Andram Mute, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears professional attire. He wears his white hair down. This red eyed northerner is not easily forgotten.
Personality: Eccentric and domineering, Andram will drive conversation. Animals are drawn to him, and he is able to talk to them.
History: Andram was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted arcane powers by his dying brother.
Motivation: He's looking for his big break.
Ideals: Extrovert, Gifted. Bonds: Attractive, Poor, Adventurer. Occupation: Apothecary
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 46 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item.
Enidda Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears dark leathers with embroidery. She has moderate length black hair. Her thin eyebrows rest above her beady gray eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born in a small village she learned the ways of the warrior from her mother. She was an athlete and attended two major summer competitions. She never won. She has been saving her money to try and buy her sister's freedom.
Motivation: To unite with her sister; and wants to raise her children well
Ideals: Fighting, Athletic. Flaws: Ugly, Secretive. Bonds: Family. Occupation: Bellfounder
Voice: Spits and sputters
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 9)
Armor Class 12
Hit Points 96 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 20 (+5) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 800 gp. Aquamarine (300 gp). Carnelian (50 gp). Chalcedony (50 gp). Aquamarine (300 gp). Violet garnet (300 gp). Chrysoprase (50 gp). Jade (80 gp). Red garnet (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drifting In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a worn and beaten armor. She wears a broad hat to cover her moderate length orange fur. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She also has developed a complete distrust of the Locksmith profession.
History: She is the product a well kept family trust fund and as such has never really known need. Her childhood dream was to be a Locksmith, but she was a colossal failure. She has built up a small fortune and can afford her own way.
Motivation: Further expansion of business; and she has money and likes to spend it
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Detective
Voice: Russian accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 56 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: Just what you see.
Ubada Milton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman typically wears a sleeveless long coat of deep white leather and dull yellow iron scale mail. She has a penchant for wearing a ring with an oversized emerald on her right hand. Her brown hair is matted, messy, and big. Her gray eyes are passionate and lively.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has built up a small fortune and can afford her own way.
Motivation: To end her boredom; and she is greedy
Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Rich, Debt. Occupation: Shepherd
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 8 (-1) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. Iolite (80 gp).
Quick Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he sports brown clothing, slightly heavier than average wear. His lavender fur is lengthy and is close to two feet long. His amber eyes have a joyful gleam in them most of the time.
Personality: He loves telling others what to do and how they should feel about things. He is used to getting what he wants. In part because he is a meticulous planner.
History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of brigands; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Opinionated, Professionalism. Bonds: Immigrant, In love. Occupation: Slave Trader
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 9)
Armor Class 11
Hit Points 68 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 150 pp. Chrysoprase (80 gp). Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fallond Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has a slight overbite and is overall scrawny. His Stetson hat is riddled with cuts and holes. His green eyes dart from person to person.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with finding treasure.
History: He comes from a rich northern family. Fallond liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Passionate. Flaws: Ugly. Bonds: Adventurer, Rich, Nature. Occupation: Mercenary
Voice: Scottish accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Goblin, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (100 gp).
Murgen Ogden, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She usually wears her white robe and has her scythe always slung over her shoulder. She wears her brown hair down. Her eyes are likewise gray.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: When she was but 3 years old her parents immigrated from the west. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Murgen took refuge in the ruined castle and found the beat up scythe and armor she uses now. She moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Immigrant, Nature. Occupation: Crown-heir
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Good (CR 16)
Armor Class 10
Hit Points 42 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Aquan
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 10000 gp. Red spinel (140 gp). Smoky quartz (30 gp). Amber (140 gp). Blue star sapphire (1100 gp). Rock crystal (30 gp). Jet (140 gp). Deep green spinel (140 gp). Peridot (30 gp). Bloodstone (30 gp). Violet garnet (1400 gp). Moss agate (10 gp). Brown diamond (2000 gp). Banded agate (10 gp). Azurite (10 gp). Emerald (1100 gp). Brown-green garnet (140 gp). Zircon (30 gp). 1 Medium magic item.
Theren Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He wears a broad hat to cover his moderate length blonde hair. He has violet eyes and a blue hat with a brown feather.
Personality: Theren is depressed about a lot of things. He tends to be a nihilist. Flattery will make him almost putty in your hands.
History: He was born in a small desert village. Theren liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.
Motivation: Doesn't want to be a Sailor and was forced into it by his family; and he feels kind of lost in life
Ideals: Philantrophist. Flaws: Depressed, Selfish. Bonds: Nature, Family. Occupation: Sailor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Terran, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 600 gp.
Mardnab Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears professional attire. She keeps her black hair in a flapper bob. Her gray eyes peer out from beneath her wide-brimmed blue hat.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Through the years after Mardnab was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Mardnab's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Mardnab and her spouse have recently divorced.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Mentor, Religious. Occupation: Interpreter
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Draconic
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 800 sp. 1 Silver holy symbol.
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