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NPC Generator

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Advanced [show]


Gimurt Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'2" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His moppish blonde hair is in a traditional bowl cut. His eyes are a pleasant blue.

Personality: Overbrimming with self-confidence, Gimurt isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He never wears the same outfit twice, unless he absolutely has to.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Sculptor

Voice: Stutters

Attributes [hide]

Gimurt Daerdahk, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)16 (+3) 11 (+0)7 (-2)
Skills Intimidation +0, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Terran, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 170 gp.


Social Check DCs


Joan Radcliffe, Female Human [Permalink]

Personal [hide]

Description: She wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries with her a set of bows on her belt, each one with a emerald on the hilt. Her hair is cut close to her head. Her eyes are likewise brown.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Joan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions; and she is greedy

Ideals: Fighting, Joker. Flaws: Shy. Bonds: Rich, Religious. Occupation: Shipwright

Voice: Jamaican accent

Attributes [hide]

Joan Radcliffe, Female Human Fighter 7
Medium (5'8") Human, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)7 (-2) 12 (+1)9 (-1)
Skills Athletics +5, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +4

Possessions: 1000 gp. Deep green spinel (80 gp). Black pearl (1100 gp). Alexandrite (1100 gp).


Social Check DCs


Cairn Principle, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green vest and prefers red and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is fixated on the number 26. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Energy wise he seems alert and responsive.

History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Monk school at a young age so that he could practice his arcane talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism, Fighting, Gifted. Flaws: Ugly, Insane. Occupation: Servant

Voice: Eastern European accent

Attributes [hide]

Cairn Principle, Male Tiefling Monk 8
Medium (6'8") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)14 (+2) 12 (+1)19 (+4)
Skills Intimidation +7, Nature +5
Senses Passive Perception 11
Languages Common, Terran, Aquan
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 80000 cp. Deep green spinel (80 gp). Blue star sapphire (1200 gp). Violet garnet (1200 gp). Emerald (1200 gp). Deep blue spinel (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ulla Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue cloak and cross-gartered green stockings. Her hair is chestnut and curly. Her eyes are likewise violet.

Personality: Calm and collected, she is a well trained Beggar. She has a habit of throwing herself into exceedingly dangerous situations.

History: Ulla was raised in a hard working conservative environment. When Ulla reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Since then, she has sought to make the best of life.

Motivation: Expand her business; and an old rival family wants her found

Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Military, Family. Occupation: Beggar

Voice: High pitched, excited

Attributes [hide]

Ulla Oomtrowl, Female Gnome Expert 3
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 12 (+1)9 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp.


Social Check DCs


Nuraval Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. He has a slight overbite and is overall scrawny. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He is very quiet and rarely speaks above a whisper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful brothel owner made him what he is. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Shy. Bonds: Mentor, Adventurer, Family. Occupation: Stylist

Voice: Jamaican accent

Attributes [hide]

Nuraval Hammerstone, Male Dwarf Druid 7
Medium (4'0") Dwarf, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 49 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 12 (+1)6 (-2) 12 (+1)14 (+2)
Skills Deception +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 800 gp. White pearl (140 gp). Amber (140 gp). Star rose quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avice Landon, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many red ritualistic tattoos. She wears a brown shirt with thin red vertical stripes and white pants. She wears a colorful flower in her blonde hair. Her eyes are gray and she is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. She does not believe in violence as a means to an end. She is a dedicated Carpenter but believes her peers are too gung-ho.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Avice abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: She wants nothing more than to rejoin the army; and she desires power and/or immortality

Ideals: Pacifist. Flaws: Addict. Bonds: Attractive, Military, Adventurer. Occupation: Carpenter

Voice: Voice breaks

Attributes [hide]

Avice Landon, Female Human Cleric 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)8 (-1) 14 (+2)9 (-1)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 900 gp.


Social Check DCs


Sun Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears professional attire. Her fur is lavender and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A skeptical and narcissistic woman, Sun's first love is herself. Her second love is also herself. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She has had some formal poetry training, and achieved minor success. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and to reunite with her old friends

Ideals: Impeccable, Artistic. Bonds: Attractive, Adventurer, Slave. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Sun Paws, Female Tabaxi Druid 9
Medium (6'0") Tabaxi, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 33 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)14 (+2) 13 (+1)13 (+1)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eggren Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a club, but if one is not available she will default to her spear, and she perpetually has her spear ready. Her black crest is greasy and uncared for. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Her tongue was cut out and she uses sign language. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born blind and as such lacked many opportunities for work. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Insane, Disease. Occupation: Junk Dealer

Voice: Boston accent

Attributes [hide]

Eggren Daardendrian, Female Dragonborn Commoner 3
Medium (6'7") Dragonborn, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)13 (+1) 15 (+2)16 (+3)
Skills Animal Handling +4, Performance +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp.


Social Check DCs


Thokk Weld, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he very much looks the part of a Cartwright. His hair is silver and curly. His violet eyes are slightly larger than normal.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the east to a Cartwright, Thokk learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Thokk took refuge in the large cave and found the beat up trident and armor he uses now. He has worked as a Cartwright like his father before him.

Motivation: He is unsatisfied with his job; and to be a ruler again

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Poor, Nature. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

Thokk Weld, Male Half-Orc Aristocrat 15
Medium (6'2") Half-Orc, Chaotic Good (CR 15)
Armor Class 13
Hit Points 105 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Religion +6, Stealth +8
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3

Possessions: 500 pp. Eye agate (8 gp). Chrysoprase (40 gp). Azurite (8 gp). Carnelian (40 gp). Fire opal (700 gp).


Social Check DCs

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