Borun Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'4" and wears a weathered and beat up set of banded mail beneath an oversized red coat. His right hand appears badly burned and disfigured. He has a very tight haircut. His face is scarred and worn.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the north his family was never financially stable. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly. Bonds: Poor. Occupation: Mason
Voice: Shortens vowels
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. 1 Banded mail.
Thava Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her small hat is riddled with cuts and holes. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Thava is depressed about a lot of things. She tends to be a nihilist. She is a big fan of imagination and believes people should spend more time reading and writing.
History: When she was but 4 years old her parents immigrated from the south. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Thava took refuge in the large cave and found the beat up scythe and armor she uses now. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Insane, Depressed. Bonds: Immigrant, Nature. Occupation: Performer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 13000 cp.
Kiirith Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. He wears his silver crest up. He has red eyes.
Personality: Eccentric and domineering, Kiirith will drive conversation. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic, Extrovert, Optimist. Bonds: Attractive, Military. Occupation: Shoemaker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 45 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1900 gp. Banded agate (9 gp). Jasper (20 gp).
Howard Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is heavily combed to the right. He is baby faced.
Personality: A deeply religious man he believes everything happens for a reason. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: His father raised him in a mountain cabin. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 7 years.
Motivation: He is compelled to act according to his religious beliefs; and regain custody of his daughter
Bonds: Immigrant, Religious, Family, Nature, Job. Occupation: Tanner
Voice: Whispers
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Elven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
Possessions: 400 sp.
Rosamund Tattersall, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is renowned for her bright brown dresses and hats. She wears her silver hair down. She has a tattooed face.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Rosamund enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born a particularly ugly child, much to the horror of her parents. Rosamund was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Rosamund decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rosamund fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To find somewhere to settle down; and she has comitted a past crime that haunts her to this day
Ideals: Fighting. Flaws: Ugly, Hedonist, Mundane. Bonds: Job, Criminal record. Occupation: Bricklayer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 21 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. White opal (1300 gp). Chrysoberyl (120 gp). Malachite (14 gp). Black opal (1300 gp).
Emerald Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a large pastel mantle and cape that has been intricately interwoven into his tan robe. He carries with him a set of halberds, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His lavender fur is greasy and uncared for. His hazel eyes peer out from beneath his Stetson pastel hat.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to make almost anything out of random pieces of junk.
History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Emerald took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Hunter again; and he'd like to take his coworkers down a peg
Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Slave Trader
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: Just what you see.
Kallista Sanctuary, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in an above average manner. Her dark red hair is braided into rings. Her silver eyes dart around the room hyper actively observing anyone and anything.
Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She works hard and plays hard.
History: She served in the navy to pay for her family's outstanding loans. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the south, certain she would find work there.
Motivation: Halfling compassion.
Flaws: Racist, Hedonist. Bonds: Attractive, Immigrant, Military. Occupation: Sculptor
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 6 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6
Possessions: 100 gp. Aquamarine (700 gp). Chrysoberyl (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Balifra Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears bulky grey painted plate armor. She wears her hair in dreadlocks. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: A powerful brothel owner made her what she is. She took every job she could get her hands on, but the opportunities for Dwarves in the north were limited. She left for the north, certain she would find work there.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Shy. Bonds: Immigrant, Attractive, Mentor. Occupation: Crown-heir
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 12 (+1) | 17 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Gnome, Auran
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Nithther Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears just a green suit. He has a slight overbite and is overall scrawny. His rusty crest is lengthy. His gold unseeing eyes seem to look past you.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nithther is combative with any and all who dare try his patience in the slightest.
History: He was born in the north. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out; and wishes to resurrect an old love
Ideals: Justice. Flaws: Disease, Ugly. Bonds: Immigrant, Slave. Occupation: Brewer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 99 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Gnome
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Solid gold idol (800 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Golden circlet with four aquamarines (6000 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
