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NPC Generator

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Advanced [show]


Alberich Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His silver hair, when down, is lengthy. His eyes are likewise gray.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Performer arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. In the meantime he has taken over work as a Performer and occasionally as a mercenary.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a performer and was forced into it by his family

Ideals: Philantrophist. Bonds: Adventurer, Rich, Job, Family. Occupation: Performer

Voice: Deep voice with rolling R's

Attributes [hide]

Alberich Bloodkith, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)15 (+2) 9 (-1)9 (-1)
Skills History +4
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Hugolina O'Leary, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears professional attire. Her auburn hair is well kept. Her hazel eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Fortune-teller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She got away from her former life and has fallen to alcoholism.

Motivation: Retire the richest woman in the south.

Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Fortune-teller

Voice: Eastern European accent

Attributes [hide]

Hugolina O'Leary, Female Half-Elf Ranger 1
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)7 (-2) 13 (+1)12 (+1)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 140 gp. Obsidian (13 gp). 1 Chain shirt.


Social Check DCs


Sweet In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is constantly adorned with expensive silk clothing, often dyed in bright pastel and white, and wears rings and necklaces with large, colorful gems. His black fur is lengthy and is close to two feet long. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is overprotective of those who hire his services. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the west, but his parents moved at a very young age to the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss; and he would like to get married and retire

Flaws: Ugly. Bonds: Rich, Guardian, Immigrant, Mentor, Has a crush. Occupation: Baker

Voice: Speaks in third person

Attributes [hide]

Sweet In Shadow, Male Tabaxi Bard 13
Medium (5'0") Tabaxi, Chaotic Good (CR 13)
Armor Class 11
Hit Points 83 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)9 (-1) 7 (-2)9 (-1)
Skills Athletics +7, Religion +3
Senses Passive Perception 8
Languages
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Sapphire pendant on gold chain (3000 gp). A roughly beaten golden orb (30 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Cloth of gold vestments (30 gp).


Social Check DCs


Dûgza Coombs, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. His moppish chestnut hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a minor phobia of water and hates getting wet.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dûgza took refuge in the old dungeon and found the beat up spear and armor he uses now. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Retire the richest man in the south; and he feels threatened by others

Ideals: Joker, Entrepeneur. Flaws: Fearful, Secretive. Bonds: Nature. Occupation: Detective

Voice: Low range voice

Attributes [hide]

Dûgza Coombs, Male Half-Orc Sorcerer 7
Medium (5'11") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)14 (+2) 15 (+2)8 (-1)
Skills Intimidation +2, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Auran
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: Coral (120 gp). Eye agate (16 gp). Onyx (50 gp).


Social Check DCs


Taklinn Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with blue pants. His moppish chestnut hair is in a traditional bowl cut. His half smiles and green eyes are beguiling and draw you in.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is frequently practicing swordplay.

History: Born to a Body Guard, his father struggled to pay the bills. Taklinn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Taklinn decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Bonds: Attractive, Military, Poor, Criminal record. Occupation: Performer

Voice: Hissing voice

Attributes [hide]

Taklinn Torunn, Male Dwarf Barbarian 4
Medium (4'1") Dwarf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 43 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)19 (+4) 8 (-1)9 (-1)
Skills Intimidation +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Auran, Orc, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Onyx (30 gp). Malachite (12 gp). 1 Minor magic item.


Social Check DCs


Harriet Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who prefers to wear white pants and tee shirts, she is not a threatening figure. She has styled her white hair well, parting it to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is calm most of the time but flees social interaction. She is skeptical of what others tell her and is slow to trust.

History: Harriet was raised in a hard working conservative environment. She worked as a nervous Roofer and found it very stressful. She now travels the world, in search of power and loot.

Motivation: Balancing her hectic life and new Roofer responsibilities is difficult; and retire the richest woman in the north

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Roofer

Voice: Timid voice

Attributes [hide]

Harriet Nimblefingers, Female Halfling Druid 2
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)16 (+3) 11 (+0)15 (+2)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Terran, Aquan, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 3000 cp.


Social Check DCs


Gerbo Welber, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is long and unkept. This green eyed southerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gerbo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A freak accident while working with his Beggar mother left him crippled. Since then, he has sought to make the best of life.

Motivation: Seeks redemption; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Tailor

Voice: Posh accent

Attributes [hide]

Gerbo Welber, Male Gnome Barbarian 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 41 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)8 (-1) 8 (-1)16 (+3)
Skills Athletics +1, Persuasion +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 600 gp.


Social Check DCs


Mogg Sharps, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is thinning but still full. His thin eyebrows rest above his beady hazel eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not trust anyone and sleeps with one eye open.

History: Born in the south to a Crown-heir, Mogg learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Crown-heir. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Greedy, Insomniac. Bonds: Poor, Job. Occupation: Crown-heir

Voice: Smoker's lung

Attributes [hide]

Mogg Sharps, Male Half-Orc Paladin 10
Medium (6'10") Half-Orc, Chaotic Good (CR 10)
Armor Class 12
Hit Points 72 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills Deception +3
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 210 pp. Onyx (30 gp). Red-brown spinel (140 gp). Rich purple corundum (1000 gp). Fiery yellow corundum (1000 gp).


Social Check DCs


Arha Landon, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'11" has a big stupid grin on her face most of the time. She is renowned for her bright black dresses and hats. Her hair is long and golden with streaks of blonde, and is pulled back with small black clips. She has several tiny jet earrings on each ear.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is a very good compulsive liar and kleptomaniac.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Carter arts, while her father instructed her in etiquette, music and courtly manner. Arha liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now spends her time doing works of charity.

Motivation: She is not mentally stable, and does not behave rationally; and a rival would like her out of the picture

Ideals: Philantrophist. Flaws: Insane. Bonds: Rich, Attractive, Criminal record, Nature. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Arha Landon, Female Half-Orc Monk 7
Medium (5'11") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)8 (-1) 11 (+0)6 (-2)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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