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NPC Generator

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Advanced [show]


Elegant Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. His gray fur is lengthy and is close to two feet long. His amber unseeing eyes seem to look past you.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has all his life been fascinated with dancing.

History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Scribe mother left him crippled. He has never given up on his dancing dream.

Motivation: Wants to have a good time and be beloved; and wants his loneliness to end

Ideals: Optimist, Artistic. Flaws: Disease. Bonds: Immigrant, Mentor. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Elegant Of Clay, Male Tabaxi Bard 10
Medium (5'9") Tabaxi, True Neutral (CR 10)
Armor Class 9
Hit Points 30 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)15 (+2) 9 (-1)14 (+2)
Skills Animal Handling +3, History +6
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +8 / 3d6+4, Ranged +3 / 3d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 16000 sp. Silver chalice with lapis lazuli gems (90 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Old masterpiece painting (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Il-Song, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a violet vest and prefers tan and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He is muscular with a powerful set of arms. He has brown hair. His face is scarred and worn.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Animals are drawn to him, and he is able to talk to them.

History: Adelard hails from a village terrorized by brigands. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by brigands. Adelard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: A deep hatred of brigands; and many brigands want him driven away

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature. Occupation: Butcher

Voice: Laughs frequently while speaking

Attributes [hide]

Adelard Il-Song, Male Half-Elf Aristocrat 1
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)11 (+0) 9 (-1)16 (+3)
Skills Nature +2, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Diggory Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. He keeps his long golden hair kept up in a rat tail. He is baby faced.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Diggory studied abroad. After coming to the age of reason, Diggory took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Gifted, Fighting. Flaws: Sensitive. Bonds: Rich. Occupation: Knight

Voice: Farmer accent

Attributes [hide]

Diggory Berevan, Male Half-Elf Barbarian 4
Medium (4'9") Half-Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Dazzazn Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has done his best to style his white crest to look like a famous performer. His eyes are likewise gold.

Personality: While he acts the brute, he is far gentler than he would appear. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Born to a pair of adventurers, Dazzazn grew up listening to his father's many stories. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young Dazzazn began to lead the lost caravan. He is searching for what he claims is his rightful reward.

Motivation: Many orcs want him driven away; and someone believes him a fraud

Ideals: Fighting, Entrepeneur. Bonds: Enemies, Adventurer. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Dazzazn Grrrmmballhyst, Male Dragonborn Expert 3
Medium (6'3") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)9 (-1) 8 (-1)8 (-1)
Skills Intimidation +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Therlin Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a brown collared shirt and red skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her silver hair is slicked back into a classic pompadour. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: This woman loves singing and to teach people singing more than just about anything. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in the north to a Shipwright, Therlin learned a great deal about her mother's area of expertise. Her first spouse was a Bowyer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and an old rival family wants her found

Ideals: Athletic, Artistic. Bonds: Adventurer, Job, Family. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Therlin Silveraxe, Female Dwarf Ranger 5
Medium (3'10") Dwarf, Neutral Good (CR 5)
Armor Class 7
Hit Points 35 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 15 (+2)8 (-1) 15 (+2)11 (+0)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +0 / 2d4-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Kyle Mitchell, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man very much looks the part of a Layabout. His long red hair reaches down to his waist. He has gray eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Kyle was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He has worked as a Layabout like his mother before him.

Motivation: A rival would like him out of the picture; and wants to open a new tavern

Ideals: Fighting. Flaws: Racist. Bonds: Job, Attractive, Criminal record. Occupation: Layabout

Voice: Cold and demanding tone

Attributes [hide]

Kyle Mitchell, Male Human Warlock 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)13 (+1) 14 (+2)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 120 gp. Rhodochrosite (4 gp). 1 Masterwork studded leather.


Social Check DCs


Dean Shirley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears silk and lounges about seductively. His golden hair is lengthy. He wears large thick round spectacles.

Personality: He is a hateful person. He taunts others and blames them for his problems. He invites people to come help in his community garden.

History: Dean was born the youngest of three triplets. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his old friends; and doesn't want to be a bellfounder and was forced into it by his family

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Bellfounder

Voice: Soothing and warm

Attributes [hide]

Dean Shirley, Male Human Wizard 6
Medium (6'0") Human, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 9 (-1)15 (+2)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Rose Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 2'10" and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her right hand appears badly burned and disfigured. Her chestnut hair is braided into rings. She is baby faced.

Personality: She loves telling others what to do and how they should feel about things. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She is a Doppelganger in disguise. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Ideals: Opinionated. Bonds: Job, Adventurer, Poor. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Rose Copperkettle, Female Halfling Ranger 16
Small (2'10") Halfling, Chaotic Evil (CR 16)
Armor Class 16
Hit Points 105 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 13 (+1)16 (+3) 15 (+2)16 (+3)
Skills Performance +8, Stealth +10
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Giant, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +10 / 4d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502211

Possessions: 3000 gp. Pink pearl (40 gp). Red garnet (40 gp). Alexandrite (300 gp). Jasper (40 gp). Blue quartz (16 gp). Moonstone (40 gp). Red spinel (40 gp). Sardonyx (40 gp). Tiger eye turquoise (16 gp). Azurite (16 gp). Chrysoprase (40 gp). Blue quartz (16 gp). Sard (40 gp).


Social Check DCs


Murgen Shelly, Female Half-Orc [Permalink]

Personal [hide]

Description: She is typically in her Spy uniform. She is physically well-built. Her black hair is drawn into a tight pony tail with a card scrunchie. Her brown unseeing eyes seem to look past you.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born in the north. A freak accident while working with her Bowyer father left her crippled. She moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down.

Ideals: Professionalism. Flaws: Disease, Mundane. Bonds: Job, Immigrant. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Murgen Shelly, Female Half-Orc Paladin 4
Medium (5'8") Half-Orc, True Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 gp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs

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