Gennal Hanali, Male Elf [Permalink]
Personal [hide]
Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat, and sports empty pouches on his belt. He is bald on top and has large auburn tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He never swears and excessively uses polite adverbs when speaking. He has all his life been fascinated with singing.
History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his singing dream.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Artistic. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Servant
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 16 (+3) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 10 pp.
Burgell Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair is golden and very short. His green unseeing eyes seem to look past you.
Personality: Confrontational and typically high on some drug or another. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised by priests from a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's since become an addict/alcoholic.
Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg
Flaws: Disease, Addict. Bonds: Job, Religious, Mentor. Occupation: Carpenter
Voice: Mousy voice
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 18 (+4) | 16 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Terran, Goblin, Undercommon
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
Possessions: 29000 sp. 1 Half-Plate.
Ahlyssa Langley, Female Human [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 6'0" and sports grey clothing, slightly heavier than average wear. Her golden hair is styled in orderly dreadlocks. Her fierce hazel eyes like to dwell on things.
Personality: She is fixated on the number 70. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She always tries to repair and not replace. It was this mentality that drove her into the Painter business.
History: She was raised in a plains tribe. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Wants a kiss; and she is not mentally stable, and does not behave rationally
Ideals: Persistence. Flaws: Insane. Bonds: Nature, In love, Has a crush. Occupation: Painter
Voice: French accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 16 (+3) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp. 1 Masterwork Common Melee.
Emerald Running, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman wears dark leathers with embroidery. Her clothes are grease stained in places. Her red fur is thinning but still full. Her half smiles and yellow eyes are beguiling and draw you in.
Personality: She is overprotective of those who hire her services. She also is a firm believer in the womanly ideal.
History: Emerald was born with her mother's beautiful face. Emerald was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Bather. She moves from town to town, unable to find a place to settle.
Motivation: To protect her home; and to clean up the streets
Flaws: Impulsive. Bonds: Poor, Immigrant, Attractive, Guardian. Occupation: Bather
Voice: Mousy voice
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 8 (-1) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Ignan, Aquan
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4
Possessions: 300 sp.
Bella Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears dark leathers with embroidery. Her auburn hair has been sun bleached extensively. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: While she acts the brute, she is far gentler than she would appear. She is a great chef.
History: She is the product a well kept family trust fund and as such has never really known need. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She struck the Miner job and began her own company from there.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she'd like to take her coworkers down a peg
Ideals: Fighting, Gifted. Bonds: Rich, Job, Criminal record. Occupation: Miner
Voice: German accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 37 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Celestial
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +5
Possessions: 8000 sp.
Theirastra Fahrend, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with yellow lining and desert motifs. She has a slight overbite and is overall scrawny. Her moppish black hair is in a traditional bowl cut. Her ears are large.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Gifted from a young age, Theirastra studied abroad. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Dwarven compassion; and wants to have a good time and be beloved
Ideals: Joker, Optimist, Gifted. Flaws: Ugly, Racist. Occupation: Servant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Shifting Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her fur is brown and curly. She has blue eyes.
Personality: She will rave to anyone who will listen. She invites people to come help in her community garden.
History: Shifting was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted psionic powers by her dying brother.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Knight
Voice: Raspy
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 320 gp. 1 Masterwork Uncommon Weapon.
Therlin Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. She is bald on top and has large chestnut tufts of hair around her ears. Her violet eyes peer out from beneath her broad grey hat.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born on a small isolated farm. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Therlin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Mason
Voice: Switch between two voices
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 230 gp.
Nicholas Wedgwood, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a weathered and beat up set of banded mail beneath an oversized brown coat, and a wedding ring on his left hand. His moppish blonde hair is in a traditional bowl cut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invites people to come help in his community garden.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While studying, he fell in love. They married and had a daughter. He used his abilities to travel the world and help people.
Motivation: Wishes to resurrect an old love.
Ideals: Joker, Philantrophist. Flaws: Addict. Bonds: In love. Occupation: Jeweler
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 28 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 7 (-2) | 17 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan, Draconic
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 600 gp. Obsidian (16 gp). Eye agate (16 gp). Coral (130 gp). Emerald (1100 gp). Violet garnet (600 gp). Jacinth (7000 gp). Hematite (16 gp). Red spinel (130 gp). Jade (130 gp). 1 Minor magic item.
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