Lilith Ambition, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears tight fighting clothing, which leaves very little to the imagination. She wears a colorful flower in her blue hair. She wears a mask on her face.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born in a small village she learned the ways of the warrior from her mother. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lilith fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is wracked by social anxiety.
Ideals: Fighting, Athletic. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Cook
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 53 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +4
Possessions: Onyx (20 gp). Star rose quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ombul Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He wears white painted combat armor at almost all times. He is physically well-built. His red hair is smooth and relatively long. He wears a mask on his face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a ruthless business man, a trait he acquired from his father.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Optimist, Entrepeneur, Gifted. Bonds: Criminal record. Occupation: Server
Voice: Dark and ominous
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 10)
Armor Class 13
Hit Points 67 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 |
Possessions: 1300 gp. Tourmaline (70 gp). Lapis lazuli (10 gp). Smoky quartz (20 gp). Golden yellow topaz (1500 gp). Aquamarine (1500 gp). White pearl (70 gp). Moss agate (10 gp). White opal (1100 gp).
Lagazi Burton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She very much looks the part of a Shepherd. She wears a wide-brimmed hat to hide her balding. Her brown eyes have a joyful gleam in them most of the time.
Personality: Lagazi is depressed about a lot of things. She tends to be a nihilist. She is obsessed with a lost civilization.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She married young, but lost her spouse to brigands. She has drifted from career to career and currently works as a Shepherd.
Motivation: To be a Bather again; and obtaining odd cultural elven artifacts is her passion
Flaws: Depressed. Bonds: Job, Adventurer, Military, Enemies. Occupation: Shepherd
Voice: French accent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. Freshwater pearl (10 gp).
Osco Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 2'11" and wears a red vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his red boots flare out at the collars. His right hand appears badly burned and disfigured. His hair is silver and curly. He wears crescent spectacles with a black brim.
Personality: He dislikes all the random violence that takes place in the north. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the north his family was never financially stable. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Osco took refuge in the large cave and found the beat up shortbow and armor he uses now. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels threatened by others.
Ideals: Pacifist, Extrovert. Bonds: Poor, Nature. Occupation: Servant
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 33 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 14 (+2) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Gnoll, Goblin
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Virra Daergel, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears just a blue suit. Her long brown hair is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is very quiet and rarely speaks above a whisper. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born at the edge of vast plains. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To prove her worth to the world; and she is terrified, and will act out of fear
Flaws: Shy, Fearful, Impulsive. Bonds: Nature, Rich. Occupation: Healer
Voice: Stutters
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 16 (+3) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. A miniature golden chest with tiny emeralds lining the top (150 gp). Cloth of gold vestments (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold dragon comb with red garnet eye (400 gp).
Gorbundus Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black shirt with thin yellow vertical stripes and black pants. He wears his gold crest up. His eyes, though not visible through his cowl, are gold.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Antagonistic, Forgetful. Bonds: In love, Immigrant. Occupation: Locksmith
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 17 (+3) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
Shifting Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His lavender fur is greasy and uncared for. His eyes are a pleasant yellow.
Personality: He can speak with the recently deceased. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He got into the Unemployed business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Expand his business; and to be a sellsword again
Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Job, Nature. Occupation: Unemployed
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 9)
Armor Class 15
Hit Points 41 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 20 (+5) | 9 (-1) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +8 / 3d4+5, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp.
Uadjit Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a colorful flower in her rusty crest. Her red eyes are slightly larger than normal.
Personality: Overbrimming with self-confidence, Uadjit isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born blind and as such lacked many opportunities for work. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Poor, Adventurer. Occupation: Weaver
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 3)
Armor Class 7
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 10 (+0) | 6 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1000 sp.
Pallabar Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of crossbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. With a patchy black beard and wild black hair. He wears an eyepatch.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Fighting, Passionate. Flaws: Ugly, Fearful. Occupation: Performer
Voice: Eastern European accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 14)
Armor Class 14
Hit Points 70 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Giant
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 6000 gp. Jacinth (7000 gp). Onyx (20 gp).
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