Caelynn Fasharash, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears blue painted combat armor at almost all times. Her hair is white, silky, and of moderate length. She wears round tiny glasses practically rammed into her face.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to her, and she is able to talk to them.
History: When she was but 4 years old her parents immigrated from the north. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She left for the north, certain she would find work there.
Motivation: Retire the richest woman in the north; and meet up once more with her childhood friend
Ideals: Joker, Gifted. Bonds: Attractive, Immigrant. Occupation: Locksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 8 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 270 gp.
Seere Anguish, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a faded coat and loose pants complete with broad hat. She has dyed her greying white hair a little too much giving a sharp white color. Her eyes are gold and catlike.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has a minor phobia of water and hates getting wet.
History: Seere hails from a village terrorized by brigands. At some point she was captured by brigands and was tortured. After several years of this she finally managed to escape. Days after completing her studies, news broke out that her hometown was attacked by brigands. Seere was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Enemies, Slave. Occupation: Performer
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Druidic, Celestial
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 200 gp. Rich purple corundum (1600 gp). Amber (110 gp).
Bardryn Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears an entirely brown suit with red socks and a vest with buckled shoes. Her head has been shaved. Her eyes are brown and catlike.
Personality: A skeptical and narcissistic woman, Bardryn's first love is herself. Her second love is also herself. She also hits on women, regardless of circumstances.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Nothing but the best is good enough for her; and she has passion for adventuring and risk
Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Religious, Adventurer. Occupation: Butcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp. 4 Alchemist’s fire. 3 Thunderstones. 1 Everburning torch.
Clerebold Mancilla, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'2" and dresses in collared shirts and wears a proper scarf over his head. His left leg appears badly burned and disfigured. His hair is cut close to his head. He wears an eyepatch.
Personality: He is fixated on the number 21. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Clerebold was born the youngest of three triplets. He found a children's book about a Half-Elf Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.
Motivation: To unite with his brother.
Flaws: Ugly, Insane. Bonds: Adventurer, Family. Occupation: Brewer
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 7)
Armor Class 13
Hit Points 19 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 12 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 40 pp.
Jane Flows, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a simple burlap shirt and baggy pants. She conceals her falchion with her veritable burlap sack of a shirt. She has no hair. She wears an eyepatch.
Personality: She dislikes all the random violence that takes place in the north. She is skeptical of what others tell her and is slow to trust.
History: She was born in the north, but her parents moved at a very young age to the west. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She left for the north, certain she would find work there.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Immigrant, Religious. Occupation: Farmer
Voice: Timid voice
Attributes [hide]
Medium (4'7") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 12 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp. Violet garnet (200 gp). Black opal (400 gp).
Thradal Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. His hair is cut close to his head. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is fixated on the number 7. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Thradal was born the youngest of three triplets. His necromantic abilities were realized during a raid on his village. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Insane. Bonds: Family. Occupation: Bellfounder
Voice: Soft and mumbly
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 210 gp. 1 Everburning torch.
Sarah Atterton, Female Human [Permalink]
Personal [hide]
Description: This southern woman wears a worn and beaten armor. Her clothes are grease stained in places. She wears her silver hair down. Her amber eyes dart from person to person to random spaces in the air.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She works hard and plays hard.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Courier father left her crippled. She left for the south, certain she would find work there.
Motivation: Wants to raise her children well; and regain custody of her son
Flaws: Hedonist, Disease. Bonds: Poor, Immigrant, Attractive. Occupation: Soapmaker
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 900 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Sapphire pendant on gold chain (1500 gp). 1 Minor magic item.
Kildrak Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a long, brown, dusty cloak. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To be a Hunter again; and further expansion of business
Ideals: Gifted. Bonds: Military, Criminal record, Adventurer, Job. Occupation: Bookbinder
Voice: German accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 86 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 15 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Auran
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 23000 sp. Blue quartz (4 gp). Smoky quartz (80 gp).
Mary Hybrid, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is silver and very short. Her eyes are violet and catlike.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Around other people she will do her best to conceal her emotions and appear jolly.
History: Her father raised her in a mountain cabin. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To reunite with her old friends.
Ideals: Opinionated. Flaws: Shy, PTSD. Bonds: Adventurer, Nature. Occupation: Layabout
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 106 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 4000 gp. Golden pearl (100 gp). Blue sapphire (700 gp). Golden yellow topaz (1100 gp). Violet garnet (1100 gp). Deep blue spinel (1100 gp). Amber (100 gp). Tiger eye turquoise (7 gp). Hematite (7 gp). Hematite (7 gp).
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Their contribution stands as a beacon of hope for all adventurers!