Einkil Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many pastel ritualistic tattoos. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His chestnut hair is kept up in a ponytail inside a Stetson hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a font of random trivia from the lore and stories he has discovered
History: He got into the Scribe business at a young age. He was an apprentice working in his father's forge. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Logical, Impeccable. Flaws: Disease, Mundane. Bonds: Job. Occupation: Scribe
Voice: Boston accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 230 gp.
Perra Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman wears a tight fitting green shirt and pants and is in decent physical shape. Her brass crest is still thick. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is skeptical of what others tell her and is slow to trust.
History: Born to a Sculptor, her mother struggled to pay the bills. Brilliant and gifted she never wanted to apply herself. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Retire the richest woman in the south; and wishes to resurrect an old love
Ideals: Opinionated, Gifted, Entrepeneur. Flaws: Shy. Bonds: Poor. Occupation: Shoemaker
Voice: German accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 6)
Armor Class 12
Hit Points 32 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 7 (-2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Draconic, Druidic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 60000 cp.
Dazzazn Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears black leather gloves, a black jacket, and tight pants. He keeps his black crest in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was a soldier and died while he was still young. Dazzazn was left his mother's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.
Motivation: He wants revenge against brigands; and he's looking for his big break
Flaws: Disease, Insomniac. Bonds: Adventurer, Military, Enemies. Occupation: Banker
Voice: Spanish accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 100 sp.
Srorthen Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a fine chain shirt which he covers with green colored cloaks and clothing, and sports empty pouches on his belt. He keeps his scarlet crest in a pixie cut. His fair skin shows little sign of his aristocratic breeding.
Personality: Srorthen hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Interpreter arts, while his father instructed him in etiquette, music and courtly manner. When Srorthen reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and he wants nothing more than to rejoin the army
Ideals: Artistic, Entrepeneur. Bonds: Attractive, Rich, Military. Occupation: Interpreter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 17)
Armor Class 11
Hit Points 82 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Eye agate (10 gp). Pink diamond (4000 gp). Black pearl (1100 gp). Golden yellow topaz (1100 gp). White pearl (80 gp). Hematite (10 gp). Amber (80 gp). Star ruby (1600 gp). Moonstone (40 gp). Jet (80 gp). Brown-green garnet (80 gp). Zircon (40 gp). Obsidian (10 gp). Amethyst (80 gp). Lapis lazuli (10 gp). Pink pearl (80 gp). Sardonyx (40 gp). Golden yellow topaz (1100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Pandjed Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in a clean green cloak covering his clean studded leather. His crest, while still mostly silver, has prominent grey streaks. He wears a mask on his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: When he was but 6 years old his parents immigrated from the west. Pandjed was born on a far western mountains where he grew up under the tutelage of his mother, an expert Adventurer. He's since become an addict/alcoholic.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a rival would like him out of the picture
Flaws: Antagonistic, Addict, Greedy. Bonds: Criminal record, Immigrant. Occupation: Adventurer
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Cora Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She typically wears white cloth garments or leather armor. She wears her hair in dreadlocks. Her green eyes dart from person to person.
Personality: Eccentric and domineering, Cora will drive conversation. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Cora was born the youngest of three triplets. She helped her father out around the business and became quite the natural. She has set out to sabotage the competition.
Motivation: She is not mentally stable, and does not behave rationally; and she is unsatisfied with her job
Ideals: Extrovert. Flaws: Antagonistic, Insane. Bonds: Family, Job. Occupation: Jeweler
Voice: Soft and mumbly
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 4 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 6 (-2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Half-Plate.
Thradal Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses well, typically a more casual-formal manner. He keeps his white hair in a pixie cut. His eyes are amber and catlike.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was raised in a white middle class family as the only child. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To find somewhere to settle down; and wishes to resurrect an old love
Ideals: Disciplined. Flaws: Mundane. Bonds: Attractive, In love. Occupation: Mayor
Voice: Shortens vowels
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 93 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 18 (+4) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 |
Possessions: 200 pp. Black pearl (1300 gp). Moss agate (7 gp). Alexandrite (1300 gp). Malachite (7 gp). Golden yellow topaz (1300 gp). Rhodochrosite (7 gp). Smoky quartz (70 gp). Moonstone (70 gp). Moss agate (7 gp). 1 Minor magic item. 1 Minor magic item.
Jasmine Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a tight fitting white shirt and pants. Her blonde hair is braided into rings. She wears a mask on her face.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born in a small island village. In her 13th year, her parents were killed by a goblins raid, leaving Jasmine alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and several ex partners dislike her way of doing things and want revenge
Ideals: Athletic, Passionate. Flaws: Impulsive. Bonds: Nature, Enemies. Occupation: Courier
Voice: Middle-eastern accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 12)
Armor Class 14
Hit Points 84 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Halfling, Draconic, Aquan
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
Possessions: 4000 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Old masterpiece painting (400 gp). Gold and topaz bottle stopper cork (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ombul Underbough, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'3" and wears light armors faded through time and improper care. His black hair is braided into rings. His gray eyes peer out from beneath his wide-brimmed red hat.
Personality: Abrasive and pushy, he has a hard time making friends. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Born to a Marshal, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. Days after completing his studies, news broke out that his hometown was attacked by illithids. Ombul was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Expand his business; and balancing his hectic life and new healer responsibilities is difficult
Flaws: Antagonistic. Bonds: Enemies, Poor, Job. Occupation: Healer
Voice: High pitched, excited
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 12 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. Moss agate (14 gp).
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