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NPC Generator

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Advanced [show]


Tyna Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is portly but not overly obese. She keeps her red hair in a flapper bob. Her eyes are blue and catlike.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is obsessed with a lost civilization.

History: Born to a pair of adventurers, Tyna grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She has gone from town to town working and never settling down anywhere, but has fallen for a local Fletcher. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's in love; and wants to open a new tavern

Ideals: Optimist. Bonds: Adventurer, Has a crush, Job. Occupation: Soapmaker

Voice: Jittery and nervous

Attributes [hide]

Tyna Wiseacre, Female Halfling Expert 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)11 (+0) 15 (+2)10 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Beast Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying yellow fur a little too much giving a sharp yellow color. His eyes are hazel and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beast fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Extrovert. Flaws: Antagonistic. Occupation: Miller

Voice: Complex vocabulary, royal

Attributes [hide]

Beast Paws, Male Tabaxi Aristocrat 2
Medium (5'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)9 (-1) 16 (+3)10 (+0)
Skills Arcana +1, Insight +5
Senses Passive Perception 13
Languages
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 280 gp.


Social Check DCs


Bhevek Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears an entirely red suit with green socks and a vest with buckled shoes. He has a hunchback. He has done his best to style his brown hair to look like a famous performer. His face is scarred and worn.

Personality: He is irascible and easily irritated. The war was a terrible time for him, and Bhevek does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a pair of adventurers, Bhevek grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Adventurer. Occupation: Jeweler

Voice: Old thin voice

Attributes [hide]

Bhevek Kettlewhistle, Male Halfling Bard 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)16 (+3) 17 (+3)13 (+1)
Skills Deception +4, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Elven, Draconic, Auran
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 30 pp.


Social Check DCs


Raymond Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears silk and lounges about seductively. He wears his chestnut hair down. He has brown eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with his god.

History: Born to a Sellsword, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. During his travels, Raymond and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Raymond discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Raymond fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist. Bonds: Attractive, Religious, Poor. Occupation: Ruler

Voice: Excited and jittery

Attributes [hide]

Raymond Xiloscient, Male Half-Elf Paladin 13
Medium (5'8") Half-Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 67 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Athletics +6, Insight +5
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 2000 gp. Coral (70 gp). Obsidian (5 gp). Rhodochrosite (5 gp). Golden yellow topaz (900 gp). Chalcedony (30 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarai Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a fancy white dress. She wears her hair in dreadlocks. She wears a mask on her face.

Personality: She likes to make people angry or surprised. She is a font of random trivia from the lore and stories she has discovered

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Rogue school at a young age so that she could practice her martial talents. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Doesn't want to be a Shipwright and was forced into it by her family; and to reunite with her absent mother

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Shipwright

Voice: Speaks with lips pursed

Attributes [hide]

Sarai Nimblefingers, Female Halfling Rogue 16
Small (2'11") Halfling, Neutral Good (CR 16)
Armor Class 13
Hit Points 88 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Intimidation +6
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2

Possessions: 1200 pp. Carnelian (40 gp). Pink pearl (140 gp). Rose (40 gp). Blue quartz (11 gp). Emerald (1300 gp). Jet (140 gp). Clear bright green emerald (7000 gp). Rhodochrosite (11 gp). Blue quartz (11 gp). Pink pearl (140 gp). Iolite (40 gp). Freshwater pearl (11 gp). Hematite (11 gp). Jet (140 gp). Pink pearl (140 gp). Tiger eye turquoise (11 gp).


Social Check DCs


Gale In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'8" eastern man, he is well dressed, but even with his fine clothing he looks run-down. His black fur is drawn into a tight pony tail with a dagger scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gale is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Gale grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has achieved small success as a Detective.

Motivation: Doesn't want to be a Detective and was forced into it by his family; and he is unsatisfied with his job

Ideals: Justice. Flaws: Racist. Bonds: Job, Adventurer, Family. Occupation: Detective

Voice: Uses sign language

Attributes [hide]

Gale In Woods, Male Tabaxi Rogue 1
Medium (6'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)17 (+3) 9 (-1)17 (+3)
Skills Athletics +3, Investigation +5
Senses Passive Perception 9
Languages Common, Goblin, Giant, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5

Possessions: 100 gp. 1 Simple lock.


Social Check DCs


Faral Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western woman wears a simple tan robe with grey stripes complete with hood. She wears her brown hair up. This amber eyed westerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Faral was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Faral abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends.

Ideals: Athletic, Logical. Flaws: Addict. Bonds: Poor, Adventurer. Occupation: Barber

Voice: Hollow voice

Attributes [hide]

Faral Mellerelel, Female Elf Warrior 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)10 (+0) 9 (-1)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Silver holy symbol.


Social Check DCs


Norkruuth Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. His bronze crest is slicked back into a classic pompadour. He wears an eyepatch.

Personality: Confrontational and typically high on some drug or another. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the south his family was never financially stable. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor, Family. Occupation: Priest

Voice: Deep voice with rolling R's

Attributes [hide]

Norkruuth Tiammanthyllish, Male Dragonborn Sorcerer 5
Medium (6'3") Dragonborn, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)13 (+1) 16 (+3)17 (+3)
Skills Insight +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Menny Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears a lot of dark rich colors, with gold accents. Her hair is always cut to a buzz. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miner work with an outfit from a few towns over. Miner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Job, Nature. Occupation: Miner

Voice: High pitched, excited

Attributes [hide]

Menny Rofferton, Female Gnome Bard 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)14 (+2) 11 (+0)11 (+0)
Skills Performance +2
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp.


Social Check DCs

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