Doudra Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a custom-built plate barding that's adorned with green lining and desert motifs. Her crest is greying and her face has many wrinkles. Her ears are large.
Personality: A deeply religious woman she believes everything happens for a reason. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Fisher arts, while her father instructed her in etiquette, music and courtly manner. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Doudra grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Doudra. She now travels the world, in search of power and loot.
Motivation: To reunite with her old friends.
Flaws: Ugly. Bonds: Religious, Adventurer, Rich, Criminal record. Occupation: Fisher
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 310 gp.
Elizabeth Harper, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 4'9" and wears a lot of dark rich colors, with gold accents. Her left hand appears badly burned and disfigured. Her golden hair, when down, is lengthy. Her fair skin shows little sign of her aristocratic breeding.
Personality: While she acts the brute, she is far gentler than she would appear. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born the only child of a wealthy merchant. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a interpreter again
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Dyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 8)
Armor Class 12
Hit Points 27 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.
Rurik Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear brown tank tops with violet pants. He is bristling with hidden weapons, mostly greatswords and kukris. His moppish golden hair is in a traditional bowl cut. He wears a mask on his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Painter for hire.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to open a new tavern
Ideals: Optimist, Gifted, Athletic. Bonds: Criminal record, Job. Occupation: Painter
Voice: Shortens vowels
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 11)
Armor Class 9
Hit Points 76 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 6 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 340 pp. White pearl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Falkrunn Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears an entirely grey suit with black socks and a vest with buckled shoes and is in decent physical shape. Her red hair is unkempt and raggedy. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is business-like. She takes instructions and follows them to the letter. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Falkrunn was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.
Motivation: Further expansion of business; and to be a healer again
Ideals: Professionalism, Philantrophist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Bather
Voice: Old Prospector
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 300 gp.
Uadjit Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her gold crest is lengthy. She wears a mask on her face.
Personality: Uadjit speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is an amazing painter.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She worked as a nervous Shoemaker and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is unsatisfied with her job; and further expansion of business
Ideals: Athletic, Impeccable, Gifted, Artistic. Bonds: Job. Occupation: Shoemaker
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 5000 cp. Azurite (12 gp).
Kildrak Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His tied-back hair is auburn. His eyes are a pleasant hazel.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Logical, Gifted. Bonds: Attractive, Nature, Military. Occupation: Unemployed
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 9)
Armor Class 11
Hit Points 77 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Terran, Giant
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 2 | 0 |
Possessions: 1300 gp. A silver and pearl hairclip (20 gp).
Gilkass Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her crest, while still mostly copper, has prominent grey streaks. Her gold eyes have a joyful gleam in them most of the time.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Gilkass would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Gilkass was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Through the years after Gilkass was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Gilkass's father didn't care for her much, and the feeling was mutual. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has passion for adventuring and risk; and she wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Military, Adventurer. Occupation: Beggar
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 700 sp. 1 Bullseye lantern. 1 Masterwork manacles.
Five Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears suspenders and pastel workpants. Her shirt is blue, and she wears a heavy pastel leather apron most of the time. Her cinnamon fur is knotted and matted. She wears large thick round spectacles.
Personality: Stoic and calm, she prefers to meditate than take action. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. A few years later when the north was not economically sound they moved to her current location. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Disciplined. Bonds: Immigrant, Family, Religious, Enemies. Occupation: Spy
Voice: Slurs words
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Darkwood Shield. 1 Breastplate.
Korfel Holimion, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears professional attire, he is not a threatening figure. His hair is long and blonde with streaks of brown, and is pulled back with small violet clips. His beard is brown, braided, and well cared for. His skin is flawless and his green eyes scan people very quickly.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He misses his home and complains about the freezing weather, even in summer.
History: He was born in a small mountains village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor; and to be a farmer again
Ideals: Passionate. Bonds: Attractive, Immigrant, Nature, Job. Occupation: Sculptor
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 68 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Ignan, Giant
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
Possessions: 200 pp. Embroidered and bejeweled glove (4000 gp). Silver chalice with lapis lazuli gems (170 gp). Solid gold idol (1000 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Golden circlet with four aquamarines (6000 gp). Solid gold idol (1000 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
