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NPC Generator

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Advanced [show]


Mozfel Royal, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time. He carries a battered hand crossbow and tarnished dagger as well. He wears his chestnut hair down. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Mozfel is depressed about a lot of things. He tends to be a nihilist. He has a minor phobia of water and hates getting wet.

History: Born in the east to a Sailor, Mozfel learned a great deal about his mother's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Depressed, Fearful. Bonds: Job, In love. Occupation: Sailor

Voice: Slow speaker

Attributes [hide]

Mozfel Royal, Male Half-Orc Fighter 7
Medium (5'2") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)6 (-2) 10 (+0)9 (-1)
Skills Investigation +1, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: Freshwater pearl (16 gp). Banded agate (16 gp). Rhodochrosite (16 gp). Emerald (900 gp).


Social Check DCs


Ruloth Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'6" and muscular, this western woman wears an entirely green suit with blue socks and a vest with buckled shoes. Her gold crest is slicked back into a classic pompadour. Her eyes are red.

Personality: She is calm most of the time but flees social interaction. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was an athlete and attended two major summer competitions. She never won. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Shy, Disease, Insomniac. Bonds: Rich. Occupation: Barber

Voice: Speaks with lips pursed

Attributes [hide]

Ruloth Orexijandilin, Female Dragonborn Expert 3
Medium (6'6") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)12 (+1) 8 (-1)17 (+3)
Skills History +3, Perception +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bucklal Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 2'11". He wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is unkempt and raggedy. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a Butcher, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Optimist. Flaws: Ugly. Bonds: Poor. Occupation: Shepherd

Voice: Spits words with contempt

Attributes [hide]

Bucklal Warmwater, Male Halfling Cleric 4
Small (2'11") Halfling, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)15 (+2) 13 (+1)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Birel Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She carries with her a set of warhammers on her belt, each one with a amber on the hilt. Her auburn hair is wavy and long. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born in a small desert village. Over the years she perfected her riding and shooting skills. She has worked as a Assassin like her mother before her.

Motivation: She is unsatisfied with her job; and to be a marshal again

Ideals: Fighting, Philantrophist. Bonds: Attractive, Job, Nature. Occupation: Assassin

Voice: Aggressive tone

Attributes [hide]

Birel Iranapha, Female Half-Elf Barbarian 3
Medium (5'9") Half-Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 19 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Religion +2, Stealth +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Rimmon Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a green armored body suit, with a simple white line shooting up and back down. He wears his blue hair up. His face is covered beneath a completely black helmet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Rimmon was born the youngest of three triplets. His first spouse was a Unemployed, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Athletic, Optimist. Bonds: In love, Family. Occupation: Masseuse

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Rimmon Cheer, Male Tiefling Druid 8
Medium (5'8") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)17 (+3) 8 (-1)18 (+4)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common, Ignan, Druidic, Terran
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (300 gp). Old masterpiece painting (1500 gp).


Social Check DCs


Roger Hastings, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He is muscular with a powerful set of arms. He wears a top hat to hide his balding. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Roger was born the youngest of three triplets. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Dilettante.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants nothing more than to rejoin the army

Flaws: Fearful. Bonds: Job, Military, Family, Enemies. Occupation: Dilettante

Voice: Whispers

Attributes [hide]

Roger Hastings, Male Human Rogue 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 40 pp.


Social Check DCs


Mordai Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. He wears his dark red hair up. His black eyes dart from person to person to random spaces in the air.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Mordai's homeland. Mordai decided to take the middle way and become a bodyguard. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his old friends; and he is greedy

Ideals: Disciplined, Fighting. Bonds: Rich, Immigrant, Adventurer. Occupation: Miller

Voice: Can't modulate volume

Attributes [hide]

Mordai Dread, Male Tiefling Monk 10
Medium (6'4") Tiefling, Neutral Good (CR 10)
Armor Class 12
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Performance +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Undercommon, Terran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 5000 sp. Solid gold idol (500 gp). Cloth of gold vestments (100 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A necklace of small pink pearls (5000 gp). Old masterpiece painting (500 gp).


Social Check DCs


Kasdeya Clever, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing the road beaten gear of a warrior, and a wedding ring on her left hand. Her brown hair has been sun bleached extensively. Her half smiles and black eyes are beguiling and draw you in.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Kasdeya was born in the east. At a young age she loved to build and create. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mercenary work with an outfit from a few towns over. Mercenary work suited her well, and with each successful project, she earned more gold and more respect from her peers. Some 10 years later her spouse died after the birth of her son. Heartbroken, Kasdeya never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: To be a Detective again; and sabotage a competitor

Ideals: Fighting, Impeccable, Persistence. Bonds: In love, Attractive, Job. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Kasdeya Clever, Female Tiefling Wizard 6
Medium (6'5") Tiefling, Lawful Good (CR 6)
Armor Class 12
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)15 (+2) 11 (+0)16 (+3)
Skills Stealth +5, Survival +3
Senses Passive Perception 10
Languages Common, Goblin, Aquan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: Hematite (13 gp). Citrine (20 gp). Deep green spinel (150 gp).


Social Check DCs


Two Llamas Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his pastel robe and has his morningstar always slung over his shoulder. His white fur is slicked back into a classic pompadour. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Calm and collected, he is a well trained Junk Dealer. He has all his life been fascinated with music.

History: He was born in the west, but his parents moved at a very young age to the east. There was a wharf not far from home where he often wandered off to fish. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Artistic. Bonds: Attractive, Job, Immigrant, Nature. Occupation: Junk Dealer

Voice: Italian accent

Attributes [hide]

Two Llamas Of Clay, Male Tabaxi Monk 6
Medium (6'8") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 11 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 6 (-2)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 1000 gp. Hematite (9 gp). Sardonyx (40 gp). 1 Minor magic item.


Social Check DCs

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