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NPC Generator

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Advanced [show]


Gerard Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he has the majority of his body covered in plate. He has a long auburn beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Further he is a bit of a stoner and is frequently out of it.

History: Gerard was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Persistence. Flaws: Antagonistic, Addict. Bonds: Attractive. Occupation: Farmer

Voice: Excited and jittery

Attributes [hide]

Gerard Wasanthi, Male Half-Elf Commoner 2
Medium (5'8") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)12 (+1) 13 (+1)7 (-2)
Skills Arcana +3, Intimidation +0
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Agatha Tickle, Female Human [Permalink]

Personal [hide]

Description: This woman typically wears grey cloth garments or leather armor. She is muscular with a powerful set of arms. Her auburn hair is cut short with large spiked bangs in the front. She has gleaming, smiling gray eyes.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She also is a firm believer in the womanly ideal.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Layabout arts, while her father instructed her in etiquette, music and courtly manner. A gifted student she started as a Server, but she got bored and became a Layabout. She ran away from her former home and has been making her living as a Layabout for the past few years.

Motivation: She would like to get married and retire; and she wants to get laid

Flaws: Impulsive. Bonds: Attractive, Rich, Job, Has a crush. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Agatha Tickle, Female Human Aristocrat 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp. Coral (160 gp).


Social Check DCs


Rangrim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of his god around his neck, and a sword on his belt. His hair is short and black. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rangrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Emotional. Bonds: Enemies. Occupation: Armorer

Voice: American accent

Attributes [hide]

Rangrim Gorunn, Male Dwarf Expert 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)13 (+1) 11 (+0)7 (-2)
Skills Athletics +4, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 60 gp.


Social Check DCs


Tod Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. His hair is short and black. He has gray eyes and a white hat with a tan feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Joker, Logical. Bonds: Immigrant, Enemies, Adventurer. Occupation: Healer

Voice: Spanish accent

Attributes [hide]

Tod Tealeaf, Male Halfling Fighter 8
Small (3'2") Halfling, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 49 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 12 (+1)10 (+0) 12 (+1)16 (+3)
Skills Nature +3, Performance +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Godfrey Thornton, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear brown pants and tee shirts, and sports empty pouches on his belt. His white hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is business-like. He takes instructions and follows them to the letter. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born at the edge of vast mountains. Godfrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Professionalism, Impeccable. Bonds: Nature, Immigrant, Adventurer. Occupation: Ruler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Godfrey Thornton, Male Human Commoner 8
Medium (5'3") Human, True Neutral (CR 8)
Armor Class 12
Hit Points 7 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)10 (+0) 13 (+1)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 4000 sp. Black pearl (1200 gp). Blue star sapphire (1100 gp). Chrysoberyl (120 gp).


Social Check DCs


Two Llamas Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a pastel wide-brimmed hat and pastel clothes. His brown fur is smooth and relatively long. This amber eyed westerner is not easily forgotten.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was taken as a slave by a traveling circus and forced to perform He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Philantrophist, Artistic. Flaws: Greedy. Bonds: Adventurer, Slave. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Two Llamas Paws, Male Tabaxi Commoner 2
Medium (5'4") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)11 (+0) 17 (+3)12 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Megged Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, constantly wearing a black suit, brown shirt, and blue tie. He keeps his golden hair in a pixie cut. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Megged was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Megged's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Megged Churchill, Male Half-Orc Cleric 7
Medium (5'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)5 (-3) 14 (+2)16 (+3)
Skills Arcana +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 10000 sp.


Social Check DCs


Egelina Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her silver hair is cut short. Her green eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She believes the world needs to unite to get rid of dire rats once and for all.

History: The child of eastern immigrants she idolized her mother. When money was particularly tight she was walking through alleys when she overheard a Bellfounder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero.

Flaws: Depressed. Bonds: Adventurer, Immigrant, Enemies, Poor. Occupation: Bellfounder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Egelina Amastacia, Female Half-Elf Bard 8
Medium (5'0") Half-Elf, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 65 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)10 (+0) 16 (+3)12 (+1)
Skills Medicine +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1500 gp.


Social Check DCs


Gomory Watson, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a black coat with white slacks. He has a slight overbite and is overall scrawny. He keeps his white hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He feeds upon the attention of others.

History: He comes from a rich western family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: Sabotage a competitor; and balancing his hectic life and new performer responsibilities is difficult

Ideals: Fighting. Bonds: Job, Attractive, Rich. Occupation: Performer

Voice: Middle-eastern accent

Attributes [hide]

Gomory Watson, Male Human Commoner 2
Medium (6'4") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 14 (+2)9 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +1

Possessions: 80 gp.


Social Check DCs

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