Elysande Kemmerer, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She carries with her a set of rapiers on her belt, each one with a amber on the hilt. Her white hair is kept up in a ponytail inside a broad hat. Her amber eyes peer out from beneath her broad violet hat.
Personality: Aggressive, abrasive, and angry, Elysande embodies much of what other species detest in the Half-Elves. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Seamstress work with an outfit from a few towns over. Seamstress work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Regain custody of her daughter; and she desires power and/or immortality
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer, Family. Occupation: Seamstress
Voice: pre-pubescent
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 370 gp.
Lorilla Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She carries with her a set of halberds, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her hair is chestnut and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has all her life been fascinated with writing.
History: Lorilla hails from a village terrorized by orcs. From her teen years she was always beautiful and desirable, so people have always doted on her. She has never given up on her writing dream.
Motivation: A deep hatred of orcs; and to end her boredom
Ideals: Fighting, Artistic. Flaws: Mundane. Bonds: Attractive, Enemies. Occupation: Spy
Voice: Dark and ominous
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 18 (+4) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Zykroff Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She very much looks the part of a Apothecary. Her scarlet crest is smooth and relatively long. Her fierce gold eyes like to dwell on things.
Personality: Confrontational and typically high on some drug or another. The war was a terrible time for her, and Zykroff does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Sold as a small child to a necromancer, Zykroff was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her childhood dream was to be a Soapmaker, but she was a colossal failure. She has achieved small success as a Apothecary.
Motivation: She feels kind of lost in life; and to be a soapmaker again
Flaws: Addict, Depressed. Bonds: Job, Military, Mentor. Occupation: Apothecary
Voice: Pronounces O like U
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 7)
Armor Class 10
Hit Points 30 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). Sapphire pendant on gold chain (800 gp).
Ethereal Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is renowned for her bright pastel dresses and hats. She keeps her long yellow fur kept up in a rat tail. Her fair skin shows little sign of her aristocratic breeding.
Personality: Ethereal is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She takes great joy in being the best Guard in town.
History: She was born in the north, but her parents moved at a very young age to the east. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Guard for the past few years.
Motivation: She has decided she is irredeemable; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Extrovert. Bonds: Attractive, Job, Immigrant, Criminal record. Occupation: Guard
Voice: Smoker's lung
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Evil (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 11 (+0) | 8 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 90 gp.
Solomon Huckabee, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a broad hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: Eccentric and domineering, Solomon will drive conversation. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised by priests from a young age. Through the years after Solomon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Solomon's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Solomon and his spouse have recently divorced.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Mentor, Religious. Occupation: Blacksmith
Voice: Low range voice
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Deep green spinel (140 gp).
Erdan Siannodel, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear blue tank tops with violet pants. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise blue. His teeth are white and perfect.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses divination through singing.
History: Erdan lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Erdan was left his mother's suit of armor and trained in its use and care. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Bonds: Attractive, Family, Military. Occupation: Healer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: Alexandrite (600 gp). Bloodstone (70 gp).
Purson Sympathy, Male Tiefling [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Dyer does. He is muscular with a powerful set of arms. He wears a Stetson hat to cover his moderate length white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is business-like. He takes instructions and follows them to the letter. The war was a terrible time for him, and Purson does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Professionalism. Flaws: Depressed. Bonds: Job, Military, Religious. Occupation: Dyer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 45 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 14 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Gargax Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is renowned for his bright black suits and hats. His bronze crest is smooth and relatively long. His red eyes lackadaisically let the world flow into them.
Personality: He is a Junk Dealer first and foremost. He believes firmly that knowledge should be universal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a Blacksmith, his mother struggled to pay the bills. He worked as a nervous Junk Dealer and found it very stressful. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes
Ideals: Athletic, Justice, Impeccable. Bonds: Job, Poor, Adventurer. Occupation: Junk Dealer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 21 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 1 |
Possessions: A pair of silk slippers encrusted with tiny pearls. (80 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Solid gold idol (200 gp). A delicate silver chain set with a tourmaline (70 gp).
Rangrim Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears just a grey suit. Beneath his clothing is a huge mess of scar tissue. He has a long red beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Rangrim lived on a farm with his father, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He has been saving his money to try and buy his brother's freedom.
Motivation: He is currently in port desperately looking for someone to get him out; and he has passion for adventuring and risk
Flaws: Shy, Fearful. Bonds: Slave, Family, Adventurer. Occupation: Fletcher
Voice: Smooth and feminine
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 30 pp.
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