Edge Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries with him a set of flails, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He sports a flattop fur cut. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Edge fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Fighting, Artistic. Flaws: Hedonist. Bonds: Attractive. Occupation: Unemployed
Voice: Whispers
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 49 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 6 (-2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Zircon (60 gp). Rhodochrosite (16 gp). Star rose quartz (60 gp). Golden pearl (110 gp). Citrine (60 gp).
Charles Yeardley, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and is well dressed, but even with his fine clothing he looks run-down. His skin is also unnaturally pale. His chestnut hair, when down, is lengthy. He has a dull look in his gray eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. As long as the job gets done he does not care how it got done.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is compelled to act according to his religious beliefs; and to get a good night's sleep
Ideals: Professionalism. Flaws: Ugly, Insomniac. Bonds: Rich, Religious. Occupation: Tanner
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 7 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp.
Vanuath Madden, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. He is bald on top and has large red tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.
Personality: He is almost excessively polite to everyone, even when angry. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His mother raised him in a mountain cabin. Like his father and his sister before him, after school he went straight into learning to become a Guard. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Flaws: Ugly, Shy. Bonds: Slave, Nature, Job. Occupation: Guard
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Brass mug with jade inlays (200 gp).
Sethrekar Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a green tunic with pastel highlights, and long black pants that bunch up around his shoes. He wears his gold crest down. He wears round tiny glasses practically rammed into his face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Energy wise he seems alert and responsive.
History: Sethrekar was raised in a hard working conservative environment. His first spouse was a Knight, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He struck the Sailor job and began his own company from there.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Family. Occupation: Sailor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp.
Zedaar Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an entirely black suit with pastel socks and a vest with buckled shoes. He keeps his long green crest kept up in a rat tail. His face is scarred and worn.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He believes the world needs to unite to get rid of brigands once and for all.
History: Zedaar was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's also a talented Actor, but doesn't like to broadcast it.
Motivation: To reunite with his absent father.
Flaws: Ugly, Racist. Bonds: Enemies, Job, Family. Occupation: Laborer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 400 gp.
Malquis Holimion, Female Half-Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She dresses well, wearing violet shirts, loose pants, and blazers most of the time. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise green. Her teeth are white and perfect.
Personality: Abrasive and pushy, she has a hard time making friends. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now spends her time doing works of charity.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Server
Voice: Switch between two voices
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Margery Madden, Female Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'5" and sports violet clothing, slightly heavier than average wear. She wears her chestnut hair up in a very large beehive style do. Her green eyes peer out from beneath her small violet hat.
Personality: She is a hateful person. She taunts others and blames them for her problems. As long as the job gets done she does not care how it got done.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Margery liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She moves from town to town, unable to find a place to settle.
Motivation: Wants to raise her children well; and regain custody of her son
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Nature, Family. Occupation: Tanner
Voice: Indian accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 12)
Armor Class 10
Hit Points 92 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 17 (+3) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: Chrysoprase (50 gp). Brown diamond (2000 gp). Smoky quartz (50 gp).
Euron Failure, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long blue hair kept up in a rat tail. He has a dull look in his black eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Euron hails from a village terrorized by drow. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: A deep hatred of drow; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Poor, Enemies. Occupation: Mason
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 39 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 18000 sp. Black pearl (1100 gp).
Einkil Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many blue ritualistic tattoos. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is still thick. He is very pretty but has cold, dead eyes.
Personality: He has a massive crush on the younger sibling of the Tanner who has hired him part-time. He uses divination through singing.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He was granted martial powers by his dying sister.
Motivation: Retire the richest man in the west; and he would like to get married and retire
Ideals: Entrepeneur, Gifted. Bonds: Attractive, Has a crush, Immigrant. Occupation: Tanner
Voice: Raspy
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 6)
Armor Class 13
Hit Points 55 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1 Minor magic item.
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