Five Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is dressed in an above average manner. She wears a top hat to hide her balding. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She can speak with the recently deceased. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Five was born with her father's beautiful face. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Now she works as a poetry tutor during her time off.
Motivation: She wants nothing more than to rejoin the army; and a deep hatred of illithids
Ideals: Gifted, Justice. Bonds: Attractive, Military. Occupation: Animal Trainer
Voice: Old thin voice
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 6 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 700 gp. Onyx (60 gp). Amethyst (140 gp). 1 Minor magic item. 1 Minor magic item.
Roge Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his auburn hair up. He wears a mask on his face.
Personality: He is very quiet and rarely speaks above a whisper. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Flaws: Shy, Mundane. Bonds: Attractive, Immigrant. Occupation: Herbalist
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 20 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Infernal, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Bimpnottin Gummen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is perpetually draped in fineries, but all of this concealed by her earthly robes., and sports empty pouches on her belt. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her otherwise smooth face is marked with small tiny scars.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She found a children's book about a Gnome Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is wracked by social anxiety; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive, Adventurer. Occupation: Layabout
Voice: Jamaican accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Goblin, Aquan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 3000 cp.
Ida Woods, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her golden hair is cut short with large spiked bangs in the front. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. When she's not drinking or sleeping the drinks off, she's doing singing.
History: She was born in the east, but her parents moved at a very young age to the north. She found a children's book about a Half-Elf Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Since then, she has sought to make the best of life.
Motivation: She wants to meet her childhood hero; and obtaining odd cultural dragonborn artifacts is her passion
Ideals: Optimist, Artistic. Bonds: Adventurer, Attractive, Immigrant. Occupation: Gardener
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 300 gp. Alexandrite (400 gp). Iolite (80 gp). Silver pearl (70 gp). Black pearl (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Immeral Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears long strands of sapphire and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly auburn, has prominent grey streaks. His violet eyes peer out from beneath his Stetson violet hat.
Personality: He exudes charisma. He is a tour de force of persuasion. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He is the product a well kept family trust fund and as such has never really known need. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by giants. Immeral was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Someone believes him a fraud; and he wants revenge against giants
Ideals: Impeccable. Bonds: Rich, Slave, Attractive, Enemies. Occupation: Soapmaker
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Neutral (CR 12)
Armor Class 8
Hit Points 54 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 11 (+0) | 8 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +2 / 3d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 35000 sp. Chrysoprase (60 gp). Coral (80 gp). Chrysoberyl (80 gp). Golden pearl (80 gp). White pearl (80 gp). Deep blue spinel (900 gp). Star rose quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gomory Silence, Female Tiefling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bow, just in case. Her dark red hair is greasy and uncared for. Her face is covered beneath a completely black helmet.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Gomory has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing her hectic life and new Navigator responsibilities is difficult; and she feels kind of lost in life
Ideals: Joker, Philantrophist. Flaws: Ugly, Disease. Occupation: Navigator
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 8)
Armor Class 9
Hit Points 39 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 14 (+2) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4
Possessions: 110 pp.
Emeny Byron, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears rags and sports a simple walking cane. She has a long silver ponytail with little hanging trinkets. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She would rather hide behind her crafts than deal with other people.
History: Born in the west to a Glassblower, Emeny learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Glassblower work with an outfit from a few towns over. Glassblower work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Glassblower for hire.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Passionate, Artistic. Flaws: Shy. Bonds: Poor, Attractive, Job. Occupation: Glassblower
Voice: Slurs words
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Auran, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp.
Eleanor Wakefield, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears just a brown suit. She sports a flattop hair cut. Her green eyes have a joyful gleam in them most of the time.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Gifted from a young age, Eleanor studied abroad. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Revenge; and someone believes her a fraud
Ideals: Entrepeneur, Gifted. Flaws: Terse. Bonds: Nature, Enemies. Occupation: Carpenter
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 62 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
Possessions: 1100 gp. Red garnet (150 gp). Red garnet (150 gp). Chrysoprase (60 gp). Blue quartz (16 gp). Freshwater pearl (16 gp). Tourmaline (150 gp). Blue sapphire (800 gp).
Yevelda Hadley, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case. Her hair is greying and her face has many wrinkles. This brown eyed easterner is not easily forgotten.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She always tries to repair and not replace. It was this mentality that drove her into the Ploughman business.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She then took over the family business and is one of the better Ploughman for hire.
Motivation: Wants to open a new tavern.
Ideals: Persistence. Flaws: Antagonistic. Bonds: Immigrant, Religious, Job. Occupation: Ploughman
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Obsidian (6 gp). 1 Masterwork Common Ranged Weapon.
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