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NPC Generator

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Advanced [show]


Eiravel Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This man wears a tan cloak and cross-gartered black stockings. He has a penchant for wearing a ring with an oversized jet on his left hand. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are likewise amber.

Personality: He speaks before he thinks and is too direct. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Rich, Has a crush, Adventurer. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Eiravel Qualanthri, Male Elf Bard 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)10 (+0) 8 (-1)18 (+4)
Skills Animal Handling +1, Nature +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 sp.


Social Check DCs


Kilvar Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His thin eyebrows rest above his beady green eyes.

Personality: He is extraordinarily eccentric. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He is untrained/undisciplined, which makes him dangerous.

Motivation: Doesn't want to be a Tailor and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Gifted. Flaws: Ugly, Insane. Bonds: Family. Occupation: Tailor

Voice: Scottish accent

Attributes [hide]

Kilvar Deepdelver, Male Dwarf Warrior 8
Medium (4'3") Dwarf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 65 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)11 (+0) 9 (-1)13 (+1)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +4

Possessions: 700 gp. Large well-done wool tapestry (100 gp). Golden circlet with four aquamarines (1000 gp). Cloth of gold vestments (80 gp).


Social Check DCs


Antrara Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She has a large green mantle and cape that has been intricately interwoven into her black robe. Her long brass crest is drawn into a two foot long braid. Her thin eyebrows rest above her beady red eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. After a long history of fighting, Antrara and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Antagonistic, Racist. Bonds: Mentor, Religious. Occupation: Jeweler

Voice: Low rumbling, strings words together

Attributes [hide]

Antrara Tiammanthyllish, Female Dragonborn Cleric 7
Medium (6'7") Dragonborn, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 80000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghaliver Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. He wears a Stetson hat to cover his moderate length brown hair. His green eyes are slightly larger than normal.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist, Joker, Athletic. Bonds: Attractive, Military. Occupation: Butcher

Voice: Spits words with contempt

Attributes [hide]

Ghaliver Sunmeadow, Male Halfling Aristocrat 4
Small (3'1") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Bundrigo Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has no hair. His fierce amber eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. He always tries to repair and not replace. It was this mentality that drove him into the Dyer business.

History: Bundrigo lived on a farm with his father, near the main road leading to a nearby town. When Bundrigo reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers.

Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Rich, Family, Military. Occupation: Dyer

Voice: Sleepy voice

Attributes [hide]

Bundrigo Brushgather, Male Halfling Fighter 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)18 (+4) 14 (+2)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Giant, Infernal, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Susannah Asheton, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Susannah hails from a village terrorized by illithids. Through the years after Susannah was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Susannah's mother didn't care for her much, and the feeling was mutual. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.

Ideals: Impeccable. Flaws: Ugly, Mundane, Antagonistic. Bonds: Enemies. Occupation: Apothecary

Voice: Hard of hearing, loud

Attributes [hide]

Susannah Asheton, Female Human Wizard 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)11 (+0) 16 (+3)8 (-1)
Skills Intimidation +1, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Aerdeth Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time. He wears his auburn hair down. His face is covered beneath a completely black helmet.

Personality: He is fixated on the number 13. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aerdeth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aerdeth. He's also a talented Brewer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Priest

Voice: Cold and demanding tone

Attributes [hide]

Aerdeth Iranapha, Male Elf Warrior 13
Medium (5'3") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 102 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)11 (+0) 11 (+0)10 (+0)
Skills Athletics +5, Stealth +7
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +7

Possessions: 2000 gp. Tiger eye turquoise (10 gp). Azurite (10 gp). 1 Minor magic item.


Social Check DCs


Jade Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and is pretty ugly. Her orange fur has been sun bleached extensively. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not trust anyone and sleeps with one eye open.

History: Jade lived on a farm with her father, near the main road leading to a nearby town. Her father was a soldier and died while she was still young. Jade was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her spouse's relatives view her with great suspicion; and she wants nothing more than to rejoin the army

Flaws: Ugly, Insomniac. Bonds: Guardian, Family, Military. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Jade Of Storm, Female Tabaxi Bard 3
Medium (5'10") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)10 (+0) 16 (+3)15 (+2)
Skills Athletics +3, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 800 sp.


Social Check DCs


Kristryd Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'1" and is generally shirtless and showing off her tattooed chest. She sports a flattop hair cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a necromancer, Kristryd was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Mentor, Adventurer. Occupation: Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kristryd Graybeard, Female Dwarf Paladin 12
Medium (4'1") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 91 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 9 (-1)2 (-4)
Skills Deception +0, History +6
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Infernal
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 400 pp. A pair of silk slippers encrusted with tiny pearls. (130 gp). Jeweled electrum ring (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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