Tree Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears a pastel coat over a yellow low-cut shirt, and a wide-brimmed hat upon her head. She has moderate length red fur. Her blue eyes dart from person to person.
Personality: Tree is depressed about a lot of things. She tends to be a nihilist. Animals are drawn to her, and she is able to talk to them.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She has never given up on her painting dream.
Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Gifted, Artistic. Flaws: Depressed. Bonds: Slave, Enemies. Occupation: Priest
Voice: Stutters
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 10 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 400 gp. 1 Minor magic item.
Quick Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He dresses in pastel turtlenecks beneath a blue coat with brown slacks. His whole body is exceptionally muscular. His beige fur is singed and shortened. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a very good compulsive liar and kleptomaniac.
History: He was born several months after his father was called into army service. A few years later when the north was not economically sound they moved to his current location. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Ideals: Passionate. Flaws: Ugly. Bonds: Immigrant, Criminal record, Military. Occupation: Blacksmith
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 12)
Armor Class 15
Hit Points 63 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 21 (+5) | 11 (+0) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d10-2, Ranged +9 / 3d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 3000 gp. Citrine (50 gp). Black star sapphire (900 gp). Rock crystal (50 gp). Black pearl (800 gp). Red spinel (70 gp). Jacinth (5000 gp). Red garnet (70 gp). Red spinel (70 gp). Emerald (900 gp).
Wobbles Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is portly but not overly obese. His silver hair is smooth and relatively long. His amber eyes dart from person to person to random spaces in the air.
Personality: He can speak with the recently deceased. He is frequently practicing swordplay.
History: He was born several months after his father was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now mingles about in high society.
Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army
Ideals: Gifted, Impeccable. Bonds: Military, Adventurer, Rich. Occupation: Shoemaker
Voice: Irish accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 9
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 6 (-2) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Elven
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. Hematite (8 gp). Aquamarine (1200 gp). Jet (90 gp).
Manea Malevolence, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she dresses well, wearing green shirts, loose pants, and blazers most of the time. Her long blue hair is drawn into a two foot long braid. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is skeptical of what others tell her and is slow to trust.
History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She struck the Miner job and began her own company from there.
Motivation: Expand her business; and she has a rivalry with the church that dominates her actions
Flaws: Shy. Bonds: Attractive, Job, Religious, Mentor. Occupation: Miner
Voice: American accent
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 13000 sp. 1 Minor magic item.
Alexandre Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male is wearing colorful clothing, dressed as a Junk Dealer. He is tall, broad shouldered and powerfully built. His black hair, when down, is lengthy. He tend to wears goggles to shield his eyes.
Personality: His tongue was cut out and he uses sign language. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Disease. Bonds: Criminal record, Nature. Occupation: Junk Dealer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 87 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 18 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Halfling, Orc, Druidic
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 2400 gp. Freshwater pearl (6 gp). Chrysoberyl (50 gp). Rhodochrosite (6 gp). Blue quartz (6 gp). Sardonyx (40 gp). Black opal (1300 gp). Alexandrite (300 gp). Blue star sapphire (1300 gp).
Heather Thackeray, Female Human [Permalink]
Personal [hide]
Description: She wears a grey costume with the symbols of the four houses of cards on her torso, and carries tridents. Her tied-back hair is red. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was raised in a white middle class family as the only child. When Heather reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Armorer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
Possessions: 500 sp.
Broce Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears light armors faded through time and improper care. Beneath his clothing is a huge mess of scar tissue. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a Herbalist first and foremost. He believes firmly that knowledge should be universal. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 2 years.
Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job
Ideals: Gifted. Bonds: Slave, Attractive, Job. Occupation: Herbalist
Voice: German accent
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 13 (+1) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Undercommon, Aquan, Halfling, Elven
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
River Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. Her cinnamon fur is knotted and matted. Her eyes are hazel and catlike.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is harsh and unforgiving.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Over the years she perfected her riding and shooting skills. After a long history of fighting, River and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Slave, Nature. Occupation: Bounty Hunter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Undercommon, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1400 sp. 1 Masterwork Uncommon Weapon.
Glim Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting tan shirt and pants. His head has been shaved. He wears a mask on his face.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with finding treasure.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Glim has worked very hard to control his curse. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Ugly, Disease. Bonds: Criminal record, Adventurer, Debt. Occupation: Marshal
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Aquan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
