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NPC Generator

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Advanced [show]


Jocelyn Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is red and curly. His eyes are likewise green. His teeth are white and perfect.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a plains tribe. He was taken from his home at a very young age. He has recently gotten a pet goose that steals things from people.

Motivation: A deep hatred of dire rats; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Bonds: Attractive, Criminal record, Enemies, Nature, Slave. Occupation: Shipwright

Voice: Voice breaks

Attributes [hide]

Jocelyn Malcolms, Male Half-Elf Rogue 6
Medium (5'0") Half-Elf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)14 (+2) 16 (+3)7 (-2)
Skills Deception +1, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 900 gp.


Social Check DCs


Aramil Iathrana, Male Elf [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a skull on it. He has styled his black hair well, parting it to the left. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.

History: The child of a Spice Merchant, who enjoyed hunting, Aramil was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To find somewhere to settle down; and he is greedy

Ideals: Persistence. Flaws: Ugly, Mundane. Bonds: Rich, Nature. Occupation: Sage

Voice: Pirate accent

Attributes [hide]

Aramil Iathrana, Male Elf Bard 11
Medium (5'0") Elf, True Neutral (CR 11)
Armor Class 13
Hit Points 43 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)10 (+0) 15 (+2)7 (-2)
Skills Investigation +4, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pirithin Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white wide-brimmed hat and white clothes. He has a moderate pudge and is not very fit. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born several months after his father was called into army service. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his relatives are trying to arrange a marriage

Flaws: Antagonistic. Bonds: Enemies, Military, Family. Occupation: Slave Trader

Voice: Speaks like tongue is numb

Attributes [hide]

Pirithin Deephollow, Male Halfling Fighter 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 9 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 4 (-3)17 (+3) 13 (+1)8 (-1)
Skills Athletics +1, History +5
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Druidic, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +5

Possessions: 310 gp.


Social Check DCs


Ethereal In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His gray fur is drawn into a tight pony tail with a rose scrunchie. His skin is flawless and his blue eyes scan people very quickly.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is compelled to act according to his religious beliefs; and a deep hatred of illithids

Ideals: Disciplined. Flaws: Secretive. Bonds: Immigrant, Attractive. Occupation: Carter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ethereal In Shadow, Male Tabaxi Adept 11
Medium (6'1") Tabaxi, Lawful Good (CR 11)
Armor Class 12
Hit Points 70 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 16 (+3)17 (+3)
Skills Persuasion +7, Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: Jeweled gold crown (3000 gp). Black velvet mask with numerous citrines (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eberk Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a grey suit, pastel shirt, and brown tie. His top hat is riddled with cuts and holes. His eyes are gray and he is always smoking a pipe.

Personality: Eberk wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is able to fit into much smaller and tighter spaces than normal.

History: The child of a Slave Trader, who enjoyed hunting, Eberk was taken on many hunting expeditions. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Marshal and was forced into it by his family; and to reunite with his absent father

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Nature, Family. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Eberk Torunn, Male Dwarf Bard 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)16 (+3) 14 (+2)10 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Giant, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 1500 sp. 1 Banded mail.


Social Check DCs


Nimble Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in brown turtlenecks beneath a white coat with pastel slacks. His red fur is smooth and relatively long. His eyes, though not visible through his cowl, are hazel.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 13 years.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Ideals: Athletic, Optimist. Flaws: Shy. Bonds: Military, Job. Occupation: Server

Voice: pre-pubescent

Attributes [hide]

Nimble Wind, Male Tabaxi Commoner 7
Medium (5'10") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)14 (+2) 17 (+3)13 (+1)
Skills Insight +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Auran, Halfling
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1200 gp. Aquamarine (400 gp). Star rose quartz (80 gp). Malachite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Torbera Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. Her black hair is well kept. Her eyes, though not visible through her cowl, are amber.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Torbera was raised in a hard working conservative environment. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has achieved small success as a Sculptor.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is unsatisfied with her job

Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Job, Adventurer, Debt. Occupation: Sculptor

Voice: Mumbles to self between sentences

Attributes [hide]

Torbera Silverstone, Female Dwarf Barbarian 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 12 (+1)7 (-2)
Skills Intimidation +0, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 8000 cp. 1 Half-Plate.


Social Check DCs


Emmeline Dumph, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears a small hat to cover her moderate length red hair. Her eyes are gray and she is always smoking a pipe.

Personality: She speaks before she thinks and is too direct. She takes great joy in being the best Unemployed in town.

History: The child of a Healer, who enjoyed hunting, Emmeline was taken on many hunting expeditions. She helped her mother out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Flaws: Impulsive. Bonds: Adventurer, Job, Nature. Occupation: Unemployed

Voice: Pronounces difficult words wrong

Attributes [hide]

Emmeline Dumph, Female Human Aristocrat 4
Medium (4'11") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)13 (+1) 16 (+3)10 (+0)
Skills Athletics +5, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Anthony Musumeci, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many red ritualistic tattoos. He wears baggy yellow pantaloons and a red scarf. He keeps his long silver hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: Stoic and calm, he prefers to meditate than take action. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Anthony has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Slave Trader

Voice: Hard of hearing, loud

Attributes [hide]

Anthony Musumeci, Male Half-Elf Bard 5
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)17 (+3) 13 (+1)8 (-1)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Halfling, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 800 gp. Bloodstone (70 gp). Fire opal (1300 gp). Black pearl (300 gp). Tiger eye turquoise (11 gp). 1 Minor magic item.


Social Check DCs

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