Symma Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'1". She wears a blue coat over a white low-cut shirt, and a feathered hat upon her head. She has dyed her greying white hair a little too much giving a sharp white color. Her face is scarred and worn.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is frequently practicing swordplay.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She is untrained/undisciplined, which makes her dangerous.
Motivation: To share knowledge with the world; and she wants nothing more than to rejoin the army
Ideals: Logical. Flaws: Ugly, Terse, Insane. Bonds: Military. Occupation: Cook
Voice: Breathy voice
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 54 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Infernal
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +5
Possessions: 1300 gp. Hematite (11 gp). Zircon (80 gp). Star rose quartz (80 gp). Black pearl (800 gp). Lapis lazuli (11 gp).
Kyle Blakeley, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is white and curly. He wears an eyepatch.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born several months after his mother was called into army service. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by drow. Kyle was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Ugly, Greedy, Impulsive. Bonds: Military, Enemies. Occupation: Fortune-teller
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1400 sp. Jade (140 gp). Carnelian (40 gp). Eye agate (11 gp).
Erdan Thorton, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of maces, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears a wide-brimmed hat to cover his moderate length blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the west to a Laborer, Erdan learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He now owns his own business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Insomniac, Impulsive. Bonds: Rich, Job. Occupation: Laborer
Voice: Indian accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 43 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item.
Tree On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses in collared shirts and wears a proper scarf over her head. Her fur is gray, silky, and of moderate length. Her eyes are likewise amber.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born to loving parents in a slum to the north. In her 13th year, her parents were killed by a gnolls raid, leaving Tree alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Flaws: Mundane. Bonds: Attractive, Military, Poor, Enemies. Occupation: Knight
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1 Silk rope.
Kasdeya Still, Female Tiefling [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she wears a black armored body suit, with a simple violet line shooting up and back down. Her chestnut hair is heavily combed to the left. Her ears are large.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. A true patriot, Kasdeya would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kasdeya fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Engraver
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Undercommon, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Marastyr Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears baggy grey pantaloons and a tan scarf. She has styled her black hair well, parting it to the left. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was raised in a island tribe. Marastyr liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Marastyr fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Butcher
Voice: Jittery and nervous
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: 400 sp. Iolite (70 gp).
Liftrasa Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a well pressed and immaculate suit (or dress). She has dyed her greying black hair a little too much giving a sharp black color. She is very pretty but has cold, dead eyes.
Personality: She is extraordinarily eccentric. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Liftrasa hails from a village terrorized by orcs. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 4 years.
Motivation: Several ex partners dislike her way of doing things and want revenge; and further expansion of business
Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Job, Enemies. Occupation: Shoemaker
Voice: Creaky witch voice
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp. 1 Good lock. 1 Crowbar.
Dreali Gyula, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet cloak and cross-gartered pastel stockings. He carries with him a set of nunchakus on his belt, each one with a amber on the hilt. His silver hair is unkempt and raggedy. His eyes are likewise green.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dreali fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Sensitive, Fearful. Bonds: Poor. Occupation: Slave Trader
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 200 gp.
Chenna Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her clothes are grease stained in places. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She has gleaming, smiling brown eyes.
Personality: She acts crazy and hedonistic. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born to a criminal king-pin and mafia family When money was particularly tight she was walking through alleys when she overheard a Detective hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: She feels that her past leaves her morally obligated to help; and she has comitted a past crime that haunts her to this day
Flaws: Hedonist. Bonds: Poor, Immigrant, Criminal record. Occupation: Detective
Voice: Low and grunting
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 47 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 17 (+3) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1000 gp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
