Anverth Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears blue leather gloves, a blue jacket, and tight pants. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He comes from a rich southern family. There was a wharf not far from home where he often wandered off to fish. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: He is content; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Flaws: Addict, Mundane. Bonds: Rich, Nature, Debt. Occupation: Healer
Voice: Booming voice
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 9)
Armor Class 11
Hit Points 30 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1000 gp.
Trym Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She is lean but muscular and is wearing a perfectly clean shirt and pair of pants. Her auburn hair is cut jaggedly and amateurishly. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has a minor phobia of water and hates getting wet.
History: She was born on a small isolated farm. Her childhood dream was to be a Beggar, but she was a colossal failure. She's also a talented Beggar, but doesn't like to broadcast it.
Motivation: She is wracked by social anxiety; and an old rival family wants her found
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Nature, Job, Family. Occupation: Stylist
Voice: Spits and sputters
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 9 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 8 (-1) | 10 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 800 gp.
Margery Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. She has a very tight haircut. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born in the west. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Assassin again.
Flaws: Impulsive. Bonds: Attractive, Job, Immigrant, Religious. Occupation: Sailor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 10 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 5 (-3) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Goblin, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 800 gp.
Gubrash Gyula, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a white costume with the symbols of strength on his torso. His hair is silver and curly. He has gleaming, smiling amber eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Gubrash is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cook arts, while his mother instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac; and obtaining odd cultural dragonborn artifacts is his passion
Bonds: Family, Rich, Criminal record, Adventurer. Occupation: Cook
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 13)
Armor Class 11
Hit Points 82 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Orc, Celestial
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver comb with moonstones (300 gp).
Bree Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears red leather gloves, a red jacket, and tight pants, and sports empty pouches on her belt. Her head has been shaved. Her eyes are hazel and she is always smoking a pipe.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She served in the navy to pay for her family's outstanding loans. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Military, Religious. Occupation: Stableman
Voice: Spits words with contempt
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 40 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Katherine Watson, Female Human [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears tight fighting clothing, which leaves very little to the imagination. Her white hair is matted, messy, and big. This green eyed northerner is not easily forgotten.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Sold as a small child to a brothel owner, Katherine was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Katherine was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Katherine's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Mentor. Occupation: Assassin
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 70 gp.
Azza Dread, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Beneath her clothing is a huge mess of scar tissue. Her hair, while still mostly blue, has prominent grey streaks. She has a tattooed face.
Personality: She likes to make people angry or surprised. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born in a small forest village. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She ran away from her former home and has been making her living as a Banker for the past few years.
Motivation: She feels kind of lost in life; and sabotage a competitor
Flaws: Antagonistic, Depressed. Bonds: Slave, Nature, Job. Occupation: Banker
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 7 (-2) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 10 pp. 1 Darkwood Shield. 1 Half-Plate.
Emerald In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel tunic with yellow highlights, and long white pants that bunch up around her shoes. She has a slight overbite and is overall scrawny. Her fur is brown, silky, and of moderate length. Her yellow eyes dart from person to person.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. The war was a terrible time for her, and Emerald does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Emerald hails from a village terrorized by giants. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Due to her spouse's obsession with being a Banker they were divorced and she won custody of their daughter. She worked as a Healer, and she later adopted a second daughter.
Motivation: An old rival family wants her found.
Flaws: Secretive, Depressed. Bonds: Attractive, Military, Enemies, Family. Occupation: Healer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 60 pp. Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp).
Iados Music, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear green clothing when he does not wear armor. His hair is cut close to his head. He has several tiny opal earrings on each ear.
Personality: Iados is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Iados was born the youngest of three triplets. His divine abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.
Motivation: Meet up once more with his childhood friend; and to unite with his sister
Ideals: Extrovert, Philantrophist, Gifted. Bonds: Rich, Family, Adventurer. Occupation: Navigator
Voice: Old thin voice
Attributes [hide]
Medium (6'9") Tiefling, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 23 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 15 (+2) | 13 (+1) | 21 (+5) |
Senses Passive Perception 11
Languages Common, Druidic, Giant
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
Possessions: 1100 gp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
