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NPC Generator

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Advanced [show]


Armara Sarcasm, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a black Stetson hat and black clothes. She has no hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a hateful person. She taunts others and blames them for her problems. She can't help but pocket interesting objects she comes across

History: Born to a Engraver, her mother struggled to pay the bills. Armara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has decided she is irredeemable; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Poor, Adventurer. Occupation: Baker

Voice: Speaks with lips pursed

Attributes [hide]

Armara Sarcasm, Female Tiefling Sorcerer 8
Medium (5'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1300 gp.


Social Check DCs


Cloak Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing a perfectly clean shirt and pair of pants. She has moderate length black fur. She has blue eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She pushes her goals aggressively. She is also a coward if confronted.

History: When she was but 7 years old her parents immigrated from the east. She struck it rich when she found rare goods in large quantities. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is wracked by social anxiety.

Ideals: Athletic, Fighting. Flaws: Fearful. Bonds: Attractive, Immigrant, Rich. Occupation: Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Cloak Of Storm, Female Tabaxi Fighter 3
Medium (5'11") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)15 (+2) 15 (+2)18 (+4)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 18000 cp.


Social Check DCs


Cecily Braxton, Female Human [Permalink]

Personal [hide]

Description: She is dressed in a clean grey cloak covering her clean studded leather. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears her golden hair up. She has a dull look in her brown eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born into a rich family. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Religious, Attractive. Occupation: Fletcher

Voice: Spanish accent

Attributes [hide]

Cecily Braxton, Female Human Expert 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Religion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Sardonyx (70 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Ahvain Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear flannel. He keeps his black hair in a pixie cut. He has gleaming, smiling green eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Ahvain and his spouse have recently divorced.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Ahvain Mystralath, Male Half-Elf Commoner 5
Medium (5'3") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)13 (+1) 10 (+0)10 (+0)
Skills Arcana +4, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp.


Social Check DCs


Emerald Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears skinny pants and wears a pastel and white robe with the hood down. His fur is brown and very short. His yellow eyes dart from person to person.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Emerald reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mercenary. He hasn't told them the truth, but wants to settle down with them.

Motivation: To find somewhere to settle down; and he would like to get married and retire

Ideals: Fighting. Flaws: Mundane. Bonds: Military, Rich, Has a crush. Occupation: Bellfounder

Voice: Whispers

Attributes [hide]

Emerald Of Wine, Male Tabaxi Paladin 7
Medium (5'11") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Sardonyx (80 gp). Tiger eye turquoise (10 gp). Amber (130 gp). Jet (130 gp).


Social Check DCs


Mormo Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light green in addition to tight pants, and sports empty pouches on his belt. His hair is blue and very short. His gold eyes are passionate and lively.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He enjoys reading and quiet.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

Mormo Rumor, Male Tiefling Druid 9
Medium (5'11") Tiefling, Lawful Evil (CR 9)
Armor Class 12
Hit Points 33 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)14 (+2) 13 (+1)17 (+3)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 1400 gp.


Social Check DCs


Zaffrab Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: A 3'4" northern man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is heavily combed to the left. His green unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. During his travels, Zaffrab and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Zaffrab discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Zaffrab fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Disease, Antagonistic. Bonds: Adventurer, Military, Rich. Occupation: Mortician

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Zaffrab Fabblestabble, Male Gnome Paladin 10
Small (3'4") Gnome, Neutral Good (CR 10)
Armor Class 13
Hit Points 100 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 19 (+4)11 (+0) 14 (+2)11 (+0)
Skills Arcana +4, Survival +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2200 gp.


Social Check DCs


Oloric Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his sickle. His blonde hair is lengthy and is close to two feet long. His eyes are brown.

Personality: While he acts the brute, he is far gentler than he would appear. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a Tanner, his father struggled to pay the bills. He has had some formal painting training, and achieved minor success. After months of barely getting by, Oloric managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Artistic. Bonds: Attractive, Poor. Occupation: Fletcher

Voice: Russian accent

Attributes [hide]

Oloric Daraln, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)14 (+2) 10 (+0)10 (+0)
Skills Acrobatics +5, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +2

Possessions: 150 gp. 1 Darkwood Buckler.


Social Check DCs


Ermina Kimberly, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is well dressed, but even with her fine clothing she looks run-down. Her top hat is riddled with cuts and holes. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Ermina hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born a particularly ugly child, much to the horror of her parents. Her martial abilities were realized during a raid on her village. She was granted martial powers by her dying brother.

Motivation: Sabotage a competitor.

Ideals: Artistic, Gifted. Flaws: Ugly, Addict. Occupation: Mayor

Voice: Complex vocabulary, royal

Attributes [hide]

Ermina Kimberly, Female Human Paladin 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)11 (+0) 16 (+3)16 (+3)
Skills Acrobatics +2, Athletics +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 cp. Alexandrite (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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