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NPC Generator

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Advanced [show]


Torgga Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she likes to wear ponchos typically of a light brown in addition to tight pants. Her chestnut hair is still thick. She has several tiny amber earrings on each ear.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born several months after her mother was called into army service. She worked as a nervous Mercenary and found it very stressful. She ran away from her former home and has been making her living as a Mercenary for the past few years.

Motivation: To be a Ruler again.

Bonds: Rich, Attractive, Adventurer, Military, Job. Occupation: Mercenary

Voice: Excited and jittery

Attributes [hide]

Torgga Glanhig, Female Dwarf Wizard 11
Medium (3'10") Dwarf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 51 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)14 (+2) 15 (+2)9 (-1)
Skills Athletics +2, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Halfling
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a skull on it. His red fur is knotted and matted. He wears a mask on his face.

Personality: He is business-like. He takes instructions and follows them to the letter. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Spring was born in the east. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants revenge against dire rats; and a deep hatred of dire rats

Ideals: Entrepeneur, Professionalism, Persistence, Fighting. Bonds: Enemies. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Spring Thundercloud, Male Tabaxi Sorcerer 4
Medium (6'6") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)12 (+1) 17 (+3)16 (+3)
Skills Athletics +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 200 gp. Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Brakka Stanton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed dagger, just in case. Her chestnut hair is greasy and uncared for. Her eyes, though not visible through her cowl, are gray.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was always a brilliant, if unscrupulous mind. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Logical. Flaws: Ugly, Terse, Insane. Bonds: Rich. Occupation: Baker

Voice: Eastern European accent

Attributes [hide]

Brakka Stanton, Female Half-Orc Bard 2
Medium (5'11") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)4 (-3) 15 (+2)10 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1100 sp.


Social Check DCs


Chaedi Rothenel, Female Elf [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She prefers to wear tan pants and tee shirts. Her whole body is exceptionally muscular. She has dyed her greying brown hair a little too much giving a sharp brown color. She has a tattooed face.

Personality: She is calm most of the time but flees social interaction. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A powerful brothel owner made her what she is. She dropped out of school before completing her studies. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has passion for adventuring and risk.

Ideals: Logical. Flaws: Shy. Bonds: Immigrant, Adventurer, Mentor. Occupation: Butcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Chaedi Rothenel, Female Elf Monk 1
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Orc, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5

Possessions: 150 gp.


Social Check DCs


Felgrat Hamilton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his spear. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses divination through singing.

History: Gifted from a young age, Felgrat studied abroad. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Religious. Occupation: Priest

Voice: Pirate accent

Attributes [hide]

Felgrat Hamilton, Male Half-Orc Bard 5
Medium (6'4") Half-Orc, Neutral Good (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)14 (+2) 8 (-1)7 (-2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Orc, Halfling, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 700 gp.


Social Check DCs


Euphemia Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a halberd, but if one is not available she will default to her club. She carries a battered halberd and tarnished club as well. Her golden hair is styled in orderly dreadlocks. She wears a mask on her face.

Personality: Aggressive, abrasive, and angry, Euphemia embodies much of what other species detest in the Halflings. She always tries to repair and not replace. It was this mentality that drove her into the Ploughman business.

History: Born in a small village she learned the ways of the warrior from her mother. She was an athlete and attended two major summer competitions. She never won. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence, Athletic. Flaws: Antagonistic. Occupation: Ploughman

Voice: Raspy

Attributes [hide]

Euphemia Sunmeadow, Female Halfling Fighter 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 48 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)10 (+0) 6 (-2)16 (+3)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Taklinn Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair has been sun bleached extensively. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He can't help but pocket interesting objects he comes across

History: Born in the east his family was never financially stable. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Taklinn took refuge in the large cave and found the beat up morningstar and armor he uses now. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He's repulsed by the PC; and seeks redemption

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Poor, Nature. Occupation: Laborer

Voice: Sore throat, cough

Attributes [hide]

Taklinn Battlehammer, Male Dwarf Adept 1
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 18 (+4)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +0, Animal Handling +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 160 gp. 3 Holy water.


Social Check DCs


Vondal Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a well pressed and immaculate suit (or dress). His hair is blonde and very short. His eyes are green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Laborer arts, while his father instructed him in etiquette, music and courtly manner. A freak accident while working with his Cartwright mother left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A need for knowledge about a nearby landmark; and half-elven compassion

Ideals: Persistence. Flaws: Racist, Disease. Bonds: Rich, Adventurer. Occupation: Laborer

Voice: Deep voice with rolling R's

Attributes [hide]

Vondal Torevir, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 17 (+3)10 (+0)
Skills Arcana +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Grigi Ainsworth, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who likes to wear white tank tops with yellow skirt, she is not a threatening figure. Her chestnut hair is styled in orderly dreadlocks. She has a tattooed face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. After a long history of fighting, Grigi and her spouse have recently divorced.

Motivation: She wants to get laid; and she feels that her past leaves her morally obligated to help

Ideals: Impeccable. Flaws: Antagonistic, Mundane. Bonds: Criminal record, Has a crush. Occupation: Barrister

Voice: Low rumbling, strings words together

Attributes [hide]

Grigi Ainsworth, Female Half-Orc Druid 2
Medium (6'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 9 (-1)16 (+3)
Skills Deception +5, Insight +1
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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