Zâthra Bradshaw, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. He sports a flattop hair cut. His eyes are a pleasant blue.
Personality: Zâthra hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He can't help but pocket interesting objects he comes across
History: The child of southern immigrants he idolized his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He ran away from his former home and has been making his living as a Sculptor for the past few years.
Motivation: Wants to open a new tavern; and he has decided he is irredeemable
Ideals: Artistic. Bonds: Attractive, Criminal record, Immigrant, Job. Occupation: Sculptor
Voice: Posh accent
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 8000 cp.
Ar-Gul Springfield, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a ruthless business man, a trait he acquired from his mother.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found
Ideals: Entrepeneur, Artistic. Flaws: Sensitive. Bonds: Attractive, Family. Occupation: Seamstress
Voice: Stutters
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Draconic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 500 gp. Emerald (1600 gp). Blue quartz (14 gp). Obsidian (14 gp).
Phann Withrethin, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her white hair is lengthy and is close to two feet long. She wears large thick round spectacles.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She feeds upon the attention of others.
History: She got into the Laborer business at a young age. Her mother took her hunting and taught her how to get in the mind of other creatures. She has set out to sabotage the competition.
Motivation: She is greedy; and she has money and likes to spend it
Bonds: Attractive, Job, Nature, Rich. Occupation: Laborer
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Golden pearl (140 gp). Eye agate (14 gp).
Lavinia Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She very much looks the part of a Guard. Her auburn hair is styled in orderly dreadlocks. She is baby faced.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Lavinia was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Guard. Some 9 years later her spouse died after the birth of her son. Heartbroken, Lavinia never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: She'd like to take her coworkers down a peg; and money/treasure
Ideals: Impeccable. Bonds: Job, In love, Rich. Occupation: Guard
Voice: Spits words with contempt
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 30 pp.
Kathra Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: 4'1" and lanky with angular features, she is an attractive figure. She dresses well, typically a more casual-formal manner. She has styled her golden hair well, parting it to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Flattery will make her almost putty in your hands.
History: She is the product a well kept family trust fund and as such has never really known need. Her childhood dream was to be a Adventurer, but she was a colossal failure. She's also a talented Adventurer, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Flaws: Insomniac, Selfish. Bonds: Attractive, Job, Rich. Occupation: Cook
Voice: Loud with bravado
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1 Half-Plate.
Foxilon Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. His hair is long and chestnut with streaks of silver, and is pulled back with small red clips. His beard is silver, braided, and well cared for. His face is covered beneath a completely black helmet.
Personality: He is witty, but his monotone delivery comes off as unnerving He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Foxilon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted necromantic powers by his dying sister.
Motivation: Wants to work out more often; and he feels that his past leaves him morally obligated to help
Ideals: Athletic, Joker, Gifted. Bonds: Attractive, Poor. Occupation: Glassblower
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 42 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 7000 sp.
Gynk Ramsay, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears rags and sports a simple walking cane. With bright chestnut hair. She has a tattooed face.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She uses divination through singing.
History: Gifted from a young age, Gynk studied abroad. From her teen years she was always beautiful and desirable, so people have always doted on her. She became a Jeweler soon after.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Shy. Bonds: Poor, Attractive, Job. Occupation: Jeweler
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Mastema Clever, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she prefers to wear black clothing when she does not wear armor. Her red hair is unkempt and raggedy. Her ears are large.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is obsessed with finding treasure.
History: Sold as a small child to a wizard, Mastema was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She is searching for what she claims is her rightful reward.
Motivation: She desires power and/or immortality; and to reunite with her old friends
Ideals: Optimist. Flaws: Ugly, PTSD. Bonds: Poor, Adventurer, Mentor. Occupation: Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Ignan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Whurbin Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears rags and sports a simple walking cane. His skin is also unnaturally pale. He has a golden handlebar mustache and slicked back golden hair. His ears are large.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Whurbin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: A deep hatred of illithids; and balancing his hectic life and new animal trainer responsibilities is difficult
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job, Enemies. Occupation: Animal Trainer
Voice: Excited and jittery
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Draconic, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 140 gp.
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