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NPC Generator

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Advanced [show]


Vonbin Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His whole body is exceptionally muscular. His black hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village he learned the ways of the warrior from his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical, Fighting. Bonds: Rich, Immigrant, Criminal record. Occupation: Seamstress

Voice: Soft and melodious

Attributes [hide]

Vonbin Holderhek, Male Dwarf Druid 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)12 (+1) 12 (+1)8 (-1)
Skills Athletics +4, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 110 gp.


Social Check DCs


Great Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a pastel armored body suit, with a simple tan line shooting up and back down. His brown fur, when down, is lengthy. His eyes are copper and he is always smoking a pipe.

Personality: He is a Cartwright first and foremost. He believes firmly that knowledge should be universal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a wizard, Great was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: To reunite with his old friends; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Secretive. Bonds: Job, Mentor, Adventurer. Occupation: Cartwright

Voice: Jamaican accent

Attributes [hide]

Great Of World, Male Tabaxi Druid 6
Medium (6'5") Tabaxi, Chaotic Good (CR 6)
Armor Class 11
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Athletics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 200 gp. Sard (70 gp). Rhodochrosite (4 gp).


Social Check DCs


Marbas Dread, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is brown and curly. His eyes are a pleasant gold.

Personality: A deeply religious man he believes everything happens for a reason. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His father raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and he is greedy

Ideals: Fighting, Athletic. Bonds: Religious, Rich, Nature. Occupation: Stylist

Voice: Slurs words

Attributes [hide]

Marbas Dread, Male Tiefling Adept 3
Medium (6'0") Tiefling, Chaotic Good (CR 3)
Armor Class 7
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 17 (+3)16 (+3) 13 (+1)15 (+2)
Skills Nature +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Undercommon, Halfling, Draconic
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. White pearl (160 gp). Golden pearl (160 gp). Jasper (70 gp).


Social Check DCs


Elizabeth Markum, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She carries a battered longsword and tarnished shortbow as well. Her moppish auburn hair is in a traditional bowl cut. She wears crescent spectacles with a black brim.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born in a small forest village. There was a wharf not far from home where she often wandered off to fish. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Fighting, Athletic. Bonds: Adventurer, Nature, Slave. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Elizabeth Markum, Female Half-Elf Adept 3
Medium (5'3") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)15 (+2) 10 (+0)9 (-1)
Skills Arcana +4, Performance +1
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp.


Social Check DCs


Torgga Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears professional attire. Her brown hair is still thick. She wears a mask on her face.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She cannot resist a sob story and will often dote over anyone who has one.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Doctor work with an outfit from a few towns over. Doctor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Doctor for hire.

Motivation: Balancing her hectic life and new Doctor responsibilities is difficult.

Ideals: Philantrophist, Gifted. Bonds: Attractive, Immigrant, Job. Occupation: Doctor

Voice: German accent

Attributes [hide]

Torgga Rubyeye, Female Dwarf Ranger 12
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 96 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)10 (+0) 11 (+0)10 (+0)
Skills Stealth +6, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1000 gp. Gold and topaz bottle stopper cork (1200 gp). Gold and topaz bottle stopper cork (1200 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Aline Quinten, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She keeps her long brown hair kept up in a rat tail. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was raised by priests from a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Fisher, but doesn't like to broadcast it.

Motivation: She feels the way she acts is they only way to get by in the world; and she is compelled to act according to her religious beliefs

Ideals: Impeccable. Bonds: Rich, Job, Religious, Mentor. Occupation: Barrister

Voice: Hollow voice

Attributes [hide]

Aline Quinten, Female Half-Elf Bard 9
Medium (4'8") Half-Elf, True Neutral (CR 9)
Armor Class 12
Hit Points 33 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 6 (-2)10 (+0)
Skills Investigation +4, Survival +1
Senses Passive Perception 8
Languages Common, Elven, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 13000 sp.


Social Check DCs


Serpent Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is well dressed, constantly wearing a pastel suit, blue shirt, and grey tie. She has done her best to style her white fur to look like a famous performer. Her green unseeing eyes seem to look past you.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is an amazing painter.

History: When she was but 3 years old her parents immigrated from the north. While studying, she fell in love. They married and had a daughter. Days after completing her studies, news broke out that her hometown was attacked by illithids. Serpent was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: Several ex partners dislike her way of doing things and want revenge; and many illithids want her driven away

Ideals: Gifted. Flaws: Disease. Bonds: Enemies, Immigrant, In love. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Serpent Of Spirit, Female Tabaxi Sorcerer 4
Medium (6'3") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)12 (+1) 13 (+1)16 (+3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 100 gp.


Social Check DCs


Bilga Anderton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears white trousers with tan and brown striped suspenders. She wears various colorful collared shirts. She has a slight overbite and is overall scrawny. She has styled her white hair well, parting it to the right. Her amber eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Further she is a bit of a stoner and is frequently out of it.

History: Bilga was born the youngest of three triplets. Her first spouse was a Junk Dealer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and regain custody of her son

Ideals: Philantrophist, Entrepeneur. Flaws: Addict, Greedy. Bonds: Family. Occupation: Butcher

Voice: Spits words with contempt

Attributes [hide]

Bilga Anderton, Female Half-Orc Rogue 15
Medium (5'11") Half-Orc, Neutral Evil (CR 15)
Armor Class 11
Hit Points 103 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills Perception +7, Religion +7
Senses Passive Perception 17
Languages Common, Orc, Celestial, Gnome
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1

Possessions: 400 pp. Red garnet (60 gp). Hematite (9 gp). Malachite (9 gp). Freshwater pearl (9 gp). Jet (60 gp). Jet (60 gp). Deep green spinel (60 gp). Rose (60 gp). Canary diamond (4000 gp). Alexandrite (500 gp). Rhodochrosite (9 gp). Golden pearl (60 gp). Golden yellow topaz (500 gp). Zircon (60 gp). Carnelian (60 gp). 1 Medium magic item.


Social Check DCs


Shamash Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brass crest is smooth and relatively long. His gold eyes peer out from beneath his small green hat.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He misses his home and complains about the freezing weather, even in summer.

History: Born in the north to a Miller, Shamash learned a great deal about his mother's area of expertise. He found a children's book about a Dragonborn Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Antagonistic, Depressed. Bonds: Immigrant, Job, Adventurer. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Shamash Skaarzborroosh, Male Dragonborn Fighter 2
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)14 (+2) 15 (+2)11 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 gp.


Social Check DCs

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