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NPC Generator

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Advanced [show]


Pelt In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She sports brown clothing, slightly heavier than average wear. Her fur is yellow and curly. Her face is covered beneath a completely black helmet.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father had invested heavily in several trade routes and wanted her to inherit them. Being a Animal Trainer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day; and seeks redemption

Ideals: Athletic. Bonds: Criminal record, Slave, Rich. Occupation: Animal Trainer

Voice: Loud with bravado

Attributes [hide]

Pelt In the Wind, Female Tabaxi Paladin 5
Medium (5'4") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Arcana +4, Deception +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 30000 cp.


Social Check DCs


Arannis Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears an entirely violet suit with black socks and a vest with buckled shoes. His tied-back hair is black. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also has developed a complete distrust of the Roofer profession.

History: He was born in the north, but his parents moved at a very young age to the east. Arannis was born on a far northern plains where he grew up under the tutelage of his father, an expert Healer. He inherited the family business which he has now maintained for 13 years.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and expand his business

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Healer

Voice: Dutch accent

Attributes [hide]

Arannis Siannodel, Male Half-Elf Expert 2
Medium (5'3") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 200 gp. Rhodochrosite (11 gp). 1 Masterwork Light steel shield.


Social Check DCs


Glim Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many violet ritualistic tattoos. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. With a patchy golden beard and wild golden hair. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving Glim is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He got away from his former life and has fallen to alcoholism.

Motivation: Doesn't want to be a Guard and was forced into it by his family; and he has a crush on the local ruler

Ideals: Joker. Flaws: Addict. Bonds: Family, Military, Has a crush. Occupation: Guard

Voice: Nasally tone

Attributes [hide]

Glim Wildwander, Male Gnome Commoner 13
Small (3'4") Gnome, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 100 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 20 (+5)9 (-1) 11 (+0)10 (+0)
Skills Deception +4, Insight +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 3000 gp. Large well-done wool tapestry (100 gp). Embroidered and bejeweled glove (4000 gp). Finely wrought small gold bracelet (40 gp). Solid gold idol (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shivering Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized topaz on his right hand. His red fur is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food he seems plenty friendly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born blind and as such lacked many opportunities for work. Shivering liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and obtaining odd cultural halfling artifacts is his passion

Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Adventurer, Nature. Occupation: Animal Trainer

Voice: Shortens vowels

Attributes [hide]

Shivering Of Passion, Male Tabaxi Adept 10
Medium (6'8") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 24 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)8 (-1) 14 (+2)13 (+1)
Skills Animal Handling +6, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 2200 gp. Silver comb with moonstones (900 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Solid gold idol (500 gp).


Social Check DCs


Rohesia Blakeley, Female Human [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She has a large grey mantle and cape that has been intricately interwoven into her violet robe. Her whole body is exceptionally muscular. Her hair is long and black with streaks of blonde, and is pulled back with small grey clips. Her brown eyes dart from person to person to random spaces in the air.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born several months after her father was called into army service. Rohesia abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants to work out more often; and she has passion for adventuring and risk

Ideals: Athletic. Bonds: Immigrant, Rich, Military, Adventurer. Occupation: Priest

Voice: Pronounces difficult words wrong

Attributes [hide]

Rohesia Blakeley, Female Human Aristocrat 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 12 (+1)9 (-1) 14 (+2)12 (+1)
Skills History +1, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: Golden pearl (40 gp). 1 Breastplate.


Social Check DCs


Armara Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green shirt with thin black vertical stripes and green pants. She carries with her a set of longswords on her belt, each one with a amethyst on the hilt. She keeps her black hair in a pixie cut. She is very pretty but has cold, dead eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born in a small island village. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Armara took refuge in the large cave and found the beat up longsword and armor she uses now. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Bonds: Attractive, Nature, Poor. Occupation: Priest

Voice: Farmer accent

Attributes [hide]

Armara Ecstasy, Female Tiefling Adept 10
Medium (5'4") Tiefling, True Neutral (CR 10)
Armor Class 8
Hit Points 30 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)11 (+0) 14 (+2)17 (+3)
Skills Animal Handling +6, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +2 / 3d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 2200 gp.


Social Check DCs


Kilvar Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of shortspears, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His black hair is thinning but still full. He has a tattooed face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the north. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He left for the north, certain he would find work there.

Motivation: Seeks redemption; and he's in love

Ideals: Fighting, Gifted. Bonds: Criminal record, Has a crush, Immigrant. Occupation: Shepherd

Voice: Voice breaks

Attributes [hide]

Kilvar Glanhig, Male Dwarf Fighter 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 20 (+5)17 (+3) 11 (+0)13 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Giant, Terran
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 150 gp.


Social Check DCs


Rosalind Crawford, Female Human [Permalink]

Personal [hide]

Description: She wears a grey costume with the symbols of luck on her torso. Her skin is fair and her fingers are delicate and long. She has moderate length golden hair. Her eyes are blue and catlike.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Born to a Sellsword, her father struggled to pay the bills. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Sellsword they were divorced and she won custody of their daughter. She worked as a Stableman, and she later adopted a second daughter.

Motivation: Her relatives are trying to arrange a marriage; and she is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Insane. Bonds: Criminal record, Poor, Family. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Rosalind Crawford, Female Human Barbarian 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)14 (+2) 11 (+0)12 (+1)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 120 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Rhogar Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a black collared shirt and violet pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His copper crest is knotted and matted. His eyes are red.

Personality: Rhogar is depressed about a lot of things. He tends to be a nihilist. He is skeptical of what others tell him and is slow to trust.

History: The child of northern immigrants he idolized his father. When Rhogar reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and to settle down with his crush

Flaws: Depressed, Shy. Bonds: Immigrant, Military, Has a crush. Occupation: Dilettante

Voice: High pitched, excited

Attributes [hide]

Rhogar Wystongjiir, Male Dragonborn Barbarian 9
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 67 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 11 (+0)16 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Druidic, Elven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: Emerald (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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