Brakka Dalton, Female Half-Orc [Permalink]
Personal [hide]
Description: A 5'11" northern woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She has done her best to style her silver hair to look like a famous performer. Her eyes, though not visible through her cowl, are amber.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in a small village she learned the ways of the warrior from her father. When money was particularly tight she was walking through alleys when she overheard a Priest hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Brakka fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes her a fraud; and she wants to get laid
Ideals: Fighting. Flaws: Emotional. Bonds: Enemies, Poor, Has a crush. Occupation: Priest
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 56 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 15 (+2) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Orc, Aquan, Ignan
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
Possessions: 200 gp. Amber (40 gp). Obsidian (10 gp). Jet (40 gp).
Ekemon Temerity, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is brown and curly. His half smiles and black eyes are beguiling and draw you in.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the south, but his parents moved at a very young age to the west. When Ekemon reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the south, certain he would find work there.
Motivation: Wants to raise his children well; and doesn't want to be a mayor and was forced into it by his family
Flaws: Impulsive. Bonds: Attractive, Family, Immigrant, Military. Occupation: Mayor
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 25 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 1200 gp. Golden pearl (90 gp). Malachite (15 gp).
Theodoric Atherton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is drawn into a tight pony tail with a card scrunchie. His gray eyes dart from person to person to random spaces in the air.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Further he is a bit of a stoner and is frequently out of it.
History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC; and money/treasure
Flaws: Antagonistic, Addict, Disease, PTSD. Bonds: Rich. Occupation: Map Maker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp. Jade (150 gp). 3 Thunderstones.
Oloric Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Oloric is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Oloric was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is searching for what he claims is his rightful reward.
Motivation: Further expansion of business; and he desires power and/or immortality
Ideals: Joker. Bonds: Poor, Family, Religious, Adventurer, Job. Occupation: Carpenter
Voice: Uses sign language
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2700 sp.
Pijjirik Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black shirt with thin brown vertical stripes and tan pants, and he perpetually has his greataxe ready. He keeps his black crest in a flapper bob. His red eyes lackadaisically let the world flow into them.
Personality: He exudes charisma. He is a tour de force of persuasion. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his dancing dream.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Bricklayer
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 40 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 120 pp. Golden yellow topaz (1600 gp). Black opal (1500 gp). Aquamarine (1600 gp). Eye agate (13 gp). Emerald (1500 gp). Obsidian (13 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gunter Ashton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He likes to wear grey tank tops with green pants. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a daughter. After months of barely getting by, Gunter managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Wants his loneliness to end; and he has a rivalry with the church that dominates his actions
Bonds: Religious, In love, Rich, Criminal record, Has a crush. Occupation: Map Maker
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 400 sp. Azurite (8 gp).
Forcas Gift, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. He has done his best to style his silver hair to look like a famous performer. His eyes are red and he is always smoking a pipe.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is afraid of women and trembles around them
History: He was born at the edge of vast desert. Through the years after Forcas was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Forcas's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic. Flaws: Insane, Shy, Antagonistic. Bonds: Nature. Occupation: Barkeep
Voice: Loud with bravado
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 19 (+4) | 4 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Draconic, Halfling, Giant, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 26000 cp. Aquamarine (1200 gp). Sard (80 gp). Sardonyx (80 gp). Black pearl (1200 gp). 1 Backpack. 1 Healer’s kit. 1 Superior lock. 1 Good lock.
Sheggen Conway, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a tight fitting black shirt and pants, and a wedding ring on his right hand. His hair is always cut to a buzz. His ears are large.
Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with finding treasure.
History: Sheggen was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Sheggen never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Ugly. Bonds: In love, Adventurer, Poor. Occupation: Armorer
Voice: Timid voice
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 6)
Armor Class 12
Hit Points 11 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Terran, Celestial
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Emma Morris, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 4'7", this woman sports violet clothing, slightly heavier than average wear. Her hair is short and blonde. Her violet eyes lackadaisically let the world flow into them.
Personality: While she acts the brute, she is far gentler than she would appear. She believes the world needs to unite to get rid of drow once and for all.
History: Emma hails from a village terrorized by drow. A few years later when the north was not economically sound they moved to her current location. Days after completing her studies, news broke out that her hometown was attacked by drow. Emma was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: She is content; and many drow want her driven away
Ideals: Fighting. Flaws: Mundane. Bonds: Enemies, Immigrant. Occupation: Sailor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 200 sp. Iolite (40 gp).
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