 12 (+1)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diesa Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears bulky brown painted plate armor. Her blonde hair is heavily combed to the left. She has several tiny amethyst earrings on each ear.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She does not believe in violence as a means to an end. She is a dedicated Sellsword but believes her peers are too gung-ho.

History: A powerful wizard made her what she is. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Sellsword kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac; and she has decided she is irredeemable

Ideals: Passionate, Pacifist. Bonds: Rich, Mentor, Criminal record. Occupation: Sellsword

Voice: Gruff and masculine

Attributes [hide]

Diesa Fallack, Female Dwarf Aristocrat 12
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 88 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. Gold dragon comb with red garnet eye (1600 gp). A necklace of small pink pearls (2000 gp). Gold dragon comb with red garnet eye (1600 gp). Gold dragon comb with red garnet eye (1600 gp). Gold dragon comb with red garnet eye (1600 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bundrigo Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. His blonde hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with his god.

History: He is the product a well kept family trust fund and as such has never really known need. Bundrigo was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Priest. He hasn't been sleeping well lately.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Insomniac. Bonds: Immigrant, Religious, Rich, Criminal record. Occupation: Priest

Voice: Speaks with squeezed throat

Attributes [hide]

Bundrigo Jamjar, Male Halfling Adept 8
Small (3'3") Halfling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 43 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)8 (-1) 11 (+0)14 (+2)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 gp.


Social Check DCs


Gerard Garfield, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear brown clothing when he does not wear armor. He wears a feathered hat to cover his moderate length blonde hair. He has several tiny topaz earrings on each ear.

Personality: He will rave to anyone who will listen. He cannot resist a sob story and will often dote over anyone who has one.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken from his home at a very young age. By chance he met his brother recently and the two have been together since.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Insane. Bonds: Rich, Slave, Family, Adventurer. Occupation: Mason

Voice: Soft and mumbly

Attributes [hide]

Gerard Garfield, Male Human Aristocrat 11
Medium (6'2") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 42 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)7 (-2) 12 (+1)15 (+2)
Skills Intimidation +6, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 3200 gp. Chrysoprase (60 gp). Zircon (60 gp). Black star sapphire (1000 gp). Smoky quartz (60 gp). Zircon (60 gp). Aquamarine (1600 gp). 1 Minor magic item.


Social Check DCs


Three Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel costume with the symbols of luck on his torso. He carries with him a set of sais on his belt, each one with a emerald on the hilt. His fur is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He was born in the west, but his parents moved at a very young age to the south. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: A strong sense of loyalty to Halfling people.

Ideals: Fighting, Gifted, Artistic. Flaws: Racist. Bonds: Immigrant. Occupation: Adventurer

Voice: Switch between two voices

Attributes [hide]

Three Buttons, Male Tabaxi Cleric 16
Medium (5'4") Tabaxi, Chaotic Evil (CR 16)
Armor Class 14
Hit Points 96 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)17 (+3) 9 (-1)16 (+3)
Skills Deception +8, History +8
Senses Passive Perception 9
Languages Common, Elven, Druidic, Ignan
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: Violet garnet (1600 gp). Smoky quartz (40 gp). Obsidian (15 gp). Star rose quartz (40 gp). Bloodstone (40 gp). Iolite (40 gp). Obsidian (15 gp). Deep blue spinel (1600 gp). Azurite (15 gp). Chrysoprase (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Sarah Clive, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She sports blonde long hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She can speak with the recently deceased. She is a ruthless business woman, a trait she acquired from her mother.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Farmer arts, while her father instructed her in etiquette, music and courtly manner. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Retire the richest woman in the south; and she is terrified, and will act out of fear

Ideals: Gifted, Entrepeneur. Flaws: Fearful. Bonds: Rich, Nature. Occupation: Farmer

Voice: Spits and sputters

Attributes [hide]

Sarah Clive, Female Human Expert 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 12 (+1)16 (+3)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 60 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerbo Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries glaives. His chestnut hair has been sun bleached extensively. He has a dull look in his hazel eyes.

Personality: His tongue was cut out and he uses sign language. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A powerful wizard made him what he is. He helped his mother out around the business and became quite the natural. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerbo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Rich, Mentor, Job. Occupation: Guard

Voice: Australian accent

Attributes [hide]

Gerbo Nopenstallen, Male Gnome Adept 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 170 gp. 3 Thunderstones.


Social Check DCs


Adelard Easton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.

History: He is a Lamia in disguise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Antagonistic, Shy. Bonds: Adventurer, Family. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Adelard Easton, Male Human Warlock 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)12 (+1) 17 (+3)9 (-1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 500 sp.


Social Check DCs

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