Artin Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown shirt with thin white vertical stripes and violet pants. She carries with her a set of swords on her belt, each one with a emerald on the hilt. Her tied-back hair is chestnut. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: Always inclined to offer people food she seems plenty friendly. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Sold as a small child to a brothel owner, Artin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to travel the world and help people.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Ideals: Fighting, Philantrophist. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Server
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 300 gp. 1 Minor magic item.
Tawna Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and is well dressed, constantly wearing a red suit, tan shirt, and black tie. She keeps her red hair in a flapper bob. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was an athlete and attended two major summer competitions. She never won. She now spends her time doing works of charity.
Motivation: Many illithids want her driven away.
Ideals: Athletic, Philantrophist. Flaws: Disease, Insomniac. Bonds: Enemies. Occupation: Animal Trainer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 28 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 6 (-2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 400 gp. Sard (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kasdeya Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. Her attire stands in sharp contrast to her monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a dagger on it. Her silver hair is thinning but still full. She wears round tiny glasses practically rammed into her face.
Personality: She is a Herbalist first and foremost. She believes firmly that knowledge should be universal. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Her parents moved while she was still in utero so she is the first generation to be born here. From her teen years she was always beautiful and desirable, so people have always doted on her. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Bonds: Rich, Job, Slave, Immigrant, Attractive. Occupation: Herbalist
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 78 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Terran, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4
Possessions: 1500 gp. White pearl (70 gp).
Portia Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: 3'2" and muscular, this southern woman wears a fancy white dress. Her auburn hair, when down, is lengthy. She tend to wears goggles to shield her eyes.
Personality: Overbrimming with self-confidence, Portia isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. A true patriot, Portia would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born several months after her mother was called into army service. As a young adult she joined a group advocating for an improvement in Halfling conditions. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She wants nothing more than to rejoin the army; and half-orc compassion
Ideals: Athletic, Impeccable. Flaws: Racist. Bonds: Attractive, Military, Rich. Occupation: Shepherd
Voice: Farmer accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 13)
Armor Class 9
Hit Points 106 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 17 (+3) | 7 (-2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d4+0, Ranged +2 / 4d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.
Wrenn Gummen, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. His blonde hair is greasy and uncared for. He is baby faced.
Personality: He is irascible and easily irritated. He is able to make almost anything out of random pieces of junk.
History: Born to a pair of adventurers, Wrenn grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he desires power and/or immortality
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Crown-heir
Voice: Dutch accent
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 800 sp.
Saphara Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing a long, black, dusty cloak. She keeps her gold crest in a pixie cut. Her red eyes lackadaisically let the world flow into them.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born at the edge of vast plains. Over the years she perfected her riding and shooting skills. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Marry her brother to traveling adventurers; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Fearful. Bonds: Nature, Enemies, Family. Occupation: Junk Dealer
Voice: Pirate accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 27 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp.
Hugh Clayton, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and carries quarterstaffs. His silver hair is long and unkept. He has a tattooed face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also has developed a complete distrust of the Dyer profession.
History: He got into the Bellfounder business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and sabotage a competitor
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Bellfounder
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 71 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1900 gp. Brown-green garnet (80 gp). Sard (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tricking Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'7". He wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time, and his gloved hand is found clutching a bastard sword. He wears his beige fur down. He has gleaming, smiling amber eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a great chef.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tricking grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tricking. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carpenter. He hasn't told them the truth, but wants to settle down with them.
Motivation: Further expansion of business; and to settle down with his crush
Ideals: Gifted. Bonds: Guardian, Criminal record, Has a crush, Job. Occupation: Bookbinder
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1400 sp.
Three Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries with her a set of kukris on her belt, each one with a amethyst on the hilt. She has moderate length gray fur. She wears crescent spectacles with a black brim.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She got into the Spy business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Spy for the past few years.
Motivation: To be a Body Guard again; and she wants to meet her childhood hero
Ideals: Fighting, Impeccable. Bonds: Adventurer, Job. Occupation: Spy
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 58 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 10 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1800 gp. Black star sapphire (600 gp). 1 Minor magic item. 1 Minor magic item.
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