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NPC Generator

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Advanced [show]


Erias Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple black line shooting up and back down. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy blonde hair. He has a dull look in his violet eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Courier job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Courier

Voice: Pronounces O like U

Attributes [hide]

Erias Torevir, Male Dwarf Commoner 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 19 (+4)8 (-1) 15 (+2)15 (+2)
Skills Insight +4, Stealth +1
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 800 sp.


Social Check DCs


Three Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear pastel clothing when he does not wear armor. He wears a top hat to cover his moderate length gray fur. He has several tiny topaz earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Three hails from a village terrorized by gnolls. He found a children's book about a Tabaxi Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is greedy; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Rich, Enemies, Adventurer. Occupation: Barkeep

Voice: Booming voice

Attributes [hide]

Three Prim Posies, Male Tabaxi Monk 6
Medium (5'2") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills Investigation +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. Chrysoberyl (70 gp). Smoky quartz (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sannl Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears brown leather gloves, a brown jacket, and tight pants. She has a penchant for wearing a ring with an oversized emerald on her left hand. She has done her best to style her red hair to look like a famous performer. Her eyes are gray.

Personality: She likes to make people angry or surprised. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born in a small island village. Through the years after Sannl was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Sannl's father didn't care for her much, and the feeling was mutual. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is greedy.

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Nature, Immigrant. Occupation: Beggar

Voice: Sighs a lot, exhausted

Attributes [hide]

Sannl Silveraxe, Female Dwarf Barbarian 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1900 sp. 1 Bullseye lantern.


Social Check DCs


William Garcia, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His chestnut hair is thinning but still full. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the south. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: William was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He would like to get married and retire.

Ideals: Pacifist. Bonds: Attractive, Has a crush, Adventurer. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

William Garcia, Male Half-Elf Wizard 5
Medium (5'4") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)9 (-1) 11 (+0)8 (-1)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp.


Social Check DCs


Anne Southey, Female Human [Permalink]

Personal [hide]

Description: She wears professional attire, and she perpetually has her halberd ready. Her golden hair is lengthy and is close to two feet long. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She comes from a rich southern family. Like her father and her brother before her, after school she went straight into learning to become a Fortune-teller. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and balancing her hectic life and new fortune-teller responsibilities is difficult

Ideals: Fighting, Joker. Bonds: Attractive, Job, Rich. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Anne Southey, Female Human Adept 9
Medium (5'7") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 36 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)17 (+3) 13 (+1)15 (+2)
Skills History +6, Investigation +6
Senses Passive Perception 11
Languages Common, Abyssal, Elven, Undercommon
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123321

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Lamlis Meliamne, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. With a patchy auburn beard and wild auburn hair. His violet eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Jeweler business at a young age. He worked as a nervous Jeweler and found it very stressful. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants revenge against illithids; and to be a armorer again

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Religious, Job, Enemies. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Lamlis Meliamne, Male Elf Cleric 13
Medium (5'5") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 33 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)11 (+0) 14 (+2)15 (+2)
Skills Perception +6, Religion +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465544

Possessions: Black star sapphire (1500 gp). Blue-white diamond (2000 gp). 1 Medium magic item.


Social Check DCs


Ortegar Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white tunic with tan highlights, and long pastel pants that bunch up around his shoes. His auburn hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are hazel.

Personality: Cocky and sure of himself, he believes he is the best Roofer born in the past three hundred years. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Ortegar was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ortegar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ortegar. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He has decided he is irredeemable.

Bonds: Job, Rich, Criminal record, Debt. Occupation: Roofer

Voice: Ums and uhs a lot

Attributes [hide]

Ortegar Appleblossom, Male Halfling Warlock 10
Small (3'2") Halfling, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 55 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: 13000 sp. Fire opal pendant on a fine gold chain (2100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pijjirik Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a black coat over a blue low-cut shirt, and a top hat upon his head. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his rusty crest. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born on a small isolated farm. In his 17th year, his parents were killed by a orcs raid, leaving Pijjirik alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Fortune-teller like his mother before him.

Motivation: He is currently in port desperately looking for someone to get him out; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Slave, Attractive, Enemies, Nature. Occupation: Fortune-teller

Voice: Spanish accent

Attributes [hide]

Pijjirik Jerynomonis, Male Dragonborn Ranger 1
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)14 (+2) 16 (+3)19 (+4)
Skills Arcana +4, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 50 gp.


Social Check DCs


Gynk Denholm, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She prefers to wear white pants and tee shirts. Her hair is white and curly. Her blue eyes are slightly larger than normal.

Personality: Her tongue was cut out and she uses sign language. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born to a Mayor, her father struggled to pay the bills. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has worked as a Bellfounder like her father before her.

Motivation: Balancing her hectic life and new Bellfounder responsibilities is difficult; and to be a mayor again

Ideals: Athletic. Flaws: Disease. Bonds: Job, Poor, Military. Occupation: Bellfounder

Voice: Soothing and warm

Attributes [hide]

Gynk Denholm, Female Half-Orc Rogue 2
Medium (5'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)6 (-2) 10 (+0)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 260 gp. Jade (100 gp).


Social Check DCs

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