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NPC Generator

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Advanced [show]


Geoffrey Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a violet tunic with black highlights, and long brown pants that bunch up around his shoes. His silver hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Ruler mother left him crippled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ruler. He hasn't told them the truth, but wants to settle down with them.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to settle down with his crush

Flaws: Insomniac, Sensitive, Disease. Bonds: Slave, Has a crush, Enemies. Occupation: Sellsword

Voice: Tuts and clicks tongue

Attributes [hide]

Geoffrey Sylvaranth, Male Half-Elf Barbarian 5
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)9 (-1) 12 (+1)12 (+1)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40000 cp.


Social Check DCs


Salanop Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who tends to wear a large tan jacket, she is not a threatening figure. Her hair is short and blonde. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: Salanop speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Salanop took refuge in the ruined castle and found the beat up shortbow and armor she uses now. She struck the Bricklayer job and began her own company from there.

Motivation: To unite with her sister; and regain custody of her son

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Nature, Job, Family. Occupation: Bricklayer

Voice: Stutters

Attributes [hide]

Salanop Fabblestabble, Female Gnome Rogue 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)5 (-3) 18 (+4)9 (-1)
Skills History -1, Perception +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Kipper Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Shoemaker. He wears a small hat to hide his balding. His brown eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a white middle class family as the only child. Like his father and his sister before him, after school he went straight into learning to become a Shoemaker. He has drifted from career to career and currently works as a Shoemaker.

Motivation: Revenge; and a deep hatred of illithids

Ideals: Joker, Artistic. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Shoemaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kipper Quillsharpener, Male Gnome Adept 3
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)5 (-3) 14 (+2)10 (+0)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. Finely wrought small gold bracelet (20 gp). Silver comb with moonstones (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Bundrigo Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a white feathered hat and white clothes. His golden hair and beard is wavy and long. He wears an eyepatch.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born several months after his father was called into army service. Over the years he perfected his riding and shooting skills. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Military, Nature, Job. Occupation: Interpreter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bundrigo Honeypot, Male Halfling Rogue 3
Small (3'1") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Dreali Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he has a large tan mantle and cape that has been intricately interwoven into his black robe. With bright auburn hair and a scraggly beard. His half smiles and gray eyes are beguiling and draw you in.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Animals are drawn to him, and he is able to talk to them.

History: He was born blind and as such lacked many opportunities for work. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dreali fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted, Fighting. Flaws: Disease. Bonds: Attractive. Occupation: Spice Merchant

Voice: Prounounces S like Z

Attributes [hide]

Dreali Dalanthan, Male Elf Expert 3
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 10 (+0)14 (+2) 15 (+2)13 (+1)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2100 sp. Jet (100 gp). Banded agate (6 gp). Deep blue spinel (300 gp).


Social Check DCs


Emmeline Mystralath, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and a wedding ring on her right hand. Her hair is cut close to her head. She wears large thick round spectacles.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Warlock school at a young age so that she could practice her martial talents. She used her abilities to travel the world and help people.

Motivation: She is greedy; and money/treasure

Ideals: Artistic, Gifted, Philantrophist. Bonds: In love, Attractive, Rich. Occupation: Shepherd

Voice: Loud with bravado

Attributes [hide]

Emmeline Mystralath, Female Half-Elf Warlock 10
Medium (5'7") Half-Elf, Lawful Good (CR 10)
Armor Class 11
Hit Points 53 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)18 (+4) 6 (-2)15 (+2)
Skills Intimidation +6, Nature +8
Senses Passive Perception 8
Languages Common, Elven, Auran, Undercommon, Dwarven, Celestial
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16422222000

Possessions: 2100 gp.


Social Check DCs


Percival Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: This man usually wears his yellow robe and has his dagger always slung over his shoulder, and sports empty pouches on his belt. His auburn hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. He has dedicated himself to building a better kind of golem.

Motivation: To be a Baker again; and doesn't want to be a bounty hunter and was forced into it by his family

Flaws: Impulsive. Bonds: Job, Nature, Adventurer, Family. Occupation: Bounty Hunter

Voice: Spanish accent

Attributes [hide]

Percival Fidget, Male Half-Elf Barbarian 1
Medium (5'1") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Cloak Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This man prefers to wear brown clothing when he does not wear armor. He is muscular with a powerful set of arms. His lavender fur has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Detective and was forced into it by his family; and expand his business

Ideals: Joker, Entrepeneur, Fighting. Bonds: Job, Family. Occupation: Detective

Voice: Shortens vowels

Attributes [hide]

Cloak Running, Male Tabaxi Aristocrat 8
Medium (6'10") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)8 (-1) 11 (+0)16 (+3)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Kaladan Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he usually wears his green robe and has his longbow always slung over his shoulder. His crest is silver and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Kaladan is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Kaladan lived on a farm with his mother, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered music. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants a kiss; and wants to raise his children well

Ideals: Optimist, Artistic. Bonds: Family, Rich, Has a crush. Occupation: Apothecary

Voice: Cold and demanding tone

Attributes [hide]

Kaladan Phrahdrandon, Male Dragonborn Warrior 5
Medium (6'8") Dragonborn, Lawful Evil (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Red-brown spinel (100 gp). Sard (50 gp). Blue quartz (14 gp). Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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