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NPC Generator

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Advanced [show]


Dayereth Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man usually wears his violet robe and has his scythe always slung over his shoulder. His clothes are grease stained in places. He wears his red hair up in a very large beehive style do. He has green eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His job bores him to no end. He has decided to make it more interesting.

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer, Criminal record. Occupation: Layabout

Voice: Aggressive tone

Attributes [hide]

Dayereth Dalanthan, Male Half-Elf Monk 8
Medium (4'10") Half-Elf, True Neutral (CR 8)
Armor Class 9
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)11 (+0) 11 (+0)11 (+0)
Skills Insight +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 60 pp. Blue sapphire (1100 gp). Peridot (30 gp).


Social Check DCs


Theodoric Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a yellow armored body suit, with a simple blue line shooting up and back down. His black hair is long and unkept. He has violet eyes and a yellow hat with a blue feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Theodoric hails from a village terrorized by dire rats. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: He wants revenge against dire rats.

Flaws: Ugly, Antagonistic, Shy. Bonds: Enemies. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Theodoric Qualanthri, Male Half-Elf Warlock 5
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)14 (+2) 9 (-1)11 (+0)
Skills Athletics +6, Religion +5
Senses Passive Perception 9
Languages Common, Elven, Draconic, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 1000 sp. Rich purple corundum (400 gp). Freshwater pearl (16 gp). Jasper (80 gp).


Social Check DCs


Beloril Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His blonde hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He never wears the same outfit twice, unless he absolutely has to.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Doctor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Doctor

Voice: Indian accent

Attributes [hide]

Beloril Torunn, Male Dwarf Commoner 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)16 (+3) 11 (+0)12 (+1)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Giant, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 60 pp. 1 Everburning torch.


Social Check DCs


Tree Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and is pretty ugly. She has no fur. Her ears are large.

Personality: She is calm most of the time but flees social interaction. As long as the job gets done she does not care how it got done.

History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. She has dedicated herself to building a better trade route.

Motivation: She desires power and/or immortality.

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Adventurer, Rich. Occupation: Herbalist

Voice: Scratchy, weak

Attributes [hide]

Tree Shore, Female Tabaxi Paladin 8
Medium (4'9") Tabaxi, Chaotic Evil (CR 8)
Armor Class 15
Hit Points 42 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)21 (+5) 9 (-1)13 (+1) 8 (-1)9 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +8 / 2d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1600 gp. Citrine (50 gp). Moonstone (50 gp). Amber (50 gp). Moss agate (5 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thoradin Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his flail, and is pretty ugly. His chestnut hair is knotted and matted. His eyes are likewise violet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not believe in violence as a means to an end. He is a dedicated Actor but believes his peers are too gung-ho.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Ideals: Optimist, Pacifist. Flaws: Ugly. Bonds: Criminal record. Occupation: Actor

Voice: pre-pubescent

Attributes [hide]

Thoradin Fallack, Male Dwarf Monk 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)18 (+4) 8 (-1)6 (-2)
Skills Persuasion +0, Religion +6
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Infernal, Gnoll, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 380 gp. Eye agate (12 gp). Blue quartz (12 gp). Red-brown spinel (90 gp).


Social Check DCs


Quespa Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her green boots flare out at the collars. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her green crest is lengthy and is close to two feet long. Her gold eyes peer out from beneath her top green hat.

Personality: She is almost excessively polite to everyone, even when angry. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in the west her family was never financially stable. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Shy. Bonds: Attractive, Adventurer, Poor. Occupation: Mason

Voice: Mousy voice

Attributes [hide]

Quespa Bhenkumbyrznaax, Female Dragonborn Druid 11
Medium (6'7") Dragonborn, Lawful Evil (CR 11)
Armor Class 11
Hit Points 67 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 11 (+0)7 (-2)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 2300 gp. Carnelian (60 gp). Hematite (5 gp). Jet (150 gp).


Social Check DCs


Halimath Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is greying and his face has many wrinkles. His brown eyes dart from person to person to random spaces in the air.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As long as the job gets done he does not care how it got done.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Halimath has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he has passion for adventuring and risk

Ideals: Professionalism. Flaws: Antagonistic, Disease. Bonds: Adventurer, Rich. Occupation: Doctor

Voice: Forgets to breathe while speaking

Attributes [hide]

Halimath Ofandrus, Male Half-Elf Cleric 5
Medium (5'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)17 (+3) 8 (-1)11 (+0)
Skills Arcana +6, Intimidation +3
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Terran, Giant
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Emerald Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a well pressed and immaculate suit (or dress). His long black fur is drawn into a two foot long braid. He is baby faced.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gifted from a young age, Emerald studied abroad. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.

Motivation: To share knowledge with the world; and many drow want him driven away

Ideals: Gifted, Logical. Flaws: Impulsive. Bonds: Immigrant, Enemies. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Emerald Of Ebony, Male Tabaxi Commoner 10
Medium (5'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 9
Hit Points -1 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 4 (-3)9 (-1) 13 (+1)15 (+2)
Skills Medicine +5, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0

Possessions: 2300 gp. 1 Minor magic item.


Social Check DCs


Rosalind Rothenel, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears very tight pants and wife beaters, though occasionally she sports a yellow coat. Her hair is golden, silky, and of moderate length. Her amber eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Rosalind embodies much of what other species detest in the Half-Elves. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born in a small forest village. Her mother took her hunting and taught her how to get in the mind of other creatures. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants a kiss.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Nature. Occupation: Fortune-teller

Voice: Speaks with a cold

Attributes [hide]

Rosalind Rothenel, Female Half-Elf Ranger 3
Medium (5'0") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)17 (+3) 12 (+1)11 (+0)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Druidic, Gnome, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 sp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver ewer (70 gp).


Social Check DCs

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