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NPC Generator

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Advanced [show]


Nicholas Rowley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a grey costume with the symbols of the sun god on his torso. He has no hair. He wears crescent spectacles with a black brim.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Nicholas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: When he was but 7 years old his parents immigrated from the west. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Detective.

Motivation: To reunite with his old friends; and balancing his hectic life and new detective responsibilities is difficult

Flaws: Ugly, Hedonist. Bonds: Job, Immigrant, Adventurer. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

Nicholas Rowley, Male Human Sorcerer 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 5 (-3)14 (+2) 12 (+1)17 (+3)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 120 gp. 1 Silver holy symbol.


Social Check DCs


Fallthra Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She typically wears grey cloth garments or leather armor. With wild white hair. She has a dull look in her amber eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is frequently practicing swordplay.

History: Fallthra was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Slave Trader for the past few years.

Motivation: To prove her worth to the world; and to be a baker again

Ideals: Joker. Flaws: Impulsive. Bonds: Military, Job. Occupation: Slave Trader

Voice: Smoker's lung

Attributes [hide]

Fallthra Strakeln, Female Dwarf Fighter 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills History +5, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Terran, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Suhnae Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats, and carries halberds. He wears his chestnut hair up. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and he feels threatened by others

Ideals: Fighting, Joker, Impeccable. Flaws: Fearful. Bonds: Rich, Nature. Occupation: Mercenary

Voice: Speaks with lips pursed

Attributes [hide]

Suhnae Floshem, Male Elf Expert 5
Medium (5'1") Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)10 (+0) 16 (+3)13 (+1)
Skills Arcana +3, Stealth +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 700 gp. Silver comb with moonstones (700 gp). Gold and topaz bottle stopper cork (1300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). 1 Minor magic item.


Social Check DCs


Jabbie Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a custom-built plate barding that's adorned with blue lining and desert motifs. His hair is long and silver with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His half smiles and violet eyes are beguiling and draw you in.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered writing. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting, Artistic. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Beggar

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jabbie Nopenstallen, Male Gnome Warrior 11
Small (3'7") Gnome, Lawful Evil (CR 11)
Armor Class 13
Hit Points 90 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)13 (+1) 8 (-1)18 (+4)
Skills History +5, Persuasion +8
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 20000 sp. Tiger eye turquoise (11 gp). Zircon (70 gp). Hematite (11 gp). Iolite (70 gp). Tiger eye turquoise (11 gp).


Social Check DCs


Cora Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears tattered old clothes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'10" when asserting herself. Her white hair is smooth and relatively long. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As long as the job gets done she does not care how it got done.

History: Sold as a small child to a slaver, Cora was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gypsy cursed her at a young age, leading to her ugly appearance. She got away from her former life and has fallen to alcoholism.

Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac

Ideals: Professionalism. Flaws: Ugly, Addict, Antagonistic. Bonds: Mentor. Occupation: Bellfounder

Voice: Pronounces difficult words wrong

Attributes [hide]

Cora Fastfoot, Female Halfling Monk 3
Small (2'10") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 11 (+0)10 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Red-brown spinel (120 gp). Iolite (40 gp). Star rose quartz (40 gp).


Social Check DCs


Althaea LaHood, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman likes to wear yellow tank tops with pastel skirt, and sports empty pouches on her belt. Her hair is auburn, silky, and of moderate length. This blue eyed northerner is not easily forgotten.

Personality: She acts crazy and hedonistic. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Althaea was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-elven artifacts is her passion

Flaws: Hedonist, PTSD. Bonds: Attractive, Adventurer, Poor. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Althaea LaHood, Female Half-Elf Fighter 5
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Deception +3, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 200 gp. Jet (140 gp). Malachite (10 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Krimmon Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a simple white robe with blue stripes complete with hood. His blonde hair is styled in orderly dreadlocks. His brown eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father took him hunting and taught him how to get in the mind of other creatures. He has worked as a Apothecary like his father before him.

Motivation: He is unsatisfied with his job; and his religion dominates his actions

Flaws: Shy. Bonds: Job, Religious, Nature. Occupation: Apothecary

Voice: Uses sign language

Attributes [hide]

Krimmon Warmwater, Male Halfling Aristocrat 9
Small (3'3") Halfling, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 46 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)10 (+0) 8 (-1)16 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +4

Possessions: 1500 gp. Violet garnet (800 gp). Azurite (11 gp). Chrysoprase (30 gp). White opal (1500 gp). Alexandrite (800 gp). Golden pearl (80 gp). 1 Minor magic item.


Social Check DCs


Aldous Eastoft, Male Human [Permalink]

Personal [hide]

Description: An older man who likes to wear grey tank tops with pastel pants, he is not a threatening figure. He wears his hair in dreadlocks. He has gleaming, smiling green eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He feeds upon the attention of others.

History: Aldous was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Servant, but doesn't like to broadcast it.

Motivation: He is terrified, and will act out of fear; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Fearful. Bonds: Attractive, Job, Military. Occupation: Barber

Voice: Can't modulate volume

Attributes [hide]

Aldous Eastoft, Male Human Wizard 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)15 (+2) 8 (-1)17 (+3)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 160 gp.


Social Check DCs


Megren Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She is wearing a long, green cloak. She wears her gold crest up. Her red eyes peer out from beneath her top green hat.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She also has developed a complete distrust of the Locksmith profession.

History: Gifted from a young age, Megren studied abroad. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has drifted from career to career and currently works as a Slave Trader.

Motivation: Wishes to resurrect an old love; and retire the richest woman in the west

Ideals: Gifted, Entrepeneur. Flaws: Depressed. Bonds: Job, In love. Occupation: Slave Trader

Voice: Rhymes sentences (sorry)

Attributes [hide]

Megren Kerrhylon, Female Dragonborn Sorcerer 8
Medium (6'3") Dragonborn, Lawful Good (CR 8)
Armor Class 12
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 10 (+0)14 (+2)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 6000 sp. White pearl (120 gp). Chalcedony (60 gp). 1 Minor magic item.


Social Check DCs

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