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NPC Generator

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Advanced [show]


Anbera Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She carries a battered monstrous two handed axe and tarnished longsword as well. She has red hair. She wears large thick round spectacles.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Anbera was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Fighting, Optimist. Bonds: Attractive, In love, Poor. Occupation: Shipwright

Voice: Smooth and feminine

Attributes [hide]

Anbera Durthane, Female Dwarf Barbarian 5
Medium (4'2") Dwarf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 28 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)16 (+3) 17 (+3)8 (-1)
Skills Deception +2, Nature +6
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Ignan, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp.


Social Check DCs


Mara Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. With wild chestnut hair. Her eyes are a pleasant blue.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has money and likes to spend it.

Ideals: Logical, Fighting. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Mara Wasanthi, Female Elf Rogue 2
Medium (4'10") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Hupe Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears red trousers with tan and brown striped suspenders. He wears various colorful collared shirts. He sports a long white beard, and similarly colored long hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Hupe was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he feels kind of lost in life

Flaws: Ugly, Depressed, Fearful. Bonds: Poor, Adventurer. Occupation: Masseuse

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hupe Brushgather, Male Halfling Barbarian 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)11 (+0) 16 (+3)12 (+1)
Skills History +2, Performance +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs


Emma Beitz, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears dull violet sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed halberd, just in case. Her brown hair is braided into rings. Her fair skin shows little sign of her aristocratic breeding.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Find a way to reverse the transformation of her brother; and marry her brother to traveling adventurers

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Attractive, Family. Occupation: Mason

Voice: Sighs a lot, exhausted

Attributes [hide]

Emma Beitz, Female Half-Elf Rogue 1
Medium (4'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 15 (+2)16 (+3)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Immeral Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear yellow tank tops with white pants. He wears a colorful flower in his red hair. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the north to a Engraver, Immeral learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Engraver.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Athletic, Philantrophist. Bonds: Attractive, Adventurer, Job. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Immeral Nailo, Male Half-Elf Sorcerer 3
Medium (5'10") Half-Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)7 (-2) 15 (+2)7 (-2)
Skills Religion +0, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3200 sp. Amber (120 gp). Rhodochrosite (7 gp). Red garnet (120 gp).


Social Check DCs


Cask Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'10" and is a bit bulky. She is very muscular particularly in the legs. She wears a faded coat and loose pants complete with small hat. She wears her cinnamon fur down. Her green eyes have a joyful gleam in them most of the time.

Personality: She is irascible and easily irritated. She misses her home and complains about the freezing weather, even in summer.

History: She was born at the edge of vast plains. Cask liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Flaws: Antagonistic, Depressed. Bonds: Immigrant, Nature, Adventurer. Occupation: Masseuse

Voice: Nasally tone

Attributes [hide]

Cask Candle, Female Tabaxi Druid 7
Medium (5'10") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)12 (+1) 9 (-1)14 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bendoo Shelly, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane, and she perpetually has her rapier ready. Her moppish silver hair is in a traditional bowl cut. Her otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is lazy and tries to find solutions quickly.

History: When she was but 8 years old her parents immigrated from the east. She dropped out of school before completing her studies. She left for the east, certain she would find work there.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Logical. Flaws: Lazy. Bonds: Poor, Immigrant. Occupation: Dilettante

Voice: Shortens vowels

Attributes [hide]

Bendoo Shelly, Female Half-Orc Warlock 6
Medium (5'6") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)14 (+2) 15 (+2)11 (+0)
Skills Arcana +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 600 gp. Blue quartz (11 gp). Chrysoberyl (160 gp). Sard (50 gp). Obsidian (11 gp).


Social Check DCs


Tricking On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He has done his best to style his gray fur to look like a famous performer. His eyes are hazel and beady.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a habit of throwing himself into exceedingly dangerous situations.

History: Tricking was born the youngest of three triplets. Tricking was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and marry his sister to traveling adventurers

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Family, Religious. Occupation: Shoemaker

Voice: Raspy

Attributes [hide]

Tricking On the Water, Male Tabaxi Sorcerer 10
Medium (5'4") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 45 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills Animal Handling +6, Athletics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 280 pp.


Social Check DCs


Trail Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a brown costume with the symbols of the sun god on her torso. She wears her yellow fur down. She has copper eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Trail was born in the north. At a young age she loved to build and create. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Athletic, Justice, Persistence. Flaws: Fearful, PTSD. Occupation: Masseuse

Voice: Scratchy, weak

Attributes [hide]

Trail Moon, Female Tabaxi Paladin 10
Medium (6'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 83 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 15 (+2)14 (+2)
Skills Acrobatics +5, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2300 gp. Freshwater pearl (13 gp). Fire opal (1600 gp). Black pearl (1000 gp). Red spinel (120 gp). Chrysoberyl (120 gp). Golden yellow topaz (1000 gp). Black opal (1600 gp). Golden pearl (120 gp). 1 Minor magic item.


Social Check DCs

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