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NPC Generator

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Advanced [show]


Norman Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His black hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is overprotective of those who hire his services. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Armorer business at a young age. He worked as a nervous Armorer and found it very stressful. He used his abilities to travel the world and help people.

Motivation: Halfling compassion; and a strong sense of loyalty to halfling people

Ideals: Logical, Philantrophist. Flaws: Racist. Bonds: Guardian, Job. Occupation: Armorer

Voice: Uses sign language

Attributes [hide]

Norman Winthrop, Male Human Commoner 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)9 (-1) 11 (+0)13 (+1)
Skills Insight +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Qemuel Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized green coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His wide-brimmed hat is riddled with cuts and holes. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in a small island village. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business.

Ideals: Passionate, Justice. Flaws: Ugly, Addict. Occupation: Miner

Voice: Speaks with a cold

Attributes [hide]

Qemuel Temerity, Male Tiefling Wizard 8
Medium (5'4") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 46 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 2000 sp. Rose (80 gp). Hematite (7 gp). Rose (80 gp).


Social Check DCs


Jebeddo Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: 3'4" and lanky with angular features, he is an attractive figure. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a very tight haircut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was raised in a white middle class family as the only child. Through the years after Jebeddo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Jebeddo's mother didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants revenge against gnolls; and many gnolls want him driven away

Flaws: Cynical, Mundane, Antagonistic. Bonds: Attractive, Enemies. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Jebeddo Maekkelferce, Male Gnome Aristocrat 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)7 (-2) 10 (+0)12 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 25000 sp.


Social Check DCs


Three In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her fur is red, silky, and of moderate length. She wears a mask on her face.

Personality: Abrasive and pushy, she has a hard time making friends. A true patriot, Three would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She got into the Roofer business at a young age. When Three reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She ran away from her former home and has been making her living as a Roofer for the past few years.

Motivation: Expand her business; and she is unsatisfied with her job

Flaws: Antagonistic. Bonds: Poor, Attractive, Military, Job. Occupation: Roofer

Voice: Mousy voice

Attributes [hide]

Three In Shadow, Female Tabaxi Warlock 6
Medium (5'10") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 20000 cp.


Social Check DCs


Raam Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is dressed in earthy colors with a green and black handkerchief worn on his left side. Beneath his clothing is a huge mess of scar tissue. His hair is blue and curly. He has a dull look in his gold eyes.

Personality: He dislikes all the random violence that takes place in the south. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Raam took refuge in the large cave and found the beat up bastard sword and armor he uses now. He has never given up on his writing dream.

Motivation: To settle down with his crush; and wants a kiss

Ideals: Pacifist, Artistic. Bonds: Slave, Nature, Has a crush. Occupation: Layabout

Voice: Indian accent

Attributes [hide]

Raam Guilt, Male Tiefling Sorcerer 10
Medium (6'3") Tiefling, Chaotic Good (CR 10)
Armor Class 11
Hit Points 35 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)16 (+3) 12 (+1)13 (+1)
Skills Nature +7, Survival +5
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Draconic
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 1100 gp.


Social Check DCs


Sybil Shelley, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a robe, a symbol of the sun god around her neck, and a quarterstaff on her belt. She has shaved her head bald. Her fierce amber eyes like to dwell on things.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a font of random trivia from the lore and stories she has discovered

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She dropped out of school before completing her studies. She has been saving her money to try and buy her brother's freedom.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants nothing more than to rejoin the army

Ideals: Fighting, Logical. Bonds: Military, Family, Enemies. Occupation: Unemployed

Voice: Cold and demanding tone

Attributes [hide]

Sybil Shelley, Female Human Ranger 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)14 (+2) 9 (-1)11 (+0)
Skills Animal Handling +1, Religion +4
Senses Passive Perception 9
Languages Common, Druidic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Werydd Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a well pressed and immaculate suit (or dress), and is pretty ugly. Her hair is white and very short. She has hazel eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born blind and as such lacked many opportunities for work. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and she seems to be bored by most things

Ideals: Logical. Flaws: Ugly, Mundane, Disease. Bonds: Immigrant. Occupation: Bather

Voice: Relaxed voice

Attributes [hide]

Werydd Lutgehr, Female Dwarf Aristocrat 4
Medium (4'2") Dwarf, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)12 (+1) 11 (+0)6 (-2)
Skills Investigation +3, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 100 gp.


Social Check DCs


Eva Dayton, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her brown hair is wavy and long. Her otherwise smooth face is marked with small tiny scars.

Personality: She is mildly Human supremacist, though she does not identify as such. She is harsh and unforgiving.

History: Eva was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. She found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. After a long history of fighting, Eva and her spouse have recently divorced.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Flaws: Ugly, Racist, Antagonistic. Bonds: Poor, Adventurer. Occupation: Unemployed

Voice: Strong lisp

Attributes [hide]

Eva Dayton, Female Human Aristocrat 8
Medium (5'8") Human, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)14 (+2) 17 (+3)14 (+2)
Skills Animal Handling +6, Athletics +1
Senses Passive Perception 13
Languages Common, Undercommon, Infernal
Attacks Melee +1 / 2d10-2, Ranged +2 / 2d10-1, Grapple +1

Possessions: 1500 gp. Rich purple corundum (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thradal Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is brown and curly. His brown eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing himself, he comes off as nervous. Flattery will make him almost putty in your hands.

History: He comes from a rich western family. A gifted student he started as a Baker, but he got bored and became a Tanner. He's also a talented Baker, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Shy, Selfish. Bonds: Rich, Job, Religious. Occupation: Tanner

Voice: Sighs a lot, exhausted

Attributes [hide]

Thradal Orcfoe, Male Dwarf Warlock 7
Medium (4'1") Dwarf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 39 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Acrobatics +6, Medicine +6
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 80 pp. Sard (60 gp). Zircon (60 gp). Golden yellow topaz (700 gp). Black pearl (700 gp).


Social Check DCs

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