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NPC Generator

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Advanced [show]


Merla Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: 3'0" and lanky with angular features, she is an attractive figure. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her black hair is cut short with large spiked bangs in the front. She is very pretty but has cold, dead eyes.

Personality: She hates Halflings with a passion. As such she is filled with self loathing. Her job bores her to no end. She has decided to make it more interesting.

History: Merla was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Seeks redemption; and further expansion of business

Flaws: Racist. Bonds: Attractive, Adventurer, Criminal record, Job. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Merla Deephollow, Female Halfling Paladin 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 40 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 2000 sp. Black pearl (600 gp). Tiger eye turquoise (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His fur is black and very short. His green eyes lackadaisically let the world flow into them.

Personality: He is almost excessively polite to everyone, even when angry. He pushes his goals aggressively. He is also a coward if confronted.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he has a rivalry with the church that dominates his actions

Flaws: Shy, Fearful. Bonds: Immigrant, Religious, Enemies. Occupation: Beggar

Voice: Scottish accent

Attributes [hide]

Emerald Wind, Male Tabaxi Adept 9
Medium (6'7") Tabaxi, Lawful Good (CR 9)
Armor Class 14
Hit Points 37 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 10 (+0)10 (+0) 13 (+1)7 (-2)
Skills Investigation +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123321

Possessions: Just what you see.


Social Check DCs


Arannis Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a yellow shirt with thin black vertical stripes and grey pants. He has shaved his head bald. He has a dull look in his hazel eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Arannis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Arannis and his spouse have recently divorced.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Adventurer. Occupation: Cook

Voice: Hollow voice

Attributes [hide]

Arannis Tiltathana, Male Half-Elf Aristocrat 5
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 5 (-3)15 (+2)
Skills Perception +0
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 10 pp. Peridot (50 gp).


Social Check DCs


Dynamic In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears pastel leather gloves, a pastel jacket, and tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His fur is short and brown. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves telling others what to do and how they should feel about things. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Opinionated. Flaws: Insomniac, Forgetful. Bonds: Religious, Nature. Occupation: Beggar

Voice: Soothing and warm

Attributes [hide]

Dynamic In Woods, Male Tabaxi Bard 6
Medium (5'10") Tabaxi, Lawful Neutral (CR 6)
Armor Class 8
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)10 (+0) 11 (+0)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Mormo Righteous, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is thinning but still full. His eyes are a pleasant silver.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mormo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Half-Elven compassion.

Ideals: Fighting, Athletic. Flaws: Ugly, Racist. Bonds: Religious. Occupation: Bather

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mormo Righteous, Male Tiefling Cleric 8
Medium (6'4") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)16 (+3) 13 (+1)18 (+4)
Skills Deception +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 200 gp.


Social Check DCs


Leaf Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is muscular with a powerful set of arms. His fur is greying and his face has many wrinkles. His eyes are yellow.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his father was called into army service. He helped his father out around the business and became quite the natural. He has achieved small success as a Jeweler.

Motivation: He wants to get laid; and to be a locksmith again

Flaws: Antagonistic, Secretive. Bonds: Military, Job, Has a crush. Occupation: Jeweler

Voice: Old thin voice

Attributes [hide]

Leaf Wing, Male Tabaxi Barbarian 7
Medium (5'9") Tabaxi, True Neutral (CR 7)
Armor Class 14
Hit Points 70 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 16 (+3)14 (+2) 10 (+0)12 (+1)
Skills Investigation +5, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Draconic, Druidic
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 100 pp. Cloth of gold vestments (80 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Sekhmet Brilliance, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her brown hair is still thick. Her eyes are likewise gold. Her teeth are white and perfect.

Personality: She is very quiet and rarely speaks above a whisper. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Sekhmet hails from a village terrorized by dire rats. She worked as a nervous Stableman and found it very stressful. She has drifted from career to career and currently works as a Stableman.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Shy, Antagonistic. Bonds: Attractive, Enemies, Job. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Sekhmet Brilliance, Female Tiefling Monk 3
Medium (5'6") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Qemuel Debauchery, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a clover on it. He has no hair. His face is scarred and worn.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Around other people he will do his best to conceal his emotions and appear jolly.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has comitted a past crime that haunts him to this day; and wants to have a good time and be beloved

Ideals: Gifted. Flaws: Ugly, Sensitive, Shy. Occupation: Unemployed

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Qemuel Debauchery, Male Tiefling Warrior 6
Medium (6'1") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 59 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 12 (+1)8 (-1)
Skills Investigation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey vest and prefers green and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair, while still mostly red, has prominent grey streaks. He has a tattooed face.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is a great chef.

History: Fargrim was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Crown-heir.

Motivation: Revenge.

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Enemies, Job. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Fargrim Torevir, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 10 (+0)12 (+1)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 sp.


Social Check DCs

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