Dentratha Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She carries with her a set of hand crossbows, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her black crest is braided into rings. Her eyes are likewise gold. Her teeth are white and perfect.
Personality: She exudes charisma. She is a tour de force of persuasion. She takes great joy in being the best Stylist in town.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted from career to career and currently works as a Stylist.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Stylist
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Undercommon, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 100 gp.
Megged Lindsey, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. His red hair has been sun bleached extensively. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is almost excessively polite to everyone, even when angry. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is not mentally stable, and does not behave rationally; and he feels that his past leaves him morally obligated to help
Ideals: Fighting. Flaws: Shy, Antagonistic, Insane. Bonds: Criminal record, Mentor. Occupation: Detective
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 9000 sp.
Mordai Horror, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'10" northern man, he is constantly adorned with expensive silk clothing, often dyed in bright green and tan, and wears rings and necklaces with large, colorful gems. His hair, while still mostly brown, has prominent grey streaks. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Mordai hails from a village terrorized by goblins. Mordai was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Rich, Enemies, Religious. Occupation: Shepherd
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 13)
Armor Class 11
Hit Points 58 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Goblin, Gnome
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 4 | 3 |
Possessions: 1000 gp. Obsidian (11 gp). Red spinel (140 gp). Hematite (11 gp). Black opal (400 gp). Deep blue spinel (1300 gp). Deep blue spinel (1300 gp). Jet (140 gp). Rhodochrosite (11 gp). Moonstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chenna Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized white coat. Her auburn hair is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of northern immigrants she idolized her mother. After coming to the age of reason, Chenna took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted martial powers by her dying sister.
Motivation: She is not mentally stable, and does not behave rationally; and to get a good night's sleep
Ideals: Gifted. Flaws: Insomniac, Insane. Bonds: Immigrant. Occupation: Stylist
Voice: Low rumbling, strings words together
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 4)
Armor Class 15
Hit Points 17 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 8 (-1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 gp. 1 Masterwork Common Melee.
Akta Quiet, Female Tiefling [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She keeps her chestnut hair in a flapper bob. She wears a mask on her face.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. From there she went from mercenary job to mercenary job. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She's attracted to the PC; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Family, Adventurer, Has a crush. Occupation: Merchant
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 100 gp.
Nithther Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'1". He wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars, and his gloved hand is found clutching a longbow. He has moderate length blue crest. He wears an eyepatch.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Sold as a small child to a necromancer, Nithther was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His divine abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Spice Merchant
Voice: Whispers
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 67 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 4000 sp. Chrysoprase (70 gp). Black pearl (900 gp). Golden yellow topaz (900 gp). Coral (150 gp). Coral (150 gp). Sard (70 gp).
Pûg Budd, Male Half-Orc [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a black coat over a brown low-cut shirt, and a Stetson hat upon his head. His white hair is lengthy. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He dislikes all the random violence that takes place in the south. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a pair of adventurers, Pûg grew up listening to his father's many stories. His druidic abilities were realized during a raid on his village. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Pacifist, Gifted. Flaws: Ugly, Secretive. Bonds: Adventurer. Occupation: Banker
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 13 (+1) | 6 (-2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 pp. Brown-green garnet (40 gp). Emerald (1000 gp). Moss agate (4 gp). Rhodochrosite (4 gp). 1 Minor magic item.
Torgga Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is renowned for her bright grey dresses and hats. Her moppish black hair is in a traditional bowl cut. She has several tiny topaz earrings on each ear.
Personality: Eccentric and domineering, Torgga will drive conversation. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Torgga was raised in a hard working conservative environment. Her divine abilities were realized during a raid on her village. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure.
Ideals: Extrovert, Opinionated, Gifted. Bonds: Rich, Job. Occupation: Healer
Voice: Scratchy, weak
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 600 sp. 3 Tanglefoot bags.
Aasathra Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case. Her copper crest is smooth and relatively long. Her gold eyes dart from person to person to random spaces in the air.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She always tries to repair and not replace. It was this mentality that drove her into the Fortune-teller business.
History: Aasathra was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She used her abilities to travel the world and help people.
Motivation: To pay off her debts; and she'd like to take her coworkers down a peg
Ideals: Persistence, Philantrophist. Flaws: Cynical. Bonds: Job, Debt. Occupation: Fortune-teller
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 16 (+3) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: A pair of silk slippers encrusted with tiny pearls. (100 gp).
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