Vanuath Adler, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears baggy violet pantaloons and a pastel scarf. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes lackadaisically let the world flow into them.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a criminal king-pin and mafia family He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to trick people and travel the world for free.
Motivation: He wants nothing more than to rejoin the army; and he has comitted a past crime that haunts him to this day
Ideals: Disciplined, Philantrophist, Gifted. Bonds: Criminal record, Military. Occupation: Shoemaker
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 23 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
Possessions: Silver pearl (100 gp). Azurite (15 gp).
Dreali Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a blue coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head. He sports a long chestnut beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a logical person and will generally grow upset if things defy logic and science.
History: He comes from a rich eastern family. He has had some formal music training, and achieved minor success. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and to share knowledge with the world
Ideals: Logical, Artistic. Flaws: Selfish. Bonds: Attractive, Rich. Occupation: Carter
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 59 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 19 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Draconic, Sylvan, Ignan, Druidic
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
Possessions: 3000 gp. Malachite (5 gp). Blue star sapphire (800 gp). Deep blue spinel (1500 gp). Brown-green garnet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hecat Light, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is typically in her Mercenary uniform. Her hair is black and curly. Her black eyes peer out from beneath her feathered black hat.
Personality: She has always had a great fascination with Half-Orc culture. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born blind and as such lacked many opportunities for work. She worked as a nervous Mercenary and found it very stressful. She struck the Mercenary job and began her own company from there.
Motivation: Half-Orc compassion; and wants to open a new tavern
Flaws: Racist, Disease. Bonds: Job, Immigrant, In love. Occupation: Mercenary
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 26 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: Star ruby (400 gp).
Megged Royston, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His hair, while still mostly silver, has prominent grey streaks. His green unseeing eyes seem to look past you.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He receives visions of the future at random moments
History: Gifted from a young age, Megged studied abroad. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.
Motivation: He has a rivalry with the Church that dominates his actions; and to find somewhere to settle down
Ideals: Gifted. Flaws: Disease, Mundane. Bonds: Attractive, Religious. Occupation: Shoemaker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 35 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 400 gp. Hematite (13 gp). Red garnet (80 gp). Azurite (13 gp). Iolite (50 gp). 1 Minor magic item.
Tiaathque Mystralath, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears clothing that is held on in multiple layers but all of it is in poor condition. She keeps her long silver hair kept up in a rat tail. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with her old friends; and obtaining odd cultural human artifacts is her passion
Flaws: Ugly, Greedy. Bonds: Poor, Adventurer, Military. Occupation: Herbalist
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp.
Gomory Ryland, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing a long, grey cloak. His silver hair, when down, is lengthy. His face is covered beneath a completely black helmet.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: He was born in the east, but his parents moved at a very young age to the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his son; and nothing but the best is good enough for him
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Slave Trader
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 200 sp. Amethyst (110 gp).
Shivering Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears just a pastel suit. She has yellow fur. Her eyes, though not visible through her cowl, are amber.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Shivering took refuge in the ruined castle and found the beat up falchion and armor she uses now. She has been saving her money to try and buy her sister's freedom.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Family. Occupation: Body Guard
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 40 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
Possessions: 1000 gp. Deep blue spinel (1300 gp). Azurite (5 gp). Deep green spinel (70 gp). Chrysoprase (50 gp).
Theriatis Klein, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears bulky violet painted plate armor, and sports empty pouches on his belt. His chestnut hair is cut jaggedly and amateurishly. His eyes are violet and catlike.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.
Motivation: Doesn't want to be a Soapmaker and was forced into it by his family; and to unite with his sister
Ideals: Philantrophist. Bonds: Military, Rich, Family. Occupation: Soapmaker
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 6 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 gp.
Zanna Timbers, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a tan coat over a white low-cut shirt, and a deerstalker hat upon her head. Her black hair is cut jaggedly and amateurishly. Her fierce hazel eyes like to dwell on things.
Personality: Prone to second guessing herself, she comes off as nervous. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born in the east her family was never financially stable. She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. She moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Flaws: Shy, Fearful. Bonds: Poor, Immigrant, Adventurer. Occupation: Jeweler
Voice: Stutters
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee -2 / 1d10-4, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!