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NPC Generator

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Advanced [show]


Aym Elusive, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses in green turtlenecks beneath a white coat with black slacks. She has dyed her greying purple hair a little too much giving a sharp purple color. Her eyes are a pleasant white.

Personality: She is calm most of the time but flees social interaction. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: The child of northern immigrants she idolized her father. Her father took her hunting and taught her how to get in the mind of other creatures. After a long history of fighting, Aym and her spouse have recently divorced.

Motivation: She is wracked by social anxiety; and she's repulsed by the pc

Flaws: Shy, Fearful, Antagonistic. Bonds: Immigrant, Nature. Occupation: Cook

Voice: High pitched and raspy

Attributes [hide]

Aym Elusive, Female Tiefling Ranger 3
Medium (6'5") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 8 (-1)15 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Tharivol Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is white and curly. His blue unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Tharivol was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the north; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Courier

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tharivol Chance, Male Half-Elf Cleric 8
Medium (4'9") Half-Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)9 (-1) 13 (+1)15 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 700 gp. Silver pearl (60 gp).


Social Check DCs


Sweet Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy beige fur. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a hunchback. Her beige fur, when down, is lengthy. She wears an eyepatch.

Personality: She has always had a great fascination with Dragonborn culture. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Sweet was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Dragonborn compassion; and a strong sense of loyalty to dragonborn people

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Military, Poor. Occupation: Stableman

Voice: Spits words with contempt

Attributes [hide]

Sweet Of Spirit, Female Tabaxi Expert 10
Medium (5'6") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 65 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)16 (+3) 16 (+3)16 (+3)
Skills Athletics +5, Deception +7
Senses Passive Perception 13
Languages Common, Gnoll, Ignan, Giant
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +7

Possessions: 2300 gp. Zircon (60 gp). Zircon (60 gp). Moss agate (8 gp). Blue quartz (8 gp). Deep green spinel (40 gp). 1 Minor magic item.


Social Check DCs


Seebo Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is portly but not overly obese. He has wavy auburn hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Seebo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Seebo was raised in a hard working conservative environment. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Rich, Job. Occupation: Sage

Voice: Indian accent

Attributes [hide]

Seebo Loofollue, Male Gnome Barbarian 11
Small (3'7") Gnome, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 119 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)7 (-2) 10 (+0)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1800 gp. Azurite (8 gp).


Social Check DCs


Werydd Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears grey painted combat armor at almost all times. She sports a flattop hair cut. Her eyes are likewise green. Her teeth are white and perfect.

Personality: Calm and collected, she is a well trained Spy. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Werydd was born with her mother's beautiful face. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She has set out to sabotage the competition.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Entrepeneur. Bonds: Attractive, Job, Family. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Werydd Rumnaheim, Female Dwarf Paladin 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)14 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Goblin
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 70 gp.


Social Check DCs


Bulzo Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. His long chestnut hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker. Bonds: Attractive, Adventurer, Criminal record, Rich. Occupation: Bowyer

Voice: Jittery and nervous

Attributes [hide]

Bulzo Swiftwhistle, Male Halfling Commoner 11
Small (3'4") Halfling, True Neutral (CR 11)
Armor Class 15
Hit Points 50 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Investigation +6, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Draconic, Giant
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4

Possessions: 1200 gp. Golden yellow topaz (1200 gp). Red garnet (60 gp). Brown-green garnet (60 gp). Malachite (16 gp). Hematite (16 gp). Blue quartz (16 gp). Citrine (40 gp). Hematite (16 gp). Tiger eye turquoise (16 gp). Black pearl (1200 gp).


Social Check DCs


Jocelyn Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. His whole body is exceptionally muscular. With a patchy red beard and wild red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. Jocelyn was born on a far eastern forest where he grew up under the tutelage of his father, an expert Baker. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Cynical, Antagonistic. Bonds: Immigrant. Occupation: Baker

Voice: Speaks with a cold

Attributes [hide]

Jocelyn Van Es, Male Half-Elf Bard 15
Medium (5'5") Half-Elf, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 39 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)9 (-1) 12 (+1)7 (-2)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 700 pp. Sard (40 gp). Violet garnet (400 gp). Zircon (40 gp). Canary diamond (5000 gp). Deep green spinel (150 gp). Eye agate (6 gp). Emerald (800 gp). Blue star sapphire (800 gp). Jet (150 gp). Hematite (6 gp). Jasper (40 gp). Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tervaround Munggen, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her tied-back hair is auburn. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to her, and she is able to talk to them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Tervaround took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a Fisher soon after.

Motivation: To get a good night's sleep; and she is content

Ideals: Joker, Gifted. Flaws: Insomniac. Bonds: Attractive. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Tervaround Munggen, Female Gnome Warlock 5
Small (3'2") Gnome, Chaotic Good (CR 5)
Armor Class 11
Hit Points 46 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 18 (+4)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Baern Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, grey cloak. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Baern was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Baern took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Impeccable. Bonds: Immigrant, Job, Nature. Occupation: Scribe

Voice: Sleepy voice

Attributes [hide]

Baern Goldfinder, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Ignan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: Just what you see.


Social Check DCs

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