Fonkin Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. His head has been shaved. His thin eyebrows rest above his beady blue eyes.
Personality: He is calm most of the time but flees social interaction. He is able to fit into much smaller and tighter spaces than normal.
History: Fonkin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Slave. Occupation: Miller
Voice: High pitched, excited
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Druidic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Sard (80 gp). Blue quartz (15 gp).
Vezera Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her attire stands in sharp contrast to her flail, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her green crest is still thick. Her red eyes peer out from beneath her top green hat.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is harsh and unforgiving.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Vezera was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Vezera's father didn't care for her much, and the feeling was mutual. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Flaws: Depressed, Antagonistic, Disease, Secretive. Bonds: Job. Occupation: Barrister
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 17)
Armor Class 11
Hit Points 89 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 20 (+5) | 13 (+1) | 17 (+3) |
Senses Passive Perception 19
Languages Common, Undercommon, Ignan, Gnoll, Celestial, Infernal
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1200 pp. Amethyst (60 gp). Jasper (30 gp). Blue quartz (5 gp). Eye agate (5 gp). Carnelian (30 gp). Rhodochrosite (5 gp). Rhodochrosite (5 gp). Blue quartz (5 gp). Aquamarine (1100 gp). Moonstone (30 gp). Alexandrite (1100 gp). Eye agate (5 gp). Malachite (5 gp). Alexandrite (1100 gp). Hematite (5 gp). Jasper (30 gp). Citrine (30 gp). Malachite (5 gp). Deep green spinel (60 gp). Golden pearl (60 gp).
Ghaliver Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears a tight fitting red shirt and pants. His hair is red, silky, and of moderate length. His eyes are blue and catlike.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in a small mountains village. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He loathes his own lifestyle.
Flaws: Depressed, PTSD. Bonds: Attractive, Adventurer, Nature. Occupation: Soapmaker
Voice: Old thin voice
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 36 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1 Minor magic item.
Dagnal Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is golden and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She misses her home and complains about the freezing weather, even in summer.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the west, certain she would find work there.
Motivation: She has money and likes to spend it.
Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Rich. Occupation: Bowyer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 18 (+4) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 10 pp.
Bimpnottin Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses well, wearing tan shirts, loose pants, and blazers most of the time. With wild white hair. She wears large thick round spectacles.
Personality: She is irascible and easily irritated. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born the only child of a wealthy merchant. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has a rivalry with the Church that dominates her actions; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Bellfounder
Voice: Raspy
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp.
Pennie Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a white top hat and white clothes. Her golden hair is still thick. This blue eyed westerner is not easily forgotten.
Personality: She is witty, but her monotone delivery comes off as unnerving She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born in the west her family was never financially stable. Pennie abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has set out to sabotage the competition.
Motivation: Find a way to reverse the transformation of her brother; and her relatives are trying to arrange a marriage
Ideals: Joker. Bonds: Adventurer, Poor, Job, Family. Occupation: Servant
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 5)
Armor Class 15
Hit Points 28 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Sylvan, Celestial
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Aquamarine (1600 gp). Rhodochrosite (8 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rathkran Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Ruler. He has dyed his greying brass crest a little too much giving a sharp brass color. He has gold eyes and a black hat with a grey feather.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He receives visions of the future at random moments
History: Rathkran was born in the north. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He ran away from his former home and has been making his living as a Ruler for the past few years.
Motivation: He wants to meet his childhood hero; and wants to work out more often
Ideals: Gifted, Persistence, Athletic. Bonds: Job, Adventurer. Occupation: Ruler
Voice: Voice breaks
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 400 gp.
Marastyr Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman dresses in brown turtlenecks beneath a black coat with pastel slacks. She wears her auburn hair up. She is baby faced.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She takes great joy in being the best Adventurer in town.
History: She was born in a small desert village. Over the years she perfected her riding and shooting skills. She now owns her own business.
Motivation: To be a Shoemaker again.
Flaws: Sensitive. Bonds: Job, Nature. Occupation: Adventurer
Voice: Aggressive tone
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp.
Mugrunden Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His black crest is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He has never given up on his dancing dream.
Motivation: Wants to work out more often; and a strong sense of loyalty to half-orc people
Ideals: Athletic, Joker, Artistic. Flaws: Mundane, Racist. Occupation: Seamstress
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 6 (-2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
