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NPC Generator

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Advanced [show]


Shifting In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'5". He wears pastel painted combat armor at almost all times, and his gloved hand is found clutching a trident. His fur is greying and his face has many wrinkles. His eyes are blue and he is always smoking a pipe.

Personality: Eccentric and domineering, Shifting will drive conversation. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the west, certain he would find work there.

Motivation: His religion dominates his actions.

Ideals: Extrovert. Flaws: Hedonist. Bonds: Religious, Immigrant. Occupation: Sailor

Voice: Prounounces S like Z

Attributes [hide]

Shifting In the Wind, Male Tabaxi Fighter 2
Medium (6'5") Tabaxi, Neutral Good (CR 2)
Armor Class 8
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)10 (+0) 9 (-1)16 (+3)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Menny Murnig, Female Gnome [Permalink]

Personal [hide]

Description: This dark-skinned female dresses well, typically a more casual-formal manner. She is tall, broad shouldered and powerfully built. She has wavy silver hair. She tend to wears goggles to shield her eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she desires power and/or immortality

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Slave. Occupation: Sailor

Voice: Speaks like tongue is numb

Attributes [hide]

Menny Murnig, Female Gnome Rogue 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)16 (+3) 4 (-3)13 (+1)
Skills Arcana +5
Senses Passive Perception 7
Languages Common, Gnome, Infernal, Abyssal, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 60 gp. Golden pearl (70 gp). Sardonyx (40 gp). Peridot (40 gp).


Social Check DCs


Aym Temerity, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear black tank tops with blue skirt. Her hair is short and chestnut. Her eyes, though not visible through her cowl, are white.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a minor phobia of water and hates getting wet.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She found a children's book about a Tiefling Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is greedy; and obtaining odd cultural human artifacts is her passion

Flaws: Cynical, Fearful. Bonds: Religious, Adventurer, Rich. Occupation: Bellfounder

Voice: Excited and jittery

Attributes [hide]

Aym Temerity, Female Tiefling Monk 2
Medium (5'5") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)8 (-1) 7 (-2)18 (+4)
Skills Sleight of Hand +4, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Shadow Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a brown costume with the symbols of the four houses of cards on her torso, and is pretty ugly. She has wavy gray fur. She wears an eyepatch.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is obsessed with her god.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Engraver arts, while her mother instructed her in etiquette, music and courtly manner. She dropped out of school before completing her studies. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and to protect her home

Ideals: Logical. Flaws: Ugly. Bonds: Guardian, Religious, Rich. Occupation: Engraver

Voice: Spanish accent

Attributes [hide]

Shadow Of Ale, Female Tabaxi Cleric 3
Medium (5'11") Tabaxi, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)15 (+2) 17 (+3)13 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 70 pp.


Social Check DCs


Orsik Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a long white beard, and similarly colored long hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Expand his business; and balancing his hectic life and new bricklayer responsibilities is difficult

Flaws: Addict, Impulsive, Ugly. Bonds: Immigrant, Job. Occupation: Bricklayer

Voice: Scandinavian accent

Attributes [hide]

Orsik Holderhek, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 19 (+4)16 (+3) 12 (+1)7 (-2)
Skills Performance +0, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Terran, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1700 sp. 1 Masterwork Common Melee.


Social Check DCs


Lagazi Mitchell, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She has the majority of her body covered in plate. She has done her best to style her blonde hair to look like a famous performer. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Retire the richest woman in the west; and she has passion for adventuring and risk

Ideals: Athletic, Entrepeneur, Gifted. Flaws: Secretive. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lagazi Mitchell, Female Half-Orc Fighter 3
Medium (5'3") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)8 (-1) 11 (+0)7 (-2)
Skills Persuasion +0, Religion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Blue quartz (15 gp).


Social Check DCs


Thoradin Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail. He has a small bristly mustache and wavy white hair. He wears an eyepatch.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Thoradin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Thoradin lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has since lost track of the people in his past.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Military, Family. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Thoradin Eversharp, Male Dwarf Warrior 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Religion +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Mozfel Spalding, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a worn and beaten armor. He wears a deerstalker hat to hide his balding. His brown eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His job bores him to no end. He has decided to make it more interesting.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and he has decided he is irredeemable

Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Military, Family. Occupation: Sellsword

Voice: Excited and jittery

Attributes [hide]

Mozfel Spalding, Male Half-Orc Ranger 7
Medium (6'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Acrobatics +4, History +4
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nalral Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with small hat. He has done his best to style his brown hair to look like a famous performer. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the east to a Miner, Nalral learned a great deal about his father's area of expertise. Through the years after Nalral was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Nalral's father didn't care for him much, and the feeling was mutual. He now owns his own business.

Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Job. Occupation: Miner

Voice: Cold and demanding tone

Attributes [hide]

Nalral Loderr, Male Dwarf Cleric 10
Medium (4'5") Dwarf, Lawful Good (CR 10)
Armor Class 11
Hit Points 70 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)15 (+2) 16 (+3)8 (-1)
Skills Athletics +4, Insight +7
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: 150 pp. 1 Minor magic item.


Social Check DCs

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